Player Matchup

Ratatoskr
Ratatoskr
MR 100 SO ICEY
Ratatoskr
Level 160
God Stats
2W - 2L
1,528 SR
Queue Stats
182W - 171L
1,554 Elo+
Party 1
Hou Yi
Hou Yi
jaye25400
Hou Yi
Level 116
God Stats
1W - 0L
1,294 SR
Queue Stats
3W - 4L
1,364 Elo+
Party 1
Olorun
Olorun
jaystylesz201
Olorun
Level 160
God Stats
3W - 2L
1,529 SR
Queue Stats
71W - 27L
1,630 Elo+
Party 1
Team Averages
Level 145
1,450 SR
1,516 Elo+

VS

Team Averages
Level 91
1,430 SR
1,402 Elo+
Cabrakan
Cabrakan
Firecrave
Cabrakan
Level 89
God Stats
19W - 24L
1,494 SR
Queue Stats
200W - 252L
1,405 Elo+
Party 2
Chang'e
Chang'e
InhabitRabbit
Chang'e
Level 117
God Stats
24W - 17L
1,549 SR
Queue Stats
143W - 164L
1,454 Elo+
Solo
Amaterasu
Amaterasu
bineboi912
Amaterasu
Level 66
God Stats
0W - 3L
1,246 SR
Queue Stats
348W - 429L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
MR 100 SO ICEY
Ratatoskr
16
4 / 3 / 7
11,821
739
13,731
22,771
22,999
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
jaye25400
Hou Yi
16
4 / 1 / 8
11,016
689
13,950
11,698
5,614
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 1 / 7
11,758
735
22,589
12,668
6,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Firecrave
Cabrakan
15
3 / 2 / 2
11,376
711
10,492
26,263
39,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
15
2 / 4 / 0
10,155
635
14,750
12,749
6,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
bineboi912
Amaterasu
14
0 / 6 / 4
9,564
598
8,145
17,338
20,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
12
Kills
5
5
Deaths
12
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Firecrave
Cabrakan
3
2
2
2
L
Chang'e
2
4
0
0.5
W
Ratatoskr
MR 100 SO ICEY
Ratatoskr
4
3
7
2.5
L
Amaterasu
bineboi912
Amaterasu
0
6
4
0.33
W
Hou Yi
jaye25400
Hou Yi
4
1
8
8
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,270
Damage
33,387
47,137
Taken
56,350
35,386
Mitigated
66,118
19,170
Healing
15,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Firecrave
Cabrakan
10,492
1,356
0
4,451
26,263
39,458
0
12,266
13,997
24,210
0
L
Chang'e
14,750
710
3,887
4,236
12,749
6,525
0
3,496
9,253
52,949
0
W
Ratatoskr
MR 100 SO ICEY
Ratatoskr
13,731
3,227
562
6,052
22,771
22,999
202
13,288
9,483
0
34,828
L
Amaterasu
bineboi912
Amaterasu
8,145
3,031
571
1,888
17,338
20,135
0
4,800
12,538
0
23,646
W
Hou Yi
jaye25400
Hou Yi
13,950
6,571
0
2,301
11,698
5,614
510
6,461
5,237
0
36,156
W
22,589
12,374
2,981
7,274
12,668
6,773
2,386
6,151
6,517
70,562
7,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,595
Gold Earned
31,095
196
Minions Killed
147
8
Camps Cleared
7
844,124
Distance Traveled
853,784
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
11,376
711
16
1
0
283,584
3
L
Chang'e
10,155
635
87
5
2
285,125
4
W
Ratatoskr
11,821
739
39
2
2
296,010
1
L
Amaterasu
9,564
598
44
3
5
285,075
2
W
Hou Yi
11,016
689
48
3
1
262,903
0
W
Olorun
11,758
735
109
7
5
285,211
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role