Player Matchup

Charybdis
Charybdis
ArmandoPancho
Charybdis
Level 62
God Stats
8W - 2L
1,857 SR
Queue Stats
24W - 33L
1,397 Elo+
Solo
Kukulkan
Kukulkan
Felps_PL
Kukulkan
Level 96
God Stats
6W - 4L
1,134 SR
Queue Stats
160W - 179L
1,358 Elo+
Solo
Chaac
Chaac
RiNgO 0728
Chaac
Level 68
God Stats
2W - 3L
1,403 SR
Queue Stats
206W - 219L
1,407 Elo+
Solo
Chang'e
Chang'e
YuniQueen
Chang'e
Level 107
God Stats
6W - 1L
1,612 SR
Queue Stats
94W - 89L
1,450 Elo+
Solo
Tsukuyomi
Tsukuyomi
leddfarmer
Tsukuyomi
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 49L
1,550 Elo+
Solo
Team Averages
Level 90
1,501 SR
1,432 Elo+

VS

Team Averages
Level 87
1,400 SR
1,467 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DnTInSD
Bacchus
Level 119
God Stats
31W - 27L
1,246 SR
Queue Stats
620W - 614L
1,402 Elo+
Solo
Merlin
Merlin
Knight9304
Merlin
Level 32
God Stats
1W - 1L
1,534 SR
Queue Stats
31W - 19L
1,507 Elo+
Solo
Medusa
Medusa
R King 1994 31
Medusa
Level 100
God Stats
9W - 9L
1,539 SR
Queue Stats
40W - 50L
1,489 Elo+
Solo
Lancelot
Lancelot
TitledDragon854
Lancelot
Level 48
God Stats
16W - 27L
1,183 SR
Queue Stats
103W - 131L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ArmandoPancho
Charybdis
16
1 / 1 / 5
9,957
996
9,376
9,276
4,077
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Felps_PL
Kukulkan
16
3 / 1 / 8
10,890
1,089
9,265
4,803
2,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
17
2 / 0 / 13
10,717
1,072
8,990
12,043
11,869
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
YuniQueen
Chang'e
16
1 / 1 / 10
10,152
1,015
9,618
7,652
3,630
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
leddfarmer
Tsukuyomi
17
11 / 1 / 5
12,864
1,286
19,388
12,388
7,196
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

289

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
2 / 4 / 1
9,919
992
8,476
15,913
7,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bacchus
DnTInSD
Bacchus
15
1 / 3 / 1
9,379
938
5,869
13,346
10,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
Knight9304
Merlin
15
0 / 4 / 2
9,996
1,000
15,407
9,022
3,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 2 / 1
9,109
911
6,896
9,438
4,385
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
15
1 / 5 / 3
9,617
962
6,605
12,940
6,003
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
12
18
Kills
4
4
Deaths
18
41
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
2
4
1
0.63
W
Charybdis
ArmandoPancho
Charybdis
1
1
5
3.5
L
Bacchus
DnTInSD
Bacchus
1
3
1
0.5
W
Kukulkan
Felps_PL
Kukulkan
3
1
8
7
L
Merlin
Knight9304
Merlin
0
4
2
0.25
L
0
2
1
0.25
W
Chaac
2
0
13
8.5
L
Lancelot
1
5
3
0.5
W
Chang'e
YuniQueen
Chang'e
1
1
10
6
W
Tsukuyomi
leddfarmer
Tsukuyomi
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,637
Damage
43,253
46,162
Taken
60,659
28,930
Mitigated
32,682
17,105
Healing
4,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
8,476
2,075
16
2,663
15,913
7,734
0
4,782
11,131
20,140
1,475
W
Charybdis
ArmandoPancho
Charybdis
9,376
4,924
0
754
9,276
4,077
0
6,157
3,119
0
30,146
L
Bacchus
DnTInSD
Bacchus
5,869
405
0
1,185
13,346
10,731
0
5,194
8,152
14,686
0
W
Kukulkan
Felps_PL
Kukulkan
9,265
466
0
0
4,803
2,158
0
2,223
2,580
45,538
0
L
Merlin
Knight9304
Merlin
15,407
589
0
240
9,022
3,829
0
2,179
6,843
52,925
0
L
6,896
2,801
0
119
9,438
4,385
0
2,523
6,915
0
19,276
W
Chaac
8,990
1,812
10
4,327
12,043
11,869
0
7,083
4,960
288
13,884
L
Lancelot
6,605
612
0
110
12,940
6,003
0
4,318
8,622
0
14,261
W
Chang'e
YuniQueen
Chang'e
9,618
461
4,140
3,019
7,652
3,630
0
4,940
2,712
17,864
0
W
Tsukuyomi
leddfarmer
Tsukuyomi
19,388
6,012
0
4,855
12,388
7,196
0
8,643
3,745
0
28,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,580
Gold Earned
48,020
202
Minions Killed
175
10
Camps Cleared
7
1,054,794
Distance Traveled
1,046,569
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,919
992
27
3
4
212,267
0
W
Charybdis
9,957
996
69
7
3
181,763
0
L
Bacchus
9,379
938
19
2
1
203,551
0
W
Kukulkan
10,890
1,089
90
9
2
199,504
1
L
Merlin
9,996
1,000
103
10
1
193,218
0
L
Medusa
9,109
911
11
1
1
196,634
2
W
Chaac
10,717
1,072
12
1
0
222,011
4
L
Lancelot
9,617
962
15
2
0
240,899
1
W
Chang'e
10,152
1,015
11
1
3
215,941
2
W
Tsukuyomi
12,864
1,286
20
2
2
235,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role