Player Matchup

Bastet
Bastet
DJ DerpsAlot441
Bastet
Level 147
God Stats
1W - 2L
1,385 SR
Queue Stats
40W - 27L
1,584 Elo+
Party 1
Atlas
Atlas
FilthyCasual483
Atlas
Level 4
God Stats
9W - 3L
1,500 SR
Queue Stats
23W - 9L
1,423 Elo+
Party 1
Baron Samedi
Baron Samedi
GunslingerLock
Baron Samedi
Level 88
God Stats
1W - 0L
1,762 SR
Queue Stats
12W - 10L
1,490 Elo+
Solo
Team Averages
Level 80
1,549 SR
1,499 Elo+

VS

Team Averages
Level 92
1,589 SR
1,421 Elo+
Chronos
Chronos
 
Chronos
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Hush-Puppi
Loki
Level 158
God Stats
21W - 13L
1,645 SR
Queue Stats
164W - 169L
1,456 Elo+
Solo
Hercules
Hercules
ShyMaskGaming
Hercules
Level 29
God Stats
4W - 3L
1,622 SR
Queue Stats
26W - 39L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 8
10,776
718
18,676
13,483
5,909
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
7 / 1 / 7
10,868
725
13,370
15,032
18,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
GunslingerLock
Baron Samedi
13
3 / 3 / 7
9,650
643
8,571
11,637
4,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
0 / 6 / 3
8,461
564
10,159
14,605
4,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 8 / 1
9,021
601
13,359
15,451
5,334
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
ShyMaskGaming
Hercules
13
1 / 3 / 3
8,899
593
7,641
19,777
13,388
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
17
Kills
4
4
Deaths
17
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
6
3
0.25
W
7
0
8
11
W
7
1
7
10.5
W
Baron Samedi
GunslingerLock
Baron Samedi
3
3
7
2.17
L
3
8
1
0.44
L
Hercules
ShyMaskGaming
Hercules
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,617
Damage
31,159
40,152
Taken
49,833
29,609
Mitigated
23,626
15,088
Healing
6,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
10,159
4,568
0
2,449
14,605
4,904
0
5,245
9,181
32,976
0
W
18,676
5,783
0
4,861
13,483
5,909
976
5,862
7,621
0
36,939
W
13,370
5,064
0
2,961
15,032
18,716
166
3,727
11,305
45,425
0
W
Baron Samedi
GunslingerLock
Baron Samedi
8,571
684
1,408
5,858
11,637
4,984
369
1,495
10,142
30,851
0
L
13,359
2,683
349
737
15,451
5,334
0
8,085
6,997
0
26,836
L
Hercules
ShyMaskGaming
Hercules
7,641
3,014
299
2,826
19,777
13,388
0
8,301
10,963
0
25,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,294
Gold Earned
26,381
157
Minions Killed
123
9
Camps Cleared
3
776,979
Distance Traveled
726,514
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,461
564
45
3
2
237,705
2
W
Bastet
10,776
718
37
2
4
311,288
0
W
Atlas
10,868
725
63
4
3
264,757
2
W
Baron Samedi
9,650
643
57
4
2
200,934
1
L
Loki
9,021
601
37
2
1
228,240
0
L
Hercules
8,899
593
41
3
0
260,569
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role