Player Matchup

Odin
Odin
Haelios
Odin
Level 83
God Stats
3W - 3L
1,440 SR
Queue Stats
67W - 63L
1,462 Elo+
Solo
Freya
Freya
iElectra
Freya
Level 104
God Stats
7W - 7L
1,334 SR
Queue Stats
88W - 91L
1,333 Elo+
Solo
Merlin
Merlin
kimaary
Merlin
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
112W - 156L
1,374 Elo+
Party 2
Lancelot
Lancelot
maxander17
Lancelot
Level 60
God Stats
9W - 3L
1,788 SR
Queue Stats
112W - 161L
1,374 Elo+
Party 2
Neith
Neith
xxxPonTosxxx
Neith
Level 138
God Stats
3W - 4L
1,418 SR
Queue Stats
86W - 88L
1,460 Elo+
Solo
Team Averages
Level 98
1,496 SR
1,400 Elo+

VS

Team Averages
Level 81
1,518 SR
1,446 Elo+
Lancelot
Lancelot
 
Lancelot
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
CaZron18
Charybdis
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Mercury
Mercury
Chillum94
Mercury
Level 88
God Stats
2W - 1L
1,785 SR
Queue Stats
208W - 224L
1,405 Elo+
Party 1
Nox
Nox
IMxKyube
Nox
Level 82
God Stats
3W - 10L
1,305 SR
Queue Stats
76W - 95L
1,323 Elo+
Party 1
Aphrodite
Aphrodite
geordiebe
Aphrodite
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Haelios
Odin
15
4 / 0 / 8
9,877
520
6,932
14,785
16,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Freya
iElectra
Freya
17
4 / 0 / 7
10,429
549
11,929
16,207
7,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
kimaary
Merlin
17
8 / 1 / 2
10,574
557
12,710
6,207
3,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
maxander17
Lancelot
17
1 / 1 / 5
10,315
543
15,311
12,953
10,833
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
4 / 1 / 6
10,013
527
10,962
10,766
4,889
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
16
1 / 2 / 0
10,057
529
7,190
17,801
12,019
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charybdis
CaZron18
Charybdis
12
2 / 6 / 0
7,977
420
9,591
16,254
6,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Chillum94
Mercury
12
0 / 5 / 0
7,429
391
5,135
16,189
6,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
0 / 3 / 1
8,406
442
4,147
13,673
6,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
geordiebe
Aphrodite
13
0 / 5 / 1
8,116
427
3,968
13,535
10,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
5
21
Kills
3
3
Deaths
21
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
2
0
0.5
L
Charybdis
CaZron18
Charybdis
2
6
0
0.33
L
Mercury
Chillum94
Mercury
0
5
0
0
W
Odin
Haelios
Odin
4
0
8
8
L
0
3
1
0.17
L
Aphrodite
geordiebe
Aphrodite
0
5
1
0.1
W
Freya
iElectra
Freya
4
0
7
7.5
W
Merlin
kimaary
Merlin
8
1
2
9
W
Lancelot
maxander17
Lancelot
1
1
5
3.5
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,844
Damage
30,031
60,918
Taken
77,452
43,076
Mitigated
42,073
27,438
Healing
19,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
7,190
1,218
0
6,814
17,801
12,019
790
4,331
13,470
35
81,264
L
Charybdis
CaZron18
Charybdis
9,591
4,618
0
2,316
16,254
6,085
0
3,989
12,265
0
53,087
L
Mercury
Chillum94
Mercury
5,135
1,921
0
423
16,189
6,857
0
4,860
11,329
0
61,424
W
Odin
Haelios
Odin
6,932
2,261
0
3,904
14,785
16,348
510
2,750
12,035
0
26,025
L
4,147
505
64
3,288
13,673
6,987
0
8,264
5,409
64,123
0
L
Aphrodite
geordiebe
Aphrodite
3,968
1,355
2,181
4,091
13,535
10,125
28
3,523
10,012
32,147
0
W
Freya
iElectra
Freya
11,929
4,069
0
9,467
16,207
7,893
102
1,434
14,773
100,544
0
W
Merlin
kimaary
Merlin
12,710
1,231
42
1,921
6,207
3,113
592
1,874
4,333
79,439
0
W
Lancelot
maxander17
Lancelot
15,311
2,059
0
5,863
12,953
10,833
1,230
831
12,122
0
84,365
W
10,962
4,640
144
6,097
10,766
4,889
2,300
1,261
9,505
0
92,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,208
Gold Earned
41,985
610
Minions Killed
500
0
Camps Cleared
0
1,792,621
Distance Traveled
1,770,116
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
10,057
529
165
9
0
346,573
6
L
Charybdis
7,977
420
87
5
0
338,936
7
L
Mercury
7,429
391
91
5
0
419,910
1
W
Odin
9,877
520
43
2
0
380,360
2
L
Nox
8,406
442
110
6
0
341,545
1
L
Aphrodite
8,116
427
47
2
0
323,152
0
W
Freya
10,429
549
144
8
0
338,578
12
W
Merlin
10,574
557
130
7
0
359,556
2
W
Lancelot
10,315
543
149
8
0
406,776
2
W
Neith
10,013
527
144
8
0
307,351
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role