Player Matchup

Lancelot
Lancelot
AnubisDB
Lancelot
Level 125
God Stats
17W - 19L
1,286 SR
Queue Stats
382W - 447L
1,351 Elo+
Solo
Cthulhu
Cthulhu
Articul4te
Cthulhu
Level 7
God Stats
2W - 4L
1,192 SR
Queue Stats
6W - 9L
1,199 Elo+
Party 1
Arachne
Arachne
DR INGU
Arachne
Level 39
God Stats
6W - 4L
1,543 SR
Queue Stats
169W - 203L
1,250 Elo+
Party 1
Jing Wei
Jing Wei
Zignet
Jing Wei
Level 121
God Stats
1W - 7L
1,005 SR
Queue Stats
332W - 347L
1,334 Elo+
Solo
Agni
Agni
xX_Felurian_Xx
Agni
Level 105
God Stats
8W - 14L
1,123 SR
Queue Stats
256W - 262L
1,384 Elo+
Solo
Team Averages
Level 79
1,230 SR
1,303 Elo+

VS

Team Averages
Level 65
1,497 SR
1,374 Elo+
Apollo
Apollo
 
Apollo
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mordjan
Morgan Le Fay
Level 54
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 102L
1,332 Elo+
Solo
Loki
Loki
Nuke_Tenebris_YT
Loki
Level 68
God Stats
4W - 2L
1,494 SR
Queue Stats
98W - 144L
1,336 Elo+
Party 2
Sun Wukong
Sun Wukong
RaudigerRudi
Sun Wukong
Level 89
God Stats
3W - 3L
1,500 SR
Queue Stats
101W - 119L
1,365 Elo+
Solo
Cabrakan
Cabrakan
cromix92
Cabrakan
Level 65
God Stats
15W - 16L
1,491 SR
Queue Stats
108W - 165L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AnubisDB
Lancelot
10
3 / 2 / 0
6,366
637
4,464
8,486
3,253
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Articul4te
Cthulhu
7
0 / 1 / 0
4,581
458
2,106
8,356
3,557
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
DR INGU
Arachne
7
0 / 3 / 0
4,590
459
3,126
9,884
2,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jing Wei
Zignet
Jing Wei
6
0 / 3 / 0
4,387
439
2,822
5,871
1,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 3 / 0
5,029
503
3,625
6,297
2,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
0 / 0 / 2
5,445
545
5,022
5,152
1,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
Mordjan
Morgan Le Fay
11
3 / 0 / 2
6,127
613
4,170
4,562
1,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
6 / 0 / 2
6,473
647
6,517
7,938
2,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
RaudigerRudi
Sun Wukong
10
0 / 3 / 2
5,582
558
2,631
5,121
2,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
cromix92
Cabrakan
7
3 / 0 / 4
4,936
494
5,154
5,914
3,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
3
Kills
12
12
Deaths
3
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
0
0
2
1
L
Lancelot
AnubisDB
Lancelot
3
2
0
1.5
L
Cthulhu
Articul4te
Cthulhu
0
1
0
0
L
Arachne
DR INGU
Arachne
0
3
0
0
W
Morgan Le Fay
Mordjan
Morgan Le Fay
3
0
2
4
W
6
0
2
7
W
Sun Wukong
RaudigerRudi
Sun Wukong
0
3
2
0.33
L
Jing Wei
Zignet
Jing Wei
0
3
0
0
W
Cabrakan
cromix92
Cabrakan
3
0
4
5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,143
Damage
23,494
38,894
Taken
28,687
13,799
Mitigated
12,579
11,364
Healing
10,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
5,022
3,517
0
3,351
5,152
1,873
869
2,163
2,989
0
39,709
L
Lancelot
AnubisDB
Lancelot
4,464
2,024
0
2,485
8,486
3,253
0
925
7,212
0
38,933
L
Cthulhu
Articul4te
Cthulhu
2,106
493
411
4,060
8,356
3,557
273
953
7,403
14,583
0
L
Arachne
DR INGU
Arachne
3,126
2,212
245
1,416
9,884
2,956
0
2,477
7,407
0
23,576
W
Morgan Le Fay
Mordjan
Morgan Le Fay
4,170
657
0
1,444
4,562
1,907
184
1,194
3,368
36,346
0
W
6,517
1,214
0
3,965
7,938
2,750
0
824
7,114
0
43,474
W
Sun Wukong
RaudigerRudi
Sun Wukong
2,631
538
0
1,308
5,121
2,895
446
0
5,121
0
34,116
L
Jing Wei
Zignet
Jing Wei
2,822
2,200
0
1,327
5,871
1,924
0
2,744
3,127
0
20,165
W
Cabrakan
cromix92
Cabrakan
5,154
1,218
164
494
5,914
3,154
0
1,550
4,364
9,948
0
L
3,625
200
0
1,420
6,297
2,109
0
2,225
4,072
29,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,953
Gold Earned
28,563
236
Minions Killed
307
0
Camps Cleared
0
987,997
Distance Traveled
974,468
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,445
545
73
7
0
174,804
0
L
Lancelot
6,366
637
79
8
0
187,272
4
L
Cthulhu
4,581
458
23
2
0
208,740
3
L
Arachne
4,590
459
46
5
0
244,926
0
W
Morgan Le Fay
6,127
613
76
8
0
167,660
0
W
Loki
6,473
647
81
8
0
229,327
0
W
Sun Wukong
5,582
558
66
7
0
193,268
0
L
Jing Wei
4,387
439
35
4
0
140,099
1
W
Cabrakan
4,936
494
11
1
0
209,409
0
L
Agni
5,029
503
53
5
0
206,960
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role