Player Matchup

Arachne
Arachne
Gold II
AbuseMeOniiSan
Arachne
Gold II
Level 113
God Stats
39W - 18L
1,767 SR
Queue Stats
280W - 283L
1,415 MMR
Solo
Shiva
Shiva
Gold II
Bragz
Shiva
Gold II
Level 160
God Stats
8W - 7L
1,662 SR
Queue Stats
235W - 233L
1,459 MMR
Solo
Ares
Ares
Gold III
COVID319
Ares
Gold III
Level 148
God Stats
35W - 31L
1,585 SR
Queue Stats
628W - 640L
1,474 MMR
Solo
Rama
Rama
Gold III
TheYeray2210
Rama
Gold III
Level 126
God Stats
8W - 5L
1,650 SR
Queue Stats
59W - 55L
1,474 MMR
Solo
Yu Huang
Yu Huang
Gold III
samu1502
Yu Huang
Gold III
Level 129
God Stats
6W - 0L
1,833 SR
Queue Stats
148W - 144L
1,477 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 135
1,699 SR
1,460 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 98
1,509 SR
1,490 MMR
Apollo
Apollo
Gold IV
 
Apollo
Gold IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Silver III
Gazda1610
Kukulkan
Silver III
Level 67
God Stats
4W - 7L
1,297 SR
Queue Stats
349W - 348L
1,500 MMR
Solo
Thor
Thor
Gold II
Jocker8
Thor
Gold II
Level 129
God Stats
7W - 2L
1,766 SR
Queue Stats
65W - 67L
1,497 MMR
Solo
Athena
Athena
Bronze III
NaVeek
Athena
Bronze III
Level 65
God Stats
0W - 3L
1,658 SR
Queue Stats
12W - 16L
1,500 MMR
Solo
Amaterasu
Amaterasu
Bronze III
severNervo
Amaterasu
Bronze III
Level 103
God Stats
0W - 1L
1,323 SR
Queue Stats
3W - 8L
1,452 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 1
6,223
622
4,607
7,937
2,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shiva
Bragz
Shiva
12
2 / 1 / 0
6,617
662
8,046
8,141
3,663
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
9
1 / 0 / 1
5,432
543
4,017
9,553
7,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 0 / 2
5,983
598
5,276
4,829
1,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yu Huang
samu1502
Yu Huang
11
2 / 0 / 3
6,632
663
5,653
4,027
1,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
TyrAtlasThothKali

VS

Bans
AgniNemesisBastetNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
8
0 / 2 / 0
4,514
451
3,060
5,176
1,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
Gazda1610
Kukulkan
9
0 / 2 / 0
5,079
508
3,004
5,199
1,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Thor
Jocker8
Thor
8
0 / 2 / 0
4,750
475
1,846
7,178
2,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
NaVeek
Athena
6
0 / 3 / 0
4,376
438
3,278
9,695
5,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
severNervo
Amaterasu
9
1 / 2 / 0
4,773
477
2,855
10,444
4,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
1
11
Kills
1
1
Deaths
11
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
2
0
0
W
5
0
1
5.5
W
Shiva
Bragz
Shiva
2
1
0
2
W
Ares
1
0
1
1.5
L
Kukulkan
Gazda1610
Kukulkan
0
2
0
0
L
Thor
Jocker8
Thor
0
2
0
0
L
Athena
NaVeek
Athena
0
3
0
0
W
1
0
2
2
W
Yu Huang
samu1502
Yu Huang
2
0
3
3.5
L
Amaterasu
severNervo
Amaterasu
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,599
Damage
14,043
34,487
Taken
37,692
17,370
Mitigated
15,955
12,770
Healing
10,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
3,060
1,873
0
1,416
5,176
1,431
0
1,403
3,773
0
30,156
W
4,607
3,331
0
2,632
7,937
2,945
36
1,885
6,052
0
39,099
W
Shiva
Bragz
Shiva
8,046
1,863
0
3,576
8,141
3,663
0
0
8,141
0
51,463
W
Ares
4,017
568
0
3,058
9,553
7,477
0
2,232
7,321
17,965
0
L
Kukulkan
Gazda1610
Kukulkan
3,004
323
0
290
5,199
1,943
0
3,925
1,274
34,277
0
L
Thor
Jocker8
Thor
1,846
537
0
2,134
7,178
2,394
0
930
6,248
0
24,776
L
Athena
NaVeek
Athena
3,278
971
0
1,804
9,695
5,503
0
3,412
6,283
13,898
0
W
5,276
4,863
0
3,004
4,829
1,674
1,750
1,032
3,797
0
55,514
W
Yu Huang
samu1502
Yu Huang
5,653
646
0
500
4,027
1,611
441
1,133
2,894
49,506
0
L
Amaterasu
severNervo
Amaterasu
2,855
862
0
4,484
10,444
4,684
0
0
10,444
0
22,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,887
Gold Earned
23,492
391
Minions Killed
228
0
Camps Cleared
0
957,335
Distance Traveled
954,556
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,514
451
57
6
0
170,439
3
W
Arachne
6,223
622
80
8
0
209,977
0
W
Shiva
6,617
662
89
9
0
180,439
0
W
Ares
5,432
543
26
3
0
198,126
4
L
Kukulkan
5,079
508
76
8
0
183,742
3
L
Thor
4,750
475
55
6
0
203,333
2
L
Athena
4,376
438
16
2
0
195,341
7
W
Rama
5,983
598
95
10
0
184,269
2
W
Yu Huang
6,632
663
101
10
0
184,524
3
L
Amaterasu
4,773
477
24
2
0
201,701
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role