Player Matchup

Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Amatsumagatsuchi
Hachiman
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,500 Elo+
Solo
Olorun
Olorun
LEXX2014
Olorun
Level 128
God Stats
6W - 2L
1,699 SR
Queue Stats
226W - 226L
1,470 Elo+
Solo
Cabrakan
Cabrakan
OMGANDI
Cabrakan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,500 Elo+
Solo
Bellona
Bellona
TheHenchPanda
Bellona
Level 89
God Stats
3W - 0L
1,827 SR
Queue Stats
51W - 31L
1,562 Elo+
Solo
Team Averages
Level 85
1,605 SR
1,506 Elo+

VS

Team Averages
Level 103
1,559 SR
1,493 Elo+
Kali
Kali
 
Kali
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
MR CHR1STMA5
Sobek
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
255W - 282L
1,415 Elo+
Solo
Odin
Odin
Piterros990
Odin
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Smithyyy_92
Tsukuyomi
Level 28
God Stats
3W - 1L
1,847 SR
Queue Stats
107W - 128L
1,472 Elo+
Solo
Baron Samedi
Baron Samedi
abckiller51
Baron Samedi
Level 160
God Stats
3W - 9L
1,448 SR
Queue Stats
894W - 876L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
20
3 / 2 / 17
12,651
633
19,069
24,223
34,646
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

19
4 / 2 / 15
12,377
619
25,900
15,187
7,792
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
LEXX2014
Olorun
20
5 / 2 / 17
14,145
707
25,514
17,655
11,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
OMGANDI
Cabrakan
20
11 / 4 / 12
14,065
703
27,574
23,629
28,731
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
17
1 / 5 / 14
12,268
613
13,189
25,779
24,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
20
5 / 2 / 9
13,153
658
12,394
21,386
13,698
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

20
1 / 4 / 13
11,844
592
16,436
36,080
42,792
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Breastplate

Breastplate

+20
Physical Protection

18
2 / 7 / 7
11,743
587
9,561
27,215
22,649
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tsukuyomi
Smithyyy_92
Tsukuyomi
18
2 / 8 / 6
11,512
576
21,121
24,644
13,755
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
abckiller51
Baron Samedi
20
5 / 3 / 7
13,078
654
22,520
17,018
12,003
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
57
24
Kills
15
15
Deaths
24
75
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
3
2
17
5.75
L
Kali
 
Kali
5
2
9
4.75
W
4
2
15
5.75
W
Olorun
LEXX2014
Olorun
5
2
17
6.75
L
1
4
13
1.88
W
Cabrakan
OMGANDI
Cabrakan
11
4
12
4.25
L
2
7
7
0.79
L
Tsukuyomi
Smithyyy_92
Tsukuyomi
2
8
6
0.63
W
Bellona
1
5
14
1.6
L
Baron Samedi
abckiller51
Baron Samedi
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,246
Damage
82,032
106,473
Taken
126,343
106,893
Mitigated
104,897
40,950
Healing
49,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
19,069
6,889
3,481
3,461
24,223
34,646
60
6,799
17,424
40,863
0
L
Kali
 
Kali
12,394
4,703
3,954
9,076
21,386
13,698
2,674
11,339
10,047
0
30,876
W
25,900
12,024
134
2,721
15,187
7,792
2,653
6,241
8,946
0
49,514
W
Olorun
LEXX2014
Olorun
25,514
12,674
8,679
6,317
17,655
11,286
2,658
9,641
8,014
73,349
0
L
16,436
736
1,732
13,171
36,080
42,792
211
14,660
21,420
30,936
0
W
Cabrakan
OMGANDI
Cabrakan
27,574
2,354
2,745
3,060
23,629
28,731
1,824
8,362
15,267
38,235
0
L
9,561
1,398
1,095
3,062
27,215
22,649
0
18,914
8,301
0
20,286
L
Tsukuyomi
Smithyyy_92
Tsukuyomi
21,121
3,717
728
5,003
24,644
13,755
777
15,046
9,598
0
44,188
W
Bellona
13,189
1,273
4,201
6,151
25,779
24,438
899
7,913
17,866
0
20,504
L
Baron Samedi
abckiller51
Baron Samedi
22,520
593
6,946
5,177
17,018
12,003
974
12,198
4,820
50,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,506
Gold Earned
61,330
222
Minions Killed
180
0
Camps Cleared
0
1,706,996
Distance Traveled
1,754,956
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,651
633
31
2
0
322,700
1
L
Kali
13,153
658
38
2
0
417,906
2
W
Hachiman
12,377
619
50
3
0
364,677
1
W
Olorun
14,145
707
104
5
0
337,438
4
L
Sobek
11,844
592
25
1
0
389,552
1
W
Cabrakan
14,065
703
23
1
0
319,511
0
L
Odin
11,743
587
26
1
0
342,080
0
L
Tsukuyomi
11,512
576
40
2
0
336,469
0
W
Bellona
12,268
613
14
1
0
362,670
2
L
Baron Samedi
13,078
654
51
3
0
268,949
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role