Player Matchup

Morgan Le Fay
Morgan Le Fay
Deltha3
Morgan Le Fay
Level 33
God Stats
6W - 6L
1,484 SR
Queue Stats
13W - 13L
1,363 Elo+
Party 1
Hercules
Hercules
DogeKing1
Hercules
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,155 Elo+
Party 1
Lancelot
Lancelot
MithiiA
Lancelot
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,363 Elo+
Party 1
Team Averages
Level 36
1,495 SR
1,294 Elo+

VS

Team Averages
Level 85
1,433 SR
1,541 Elo+
Lancelot
Lancelot
 
Lancelot
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
llHeckll
Merlin
Level 69
God Stats
4W - 11L
1,461 SR
Queue Stats
317W - 308L
1,566 Elo+
Party 2
King Arthur
King Arthur
llLiebell
King Arthur
Level 27
God Stats
1W - 1L
1,337 SR
Queue Stats
104W - 72L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Deltha3
Morgan Le Fay
14
0 / 7 / 1
9,367
585
10,163
14,388
5,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
DogeKing1
Hercules
14
1 / 5 / 1
9,497
594
8,387
27,431
21,619
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Lancelot
MithiiA
Lancelot
12
2 / 13 / 0
9,494
593
11,785
21,337
8,800
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
16
7 / 3 / 12
12,022
751
25,403
20,181
9,493
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
llHeckll
Merlin
17
12 / 0 / 11
12,587
787
15,139
6,604
2,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
llLiebell
King Arthur
16
6 / 0 / 14
12,659
791
14,143
16,804
21,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
62
3
Kills
25
25
Deaths
3
2
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
7
3
12
4.33
L
Morgan Le Fay
Deltha3
Morgan Le Fay
0
7
1
0.07
L
Hercules
DogeKing1
Hercules
1
5
1
0.3
L
Lancelot
MithiiA
Lancelot
2
13
0
0.15
W
Merlin
llHeckll
Merlin
12
0
11
17.5
W
King Arthur
llLiebell
King Arthur
6
0
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,335
Damage
54,685
63,156
Taken
43,589
36,027
Mitigated
33,679
8,763
Healing
11,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
25,403
2,344
0
3,458
20,181
9,493
702
4,402
15,779
0
57,913
L
Morgan Le Fay
Deltha3
Morgan Le Fay
10,163
1,032
0
1,817
14,388
5,608
0
4,523
9,865
43,790
0
L
Hercules
DogeKing1
Hercules
8,387
2,395
0
6,312
27,431
21,619
0
6,533
20,898
0
25,161
L
Lancelot
MithiiA
Lancelot
11,785
1,639
0
634
21,337
8,800
0
5,744
15,593
0
23,452
W
Merlin
llHeckll
Merlin
15,139
563
0
622
6,604
2,797
838
1,638
4,966
51,040
0
W
King Arthur
llLiebell
King Arthur
14,143
2,607
251
7,648
16,804
21,389
179
4,589
12,215
304
36,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,358
Gold Earned
37,268
125
Minions Killed
190
3
Camps Cleared
11
797,720
Distance Traveled
973,793
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
12,022
751
68
4
5
351,653
5
L
Morgan Le Fay
9,367
585
66
4
1
256,297
2
L
Hercules
9,497
594
33
2
1
280,635
5
L
Lancelot
9,494
593
26
2
1
260,788
0
W
Merlin
12,587
787
83
5
2
326,176
5
W
King Arthur
12,659
791
39
2
4
295,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role