Player Matchup

Nox
Nox
 
Nox
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
K-Man123EnD
Heimdallr
Level 145
God Stats
1W - 0L
1,710 SR
Queue Stats
18W - 32L
1,448 Elo+
Party 3
Lancelot
Lancelot
Szympax
Lancelot
Level 156
God Stats
3W - 0L
1,500 SR
Queue Stats
322W - 345L
1,488 Elo+
Solo
Ao Kuang
Ao Kuang
Yoaferia
Ao Kuang
Level 127
God Stats
14W - 14L
1,512 SR
Queue Stats
96W - 89L
1,554 Elo+
Solo
Khepri
Khepri
littlegunerboy
Khepri
Level 139
God Stats
2W - 1L
1,477 SR
Queue Stats
20W - 24L
1,508 Elo+
Party 3
Team Averages
Level 134
1,540 SR
1,500 Elo+

VS

Team Averages
Level 132
1,442 SR
1,489 Elo+
Terra
Terra
Garwood24
Terra
Level 155
God Stats
7W - 3L
1,639 SR
Queue Stats
311W - 317L
1,544 Elo+
Party 1
Olorun
Olorun
Jamieson Lawd
Olorun
Level 125
God Stats
14W - 10L
1,440 SR
Queue Stats
306W - 311L
1,543 Elo+
Solo
Lancelot
Lancelot
TMGammaSlaYeR
Lancelot
Level 158
God Stats
0W - 4L
1,317 SR
Queue Stats
54W - 74L
1,487 Elo+
Party 2
Scylla
Scylla
TMGammaWolf
Scylla
Level 103
God Stats
0W - 2L
1,286 SR
Queue Stats
0W - 2L
1,292 Elo+
Party 2
Chernobog
Chernobog
eeveeme2
Chernobog
Level 121
God Stats
19W - 19L
1,528 SR
Queue Stats
116W - 103L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
20
2 / 2 / 11
14,804
705
12,350
16,297
7,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
K-Man123EnD
Heimdallr
20
4 / 3 / 11
15,024
715
20,101
21,494
10,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Lancelot
Szympax
Lancelot
20
10 / 2 / 8
16,937
807
29,217
25,003
18,021
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ao Kuang
Yoaferia
Ao Kuang
20
9 / 3 / 8
15,453
736
26,051
30,935
25,946
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
0 / 1 / 14
13,995
666
7,123
16,799
24,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Garwood24
Terra
19
0 / 4 / 7
13,181
628
19,431
29,240
42,236
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
1 / 5 / 7
14,025
668
13,796
23,255
12,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
TMGammaSlaYeR
Lancelot
18
2 / 7 / 8
12,953
617
21,332
25,898
13,620
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
20
4 / 5 / 4
14,061
670
15,269
14,116
6,684
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chernobog
eeveeme2
Chernobog
20
4 / 4 / 3
14,020
668
18,659
18,076
10,391
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
40
25
Kills
11
11
Deaths
25
52
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
2
2
11
3.75
L
Terra
Garwood24
Terra
0
4
7
0.88
L
1
5
7
0.9
W
Heimdallr
K-Man123EnD
Heimdallr
4
3
11
3.17
W
Lancelot
Szympax
Lancelot
10
2
8
7
L
Lancelot
TMGammaSlaYeR
Lancelot
2
7
8
0.86
L
Scylla
4
5
4
1.2
W
Ao Kuang
Yoaferia
Ao Kuang
9
3
8
4.33
L
Chernobog
eeveeme2
Chernobog
4
4
3
1.38
W
0
1
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,842
Damage
88,487
110,528
Taken
110,585
86,567
Mitigated
85,763
23,193
Healing
28,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
12,350
387
167
642
16,297
7,251
199
9,022
7,275
63,462
0
L
Terra
Garwood24
Terra
19,431
1,953
2,319
8,555
29,240
42,236
0
11,015
17,617
32,740
0
L
13,796
6,829
1,838
9,173
23,255
12,832
1,276
8,948
14,146
88,869
0
W
Heimdallr
K-Man123EnD
Heimdallr
20,101
7,136
0
2,539
21,494
10,933
7,879
12,292
9,202
0
62,745
W
Lancelot
Szympax
Lancelot
29,217
3,033
0
5,846
25,003
18,021
126
10,772
14,231
0
88,510
L
Lancelot
TMGammaSlaYeR
Lancelot
21,332
4,199
0
4,102
25,898
13,620
162
11,883
13,600
0
45,675
L
Scylla
15,269
823
0
1,148
14,116
6,684
168
6,450
7,450
49,814
0
W
Ao Kuang
Yoaferia
Ao Kuang
26,051
5,833
0
10,504
30,935
25,946
921
9,446
21,489
66,397
0
L
Chernobog
eeveeme2
Chernobog
18,659
9,320
0
942
18,076
10,391
796
5,702
12,248
0
78,729
W
7,123
351
0
3,495
16,799
24,416
185
6,964
9,835
20,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,213
Gold Earned
68,240
393
Minions Killed
391
0
Camps Cleared
0
2,257,874
Distance Traveled
2,200,546
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
14,804
705
95
5
0
414,027
12
L
Terra
13,181
628
18
1
0
483,647
4
L
Olorun
14,025
668
125
6
0
388,121
4
W
Heimdallr
15,024
715
83
4
0
427,559
1
W
Lancelot
16,937
807
133
6
0
528,983
4
L
Lancelot
12,953
617
38
2
0
504,917
4
L
Scylla
14,061
670
95
5
0
389,157
2
W
Ao Kuang
15,453
736
59
3
0
440,827
4
L
Chernobog
14,020
668
115
5
0
434,704
1
W
Khepri
13,995
666
23
1
0
446,478
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role