Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
CageySsj
Janus
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,409 Elo+
Party 1
Lancelot
Lancelot
Masonwaff
Lancelot
Level 103
God Stats
2W - 7L
1,687 SR
Queue Stats
214W - 220L
1,432 Elo+
Solo
Baron Samedi
Baron Samedi
Noie144
Baron Samedi
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 15L
1,291 Elo+
Party 1
Ares
Ares
klim68
Ares
Level 31
God Stats
5W - 8L
1,500 SR
Queue Stats
118W - 125L
1,465 Elo+
Solo
Team Averages
Level 69
1,537 SR
1,419 Elo+

VS

Team Averages
Level 104
1,652 SR
1,452 Elo+
Ares
Ares
Excelsior23
Ares
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 31L
1,250 Elo+
Party 3
Zeus
Zeus
KélianDB
Zeus
Level 105
God Stats
11W - 1L
1,787 SR
Queue Stats
88W - 52L
1,554 Elo+
Party 2
Loki
Loki
You0ne
Loki
Level 140
God Stats
9W - 7L
1,575 SR
Queue Stats
494W - 391L
1,616 Elo+
Party 2
Susano
Susano
fortrot
Susano
Level 128
God Stats
31W - 20L
1,659 SR
Queue Stats
262W - 195L
1,589 Elo+
Party 2
Neith
Neith
simmix
Neith
Level 122
God Stats
4W - 2L
1,736 SR
Queue Stats
287W - 313L
1,250 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
0 / 1 / 0
5,932
456
7,221
11,214
4,701
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
CageySsj
Janus
11
2 / 5 / 1
6,348
488
3,759
8,697
2,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lancelot
Masonwaff
Lancelot
11
1 / 5 / 1
6,386
491
3,495
11,474
4,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Noie144
Baron Samedi
9
0 / 7 / 0
5,354
412
1,665
10,332
7,793
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
klim68
Ares
9
0 / 1 / 0
6,028
464
4,090
9,009
8,374
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 2
6,707
516
5,537
9,613
8,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
13
3 / 2 / 0
7,568
582
2,669
5,770
2,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
You0ne
Loki
14
6 / 0 / 2
7,915
609
8,355
8,292
3,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
fortrot
Susano
15
8 / 0 / 3
9,075
698
13,250
13,267
5,664
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Neith
simmix
Neith
11
1 / 1 / 2
6,270
482
6,536
6,428
3,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
3
Kills
19
19
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
1
0
0
L
Janus
CageySsj
Janus
2
5
1
0.5
W
1
0
2
2
W
Zeus
3
2
0
1.5
L
Lancelot
Masonwaff
Lancelot
1
5
1
0.3
L
Baron Samedi
Noie144
Baron Samedi
0
7
0
0
W
Loki
You0ne
Loki
6
0
2
7
W
Susano
fortrot
Susano
8
0
3
9.5
L
Ares
klim68
Ares
0
1
0
0
W
Neith
simmix
Neith
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,230
Damage
36,347
50,726
Taken
43,370
28,317
Mitigated
22,602
10,292
Healing
18,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
7,221
3,183
0
2,263
11,214
4,701
0
1,843
9,371
0
53,967
L
Janus
CageySsj
Janus
3,759
323
0
500
8,697
2,789
0
1,702
6,995
28,602
0
W
5,537
48
526
4,100
9,613
8,022
128
3,264
6,304
19,411
0
W
Zeus
2,669
431
0
1,196
5,770
2,129
421
1,532
4,097
56,251
0
L
Lancelot
Masonwaff
Lancelot
3,495
743
0
2,381
11,474
4,660
0
1,026
10,448
0
42,506
L
Baron Samedi
Noie144
Baron Samedi
1,665
124
83
1,987
10,332
7,793
0
680
9,652
21,109
0
W
Loki
You0ne
Loki
8,355
2,858
0
4,119
8,292
3,644
53
1,072
7,142
0
58,137
W
Susano
fortrot
Susano
13,250
3,431
0
6,031
13,267
5,664
180
1,971
11,256
0
60,404
L
Ares
klim68
Ares
4,090
74
2,006
1,072
9,009
8,374
0
2,955
6,054
22,574
0
W
Neith
simmix
Neith
6,536
1,701
334
2,041
6,428
3,143
472
1,365
5,057
0
46,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,048
Gold Earned
37,535
287
Minions Killed
429
0
Camps Cleared
0
1,202,331
Distance Traveled
1,329,300
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,932
456
99
8
0
232,230
4
L
Janus
6,348
488
58
4
0
208,225
2
W
Ares
6,707
516
28
2
0
264,436
2
W
Zeus
7,568
582
118
9
0
224,400
3
L
Lancelot
6,386
491
75
6
0
269,036
0
L
Baron Samedi
5,354
412
37
3
0
239,247
3
W
Loki
7,915
609
99
8
0
323,631
3
W
Susano
9,075
698
106
8
0
280,694
1
L
Ares
6,028
464
18
1
0
253,593
0
W
Neith
6,270
482
78
6
0
236,139
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role