Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Gabriel_Luz32
Danzaburou
Level 124
God Stats
14W - 18L
1,368 SR
Queue Stats
159W - 171L
1,519 Elo+
Solo
Hades
Hades
Notify_Syhs
Hades
Level 52
God Stats
3W - 2L
1,724 SR
Queue Stats
65W - 37L
1,600 Elo+
Party 2
Janus
Janus
SandyRavage09
Janus
Level 107
God Stats
4W - 11L
1,323 SR
Queue Stats
205W - 223L
1,493 Elo+
Solo
Horus
Horus
Tea_Wrexx91
Horus
Level 15
God Stats
3W - 2L
1,605 SR
Queue Stats
10W - 3L
1,422 Elo+
Party 2
Team Averages
Level 89
1,504 SR
1,507 Elo+

VS

Team Averages
Level 145
1,505 SR
1,496 Elo+
Nox
Nox
BlastaMyAsta
Nox
Level 141
God Stats
20W - 24L
1,454 SR
Queue Stats
496W - 500L
1,508 Elo+
Solo
Medusa
Medusa
LDollface
Medusa
Level 159
God Stats
0W - 2L
1,550 SR
Queue Stats
59W - 73L
1,444 Elo+
Solo
Poseidon
Poseidon
Mohdgta5q8
Poseidon
Level 140
God Stats
4W - 5L
1,568 SR
Queue Stats
258W - 261L
1,542 Elo+
Solo
Chang'e
Chang'e
Moist_Broccoli
Chang'e
Level 141
God Stats
7W - 3L
1,451 SR
Queue Stats
173W - 143L
1,493 Elo+
Party 1
Lancelot
Lancelot
red-jupiter21
Lancelot
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
291W - 251L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
17
8 / 3 / 14
12,048
1,205
12,802
11,146
5,144
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Gabriel_Luz32
Danzaburou
17
2 / 1 / 20
11,304
1,130
16,690
5,945
2,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
9 / 0 / 13
11,906
1,191
20,095
15,619
13,620
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
6 / 2 / 12
11,273
1,127
18,271
8,298
3,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
0 / 1 / 8
9,524
952
1,977
8,603
9,813
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

254

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 3
9,837
984
5,779
10,671
11,164
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Medusa
LDollface
Medusa
15
1 / 3 / 4
9,947
995
10,928
13,431
5,625
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
Mohdgta5q8
Poseidon
15
0 / 8 / 5
9,556
956
6,594
17,312
5,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 6 / 2
9,381
938
9,751
14,724
5,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
red-jupiter21
Lancelot
15
3 / 7 / 4
10,260
1,026
11,874
17,311
6,677
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
25
25
Kills
7
7
Deaths
25
67
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
8
3
14
5
L
2
1
3
3.5
W
Danzaburou
Gabriel_Luz32
Danzaburou
2
1
20
12
L
Medusa
LDollface
Medusa
1
3
4
1
L
Poseidon
Mohdgta5q8
Poseidon
0
8
5
0.31
L
1
6
2
0.33
W
9
0
13
15.5
W
6
2
12
6
W
0
1
8
4
L
Lancelot
red-jupiter21
Lancelot
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,835
Damage
44,926
49,611
Taken
73,449
34,548
Mitigated
34,191
7,952
Healing
6,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
12,802
1,934
0
120
11,146
5,144
0
4,995
5,933
0
19,079
L
5,779
870
0
408
10,671
11,164
0
5,933
4,738
16,454
0
W
Danzaburou
Gabriel_Luz32
Danzaburou
16,690
1,894
0
933
5,945
2,506
0
1,810
4,041
0
39,327
L
Medusa
LDollface
Medusa
10,928
2,975
0
0
13,431
5,625
0
7,919
5,512
0
48,310
L
Poseidon
Mohdgta5q8
Poseidon
6,594
650
0
0
17,312
5,445
0
5,894
11,418
26,504
0
L
9,751
598
3,559
2,131
14,724
5,280
0
8,732
5,992
19,035
0
W
20,095
2,725
731
3,809
15,619
13,620
0
6,888
8,417
47,485
0
W
18,271
898
0
291
8,298
3,465
0
4,470
3,760
35,139
0
W
1,977
977
948
1,120
8,603
9,813
0
3,147
5,336
0
7,564
L
Lancelot
red-jupiter21
Lancelot
11,874
1,554
0
250
17,311
6,677
0
9,888
7,423
0
19,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,055
Gold Earned
48,981
182
Minions Killed
208
9
Camps Cleared
6
999,474
Distance Traveled
949,967
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
12,048
1,205
12
1
4
232,893
0
L
Nox
9,837
984
32
3
1
179,247
2
W
Danzaburou
11,304
1,130
55
6
0
207,400
0
L
Medusa
9,947
995
88
9
3
183,427
2
L
Poseidon
9,556
956
38
4
2
171,406
0
L
Chang'e
9,381
938
29
3
0
202,079
1
W
Hades
11,906
1,191
71
7
3
181,438
1
W
Janus
11,273
1,127
35
4
0
177,504
0
W
Horus
9,524
952
9
1
2
200,239
0
L
Lancelot
10,260
1,026
21
2
0
213,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role