Player Matchup

Lancelot
Lancelot
Baby-Yoda_DkS
Lancelot
Level 64
God Stats
2W - 2L
1,405 SR
Queue Stats
137W - 173L
1,402 Elo+
Party 2
King Arthur
King Arthur
SEAL_KAI_01
King Arthur
Level 68
God Stats
1W - 3L
1,550 SR
Queue Stats
184W - 193L
1,453 Elo+
Party 2
Baron Samedi
Baron Samedi
aalleexx_01
Baron Samedi
Level 121
God Stats
0W - 2L
1,459 SR
Queue Stats
119W - 132L
1,331 Elo+
Party 3
Olorun
Olorun
diesereinekevin
Olorun
Level 27
God Stats
0W - 2L
1,252 SR
Queue Stats
33W - 55L
1,303 Elo+
Party 2
Izanami
Izanami
valeri1233
Izanami
Level 72
God Stats
1W - 2L
1,404 SR
Queue Stats
57W - 85L
1,311 Elo+
Party 3
Team Averages
Level 70
1,414 SR
1,360 Elo+

VS

Team Averages
Level 80
1,418 SR
1,413 Elo+
Lancelot
Lancelot
 
Lancelot
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Thanatos
Thanatos
Darkassasin2006
Thanatos
Level 89
God Stats
2W - 3L
1,207 SR
Queue Stats
28W - 34L
1,373 Elo+
Solo
Anubis
Anubis
Fluffypug02
Anubis
Level 122
God Stats
1W - 2L
1,286 SR
Queue Stats
215W - 231L
1,443 Elo+
Party 1
Cthulhu
Cthulhu
KINGMATT4444
Cthulhu
Level 54
God Stats
13W - 13L
1,556 SR
Queue Stats
127W - 155L
1,344 Elo+
Party 1
Neith
Neith
VaguestFilly741
Neith
Level 64
God Stats
17W - 9L
1,542 SR
Queue Stats
157W - 203L
1,405 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Baby-Yoda_DkS
Lancelot
14
2 / 4 / 1
8,737
460
9,014
14,691
6,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
SEAL_KAI_01
King Arthur
15
2 / 3 / 1
9,043
476
11,325
17,811
17,509
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
aalleexx_01
Baron Samedi
14
2 / 4 / 4
8,137
428
12,553
19,306
14,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 4 / 1
8,521
448
8,276
14,224
5,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
valeri1233
Izanami
13
4 / 4 / 2
8,564
451
10,318
12,836
4,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
15
4 / 3 / 2
9,955
524
13,303
16,218
7,881
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
16
6 / 3 / 4
10,158
535
11,449
16,533
8,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
18
4 / 0 / 8
11,037
581
13,146
13,087
8,239
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
KINGMATT4444
Cthulhu
14
1 / 4 / 8
9,021
475
11,981
22,412
17,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
4 / 1 / 8
10,137
534
10,382
14,683
6,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
11
Kills
19
19
Deaths
11
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
4
3
2
1.67
L
Lancelot
Baby-Yoda_DkS
Lancelot
2
4
1
0.63
W
Thanatos
6
3
4
2.67
W
Anubis
4
0
8
8
W
Cthulhu
KINGMATT4444
Cthulhu
1
4
8
1.25
L
King Arthur
SEAL_KAI_01
King Arthur
2
3
1
0.83
W
4
1
8
8
L
Baron Samedi
aalleexx_01
Baron Samedi
2
4
4
1
L
1
4
1
0.38
L
Izanami
valeri1233
Izanami
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,486
Damage
60,261
78,868
Taken
82,933
48,427
Mitigated
48,314
20,926
Healing
48,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
13,303
3,223
0
4,142
16,218
7,881
1,188
329
15,889
0
61,951
L
Lancelot
Baby-Yoda_DkS
Lancelot
9,014
2,295
0
1,767
14,691
6,062
0
3,583
11,108
0
68,986
W
Thanatos
11,449
2,291
0
16,881
16,533
8,504
0
1,181
15,352
0
81,658
W
Anubis
13,146
181
0
9,079
13,087
8,239
469
4,448
8,639
113,939
0
W
Cthulhu
KINGMATT4444
Cthulhu
11,981
1,328
1,284
6,048
22,412
17,515
365
8,605
13,807
36,659
0
L
King Arthur
SEAL_KAI_01
King Arthur
11,325
1,654
0
1,460
17,811
17,509
450
1,389
16,422
0
53,410
W
10,382
4,419
0
11,251
14,683
6,175
2,175
5,313
9,370
0
77,081
L
Baron Samedi
aalleexx_01
Baron Samedi
12,553
1,541
2,731
7,334
19,306
14,143
99
7,853
11,453
47,861
0
L
8,276
3,685
794
3,971
14,224
5,961
690
6,728
7,496
54,951
6,308
L
Izanami
valeri1233
Izanami
10,318
7,418
0
2,869
12,836
4,752
233
5,574
7,262
0
62,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,002
Gold Earned
50,308
441
Minions Killed
552
0
Camps Cleared
0
1,636,936
Distance Traveled
1,790,017
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,955
524
100
5
0
373,360
0
L
Lancelot
8,737
460
112
6
0
400,828
2
W
Thanatos
10,158
535
100
5
0
371,712
0
W
Anubis
11,037
581
178
9
0
332,226
1
W
Cthulhu
9,021
475
47
2
0
362,865
3
L
King Arthur
9,043
476
64
3
0
356,692
3
W
Neith
10,137
534
127
7
0
349,854
5
L
Baron Samedi
8,137
428
46
2
0
309,037
1
L
Olorun
8,521
448
95
5
0
308,602
5
L
Izanami
8,564
451
124
7
0
261,777
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role