Player Matchup

Sun Wukong
Sun Wukong
ArticStorm22
Sun Wukong
Level 109
God Stats
2W - 1L
1,844 SR
Queue Stats
84W - 94L
1,493 Elo+
Party 2
Janus
Janus
Doo4life
Janus
Level 57
God Stats
6W - 5L
1,406 SR
Queue Stats
219W - 154L
1,645 Elo+
Party 4
Charybdis
Charybdis
Fatalist01
Charybdis
Level 49
God Stats
16W - 2L
1,769 SR
Queue Stats
136W - 136L
1,519 Elo+
Party 2
Poseidon
Poseidon
VlunderX
Poseidon
Level 105
God Stats
10W - 4L
1,659 SR
Queue Stats
331W - 223L
1,640 Elo+
Party 4
Lancelot
Lancelot
Yeonen
Lancelot
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
218W - 150L
1,642 Elo+
Party 4
Team Averages
Level 73
1,636 SR
1,588 Elo+

VS

Team Averages
Level 82
1,514 SR
1,415 Elo+
Merlin
Merlin
BlandCola
Merlin
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,577 Elo+
Party 3
Guan Yu
Guan Yu
EmanDruh
Guan Yu
Level 5
God Stats
0W - 2L
1,213 SR
Queue Stats
6W - 11L
1,215 Elo+
Party 1
Mulan
Mulan
QBmaste
Mulan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Lancelot
Lancelot
SiNxAnarchy
Lancelot
Level 146
God Stats
3W - 2L
1,859 SR
Queue Stats
52W - 46L
1,569 Elo+
Party 3
Thor
Thor
Yone1812
Thor
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,215 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ArticStorm22
Sun Wukong
20
4 / 3 / 27
14,429
1,031
16,190
23,280
24,302
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Janus
Doo4life
Janus
20
7 / 4 / 29
16,046
1,146
24,052
14,828
5,164
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charybdis
Fatalist01
Charybdis
20
6 / 4 / 25
14,769
1,055
20,407
20,100
8,368
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
VlunderX
Poseidon
20
10 / 4 / 27
16,502
1,179
26,912
19,929
6,581
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lancelot
Yeonen
Lancelot
20
19 / 4 / 17
17,567
1,255
31,669
21,724
8,737
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

113

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BlandCola
Merlin
20
6 / 3 / 5
15,818
1,130
22,986
14,327
6,397
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
EmanDruh
Guan Yu
19
1 / 8 / 7
12,931
924
7,388
24,183
27,067
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mulan
QBmaste
Mulan
18
0 / 9 / 4
12,046
860
9,343
20,713
17,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lancelot
SiNxAnarchy
Lancelot
20
4 / 10 / 7
14,416
1,030
23,373
34,520
32,511
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thor
20
8 / 16 / 8
16,900
1,207
32,974
34,502
23,269
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

171
Kill Participation
50
46
Kills
19
19
Deaths
46
125
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ArticStorm22
Sun Wukong
4
3
27
5.83
L
Merlin
BlandCola
Merlin
6
3
5
2.83
W
Janus
Doo4life
Janus
7
4
29
5.38
L
Guan Yu
EmanDruh
Guan Yu
1
8
7
0.56
W
Charybdis
Fatalist01
Charybdis
6
4
25
4.63
L
Mulan
QBmaste
Mulan
0
9
4
0.22
L
Lancelot
SiNxAnarchy
Lancelot
4
10
7
0.75
W
Poseidon
VlunderX
Poseidon
10
4
27
5.88
W
Lancelot
Yeonen
Lancelot
19
4
17
6.88
L
Thor
8
16
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,230
Damage
96,064
99,861
Taken
128,245
53,152
Mitigated
106,792
12,919
Healing
12,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ArticStorm22
Sun Wukong
16,190
3,710
0
3,870
23,280
24,302
0
7,887
15,228
0
32,408
L
Merlin
BlandCola
Merlin
22,986
1,290
0
1,727
14,327
6,397
0
5,730
8,597
89,677
0
W
Janus
Doo4life
Janus
24,052
2,430
0
260
14,828
5,164
0
4,202
10,590
56,924
0
L
Guan Yu
EmanDruh
Guan Yu
7,388
73
786
1,952
24,183
27,067
0
6,877
17,306
0
17,148
W
Charybdis
Fatalist01
Charybdis
20,407
13,805
0
3,580
20,100
8,368
0
2,532
17,435
0
38,845
L
Mulan
QBmaste
Mulan
9,343
1,395
0
806
20,713
17,548
0
8,515
12,198
1,984
12,496
L
Lancelot
SiNxAnarchy
Lancelot
23,373
2,022
0
7,051
34,520
32,511
0
14,262
20,258
0
45,565
W
Poseidon
VlunderX
Poseidon
26,912
4,843
0
1,757
19,929
6,581
0
3,514
16,298
56,679
0
W
Lancelot
Yeonen
Lancelot
31,669
6,161
0
3,452
21,724
8,737
0
5,785
15,733
0
39,596
L
Thor
32,974
8,584
0
410
34,502
23,269
0
15,580
18,922
299
57,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,313
Gold Earned
72,111
259
Minions Killed
276
8
Camps Cleared
10
1,312,034
Distance Traveled
1,270,247
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,429
1,031
31
2
0
255,501
0
L
Merlin
15,818
1,130
139
10
2
273,404
0
W
Janus
16,046
1,146
93
7
3
254,140
0
L
Guan Yu
12,931
924
22
2
2
272,160
0
W
Charybdis
14,769
1,055
48
3
4
226,692
0
L
Mulan
12,046
860
13
1
1
155,144
1
L
Lancelot
14,416
1,030
40
3
3
316,987
0
W
Poseidon
16,502
1,179
71
5
1
257,255
0
W
Lancelot
17,567
1,255
16
1
0
318,446
1
L
Thor
16,900
1,207
62
4
2
252,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role