Player Matchup

Sun Wukong
Sun Wukong
Prisma-Amine-Sam
Sun Wukong
Level 33
God Stats
0W - 2L
1,300 SR
Queue Stats
2W - 3L
1,397 Elo+
Party 2
Cerberus
Cerberus
Sartoom_YTB
Cerberus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,260 Elo+
Party 2
Baron Samedi
Baron Samedi
benor92
Baron Samedi
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,237 Elo+
Party 2
Team Averages
Level 32
1,433 SR
1,298 Elo+

VS

Team Averages
Level 67
1,418 SR
1,413 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
ToothlessToe195
Anubis
Level 21
God Stats
2W - 9L
1,306 SR
Queue Stats
44W - 72L
1,351 Elo+
Party 1
King Arthur
King Arthur
iamp173
King Arthur
Level 90
God Stats
25W - 35L
1,447 SR
Queue Stats
519W - 699L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Prisma-Amine-Sam
Sun Wukong
12
3 / 4 / 0
8,337
695
5,233
14,156
7,803
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
Sartoom_YTB
Cerberus
11
0 / 7 / 2
7,429
619
4,001
17,302
11,190
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
benor92
Baron Samedi
12
0 / 4 / 2
7,691
641
8,319
10,850
5,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
6 / 0 / 9
9,653
804
16,515
8,255
4,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
3 / 3 / 9
8,947
746
8,145
10,560
6,059
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
iamp173
King Arthur
15
6 / 0 / 7
9,816
818
9,543
11,538
9,993
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
3
Kills
15
15
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
6
0
9
10.5
L
Sun Wukong
Prisma-Amine-Sam
Sun Wukong
3
4
0
0.75
L
Cerberus
Sartoom_YTB
Cerberus
0
7
2
0.14
W
3
3
9
2.5
L
Baron Samedi
benor92
Baron Samedi
0
4
2
0.25
W
King Arthur
iamp173
King Arthur
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,553
Damage
34,203
42,308
Taken
30,353
24,063
Mitigated
20,203
10,173
Healing
8,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
16,515
5,993
0
1,571
8,255
4,151
1,631
3,072
5,183
0
42,410
L
Sun Wukong
Prisma-Amine-Sam
Sun Wukong
5,233
1,074
0
2,387
14,156
7,803
494
3,423
10,733
0
24,149
L
Cerberus
Sartoom_YTB
Cerberus
4,001
351
0
2,046
17,302
11,190
81
4,085
13,217
11,534
0
W
8,145
429
0
3,481
10,560
6,059
697
5,834
4,726
26,059
0
L
Baron Samedi
benor92
Baron Samedi
8,319
512
2,136
3,604
10,850
5,070
147
1,279
9,568
32,927
0
W
King Arthur
iamp173
King Arthur
9,543
373
160
3,404
11,538
9,993
321
4,603
6,935
0
32,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,457
Gold Earned
28,416
97
Minions Killed
129
4
Camps Cleared
7
763,069
Distance Traveled
727,054
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,653
804
50
4
3
231,998
4
L
Sun Wukong
8,337
695
29
2
2
284,553
2
L
Cerberus
7,429
619
19
2
1
244,911
0
W
Anubis
8,947
746
37
3
0
216,761
0
L
Baron Samedi
7,691
641
49
4
1
233,605
0
W
King Arthur
9,816
818
42
4
4
278,295
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role