Player Matchup

Jing Wei
Jing Wei
BakasQueen
Jing Wei
Level 45
God Stats
7W - 19L
1,432 SR
Queue Stats
180W - 247L
1,403 Elo+
Party 3
King Arthur
King Arthur
FlashyDragon71
King Arthur
Level 45
God Stats
0W - 1L
1,756 SR
Queue Stats
247W - 297L
1,400 Elo+
Party 3
Gilgamesh
Gilgamesh
JacobTrixx
Gilgamesh
Level 33
God Stats
0W - 3L
1,574 SR
Queue Stats
35W - 46L
1,243 Elo+
Solo
Skadi
Skadi
shinigamidevil
Skadi
Level 60
God Stats
0W - 2L
1,347 SR
Queue Stats
104W - 156L
1,366 Elo+
Party 2
Zeus
Zeus
sogeusopp
Zeus
Level 38
God Stats
8W - 12L
1,459 SR
Queue Stats
98W - 155L
1,368 Elo+
Party 2
Team Averages
Level 44
1,514 SR
1,356 Elo+

VS

Team Averages
Level 59
1,379 SR
1,401 Elo+
Lancelot
Lancelot
IronGrim24
Lancelot
Level 124
God Stats
4W - 6L
1,161 SR
Queue Stats
140W - 154L
1,467 Elo+
Solo
Merlin
Merlin
SFG Crazy
Merlin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,164 Elo+
Party 1
Neith
Neith
SkyleighMoon
Neith
Level 60
God Stats
3W - 1L
1,419 SR
Queue Stats
3W - 3L
1,327 Elo+
Party 1
Sobek
Sobek
Zancrow2000
Sobek
Level 37
God Stats
5W - 6L
1,310 SR
Queue Stats
267W - 285L
1,582 Elo+
Solo
Poseidon
Poseidon
spikeynuts
Poseidon
Level 48
God Stats
27W - 30L
1,503 SR
Queue Stats
157W - 174L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BakasQueen
Jing Wei
16
3 / 5 / 3
11,007
1,101
12,303
18,426
8,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
FlashyDragon71
King Arthur
16
3 / 7 / 3
10,749
1,075
12,215
26,530
20,997
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
JacobTrixx
Gilgamesh
16
1 / 6 / 4
11,173
1,117
8,002
22,119
21,912
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
0 / 5 / 5
9,965
997
5,520
13,738
6,355
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
16
0 / 7 / 2
9,633
963
9,709
15,206
6,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

115

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
IronGrim24
Lancelot
18
12 / 3 / 13
13,093
1,309
29,546
13,137
8,601
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
SFG Crazy
Merlin
18
2 / 2 / 20
10,810
1,081
12,400
8,938
5,258
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
6 / 1 / 19
11,556
1,156
17,872
5,685
3,243
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
2 / 0 / 25
11,332
1,133
11,746
14,294
25,329
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
spikeynuts
Poseidon
17
8 / 1 / 13
11,583
1,158
19,510
8,763
4,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
120
7
Kills
30
30
Deaths
7
17
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BakasQueen
Jing Wei
3
5
3
0.9
L
King Arthur
FlashyDragon71
King Arthur
3
7
3
0.64
W
Lancelot
IronGrim24
Lancelot
12
3
13
6.17
L
Gilgamesh
JacobTrixx
Gilgamesh
1
6
4
0.5
W
Merlin
SFG Crazy
Merlin
2
2
20
6
W
6
1
19
15.5
W
2
0
25
14.5
L
0
5
5
0.5
L
Zeus
0
7
2
0.14
W
Poseidon
spikeynuts
Poseidon
8
1
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,749
Damage
91,074
96,019
Taken
50,817
64,606
Mitigated
46,919
8,084
Healing
4,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BakasQueen
Jing Wei
12,303
9,856
0
2,862
18,426
8,539
0
8,561
9,865
0
28,546
L
King Arthur
FlashyDragon71
King Arthur
12,215
2,352
0
13
26,530
20,997
0
14,468
12,062
0
29,926
W
Lancelot
IronGrim24
Lancelot
29,546
5,320
0
0
13,137
8,601
0
1,901
11,236
0
49,933
L
Gilgamesh
JacobTrixx
Gilgamesh
8,002
1,971
1,844
1,770
22,119
21,912
0
7,552
14,567
0
28,849
W
Merlin
SFG Crazy
Merlin
12,400
1,483
0
910
8,938
5,258
0
2,143
6,795
21,175
0
W
17,872
9,333
0
1,175
5,685
3,243
0
1,329
4,356
0
47,734
W
11,746
1,135
0
2,644
14,294
25,329
0
3,401
10,893
27,013
0
L
5,520
2,512
0
1,144
13,738
6,355
0
5,105
8,633
0
15,930
L
Zeus
9,709
1,342
0
451
15,206
6,803
0
7,970
7,236
28,955
0
W
Poseidon
spikeynuts
Poseidon
19,510
3,176
0
247
8,763
4,488
0
935
7,778
27,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,527
Gold Earned
58,374
188
Minions Killed
199
7
Camps Cleared
8
925,602
Distance Traveled
936,050
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,007
1,101
37
4
0
189,488
0
L
King Arthur
10,749
1,075
30
3
3
208,565
0
W
Lancelot
13,093
1,309
45
5
6
210,384
3
L
Gilgamesh
11,173
1,117
47
5
3
202,739
0
W
Merlin
10,810
1,081
16
2
0
167,613
0
W
Neith
11,556
1,156
81
8
1
172,207
0
W
Sobek
11,332
1,133
37
4
1
211,562
0
L
Skadi
9,965
997
27
3
0
164,992
2
L
Zeus
9,633
963
47
5
1
159,818
3
W
Poseidon
11,583
1,158
20
2
0
174,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role