Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
LPercepts
Shiva
Level 100
God Stats
103W - 63L
1,578 SR
Queue Stats
638W - 669L
1,482 Elo+
Solo
Neith
Neith
SebaslianGG
Neith
Level 34
God Stats
0W - 3L
1,502 SR
Queue Stats
10W - 27L
1,310 Elo+
Solo
Kukulkan
Kukulkan
ShadeWolf57
Kukulkan
Level 83
God Stats
4W - 8L
1,540 SR
Queue Stats
5W - 11L
1,522 Elo+
Solo
Yu Huang
Yu Huang
斯坦朋克
Yu Huang
Level 95
God Stats
14W - 25L
1,427 SR
Queue Stats
376W - 429L
1,433 Elo+
Solo
Team Averages
Level 70
1,509 SR
1,450 Elo+

VS

Team Averages
Level 112
1,450 SR
1,505 Elo+
Set
Set
 
Set
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Cladtooth
Anubis
Level 144
God Stats
3W - 2L
1,538 SR
Queue Stats
68W - 59L
1,501 Elo+
Solo
Scylla
Scylla
Madukmon
Scylla
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Neith
Neith
bigjj9465
Neith
Level 41
God Stats
5W - 4L
1,214 SR
Queue Stats
129W - 133L
1,525 Elo+
Solo
Lancelot
Lancelot
sebax1716
Lancelot
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 42L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
0 / 3 / 0
5,490
1,098
1,959
3,834
1,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
LPercepts
Shiva
9
0 / 0 / 0
5,207
1,041
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 1 / 1
6,665
1,333
4,682
4,324
1,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
ShadeWolf57
Kukulkan
10
1 / 1 / 1
6,016
1,203
2,654
2,018
637
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Yu Huang
斯坦朋克
Yu Huang
11
0 / 4 / 2
5,874
1,175
3,759
7,465
2,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

332

VS

Team 2 Tickets

392

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
11
1 / 0 / 5
6,181
1,236
2,151
1,858
875
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Cladtooth
Anubis
12
5 / 0 / 3
7,396
1,479
6,364
1,533
797
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
Madukmon
Scylla
11
0 / 1 / 5
5,906
1,181
1,368
2,514
1,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
bigjj9465
Neith
11
1 / 1 / 2
6,134
1,227
1,878
3,160
1,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lancelot
sebax1716
Lancelot
11
2 / 1 / 2
6,806
1,361
4,807
6,155
2,772
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
3
Kills
9
9
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
3
0
0
W
Set
 
Set
1
0
5
3.5
W
Anubis
Cladtooth
Anubis
5
0
3
6.5
L
Shiva
LPercepts
Shiva
0
0
0
0
W
Scylla
Madukmon
Scylla
0
1
5
2.5
L
2
1
1
2.5
L
Kukulkan
ShadeWolf57
Kukulkan
1
1
1
1.5
W
Neith
bigjj9465
Neith
1
1
2
2
W
Lancelot
sebax1716
Lancelot
2
1
2
3
L
Yu Huang
斯坦朋克
Yu Huang
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,054
Damage
16,568
17,641
Taken
15,220
6,436
Mitigated
7,165
1,031
Healing
2,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
1,959
593
0
138
3,834
1,542
0
1,000
2,834
5,310
0
W
Set
 
Set
2,151
677
0
199
1,858
875
0
1,020
804
0
6,325
W
Anubis
Cladtooth
Anubis
6,364
283
0
872
1,533
797
0
902
585
21,241
0
L
Shiva
LPercepts
Shiva
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
Madukmon
Scylla
1,368
140
0
250
2,514
1,060
0
1,485
1,029
4,744
0
L
4,682
2,173
0
606
4,324
1,744
0
1,216
3,108
0
19,272
L
Kukulkan
ShadeWolf57
Kukulkan
2,654
125
0
9
2,018
637
0
1,432
586
8,398
0
W
Neith
bigjj9465
Neith
1,878
392
179
790
3,160
1,661
0
1,659
1,461
0
17,066
W
Lancelot
sebax1716
Lancelot
4,807
803
0
250
6,155
2,772
0
3,022
2,969
0
13,773
L
Yu Huang
斯坦朋克
Yu Huang
3,759
279
0
278
7,465
2,513
0
4,084
3,381
12,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,252
Gold Earned
32,423
84
Minions Killed
110
3
Camps Cleared
9
381,345
Distance Traveled
533,402
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,490
1,098
10
2
1
78,348
1
W
Set
6,181
1,236
6
1
0
109,257
0
W
Anubis
7,396
1,479
40
8
1
102,304
0
L
Shiva
5,207
1,041
0
0
0
0
0
W
Scylla
5,906
1,181
9
2
0
108,985
0
L
Neith
6,665
1,333
45
9
1
110,012
1
L
Kukulkan
6,016
1,203
14
3
0
102,358
0
W
Neith
6,134
1,227
36
7
2
87,166
1
W
Lancelot
6,806
1,361
19
4
6
125,690
0
L
Yu Huang
5,874
1,175
15
3
1
90,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role