Player Matchup

Hercules
Hercules
MONTU_0
Hercules
Level 56
God Stats
0W - 3L
1,500 SR
Queue Stats
276W - 378L
1,349 Elo+
Solo
Lancelot
Lancelot
Nirvana Somali
Lancelot
Level 119
God Stats
11W - 13L
1,439 SR
Queue Stats
249W - 304L
1,411 Elo+
Party 1
Kukulkan
Kukulkan
Rextrious
Kukulkan
Level 46
God Stats
28W - 36L
1,443 SR
Queue Stats
155W - 211L
1,356 Elo+
Party 1
Team Averages
Level 74
1,461 SR
1,372 Elo+

VS

Team Averages
Level 91
1,311 SR
1,341 Elo+
Nox
Nox
Cat President
Nox
Level 43
God Stats
1W - 3L
1,243 SR
Queue Stats
42W - 61L
1,262 Elo+
Solo
Zhong Kui
Zhong Kui
Nights Blaze666
Zhong Kui
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
150W - 162L
1,376 Elo+
Party 2
Yu Huang
Yu Huang
RiPx OneShot
Yu Huang
Level 107
God Stats
3W - 5L
1,191 SR
Queue Stats
107W - 117L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MONTU_0
Hercules
16
3 / 6 / 6
10,766
633
15,037
25,110
34,494
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lancelot
17
7 / 3 / 4
12,190
717
13,859
19,621
15,648
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Rextrious
Kukulkan
15
2 / 5 / 5
10,671
628
11,369
13,501
10,097
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 13
11,589
682
8,862
13,061
7,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Nights Blaze666
Zhong Kui
17
7 / 6 / 5
12,588
740
20,633
23,635
15,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
RiPx OneShot
Yu Huang
17
6 / 2 / 7
12,291
723
17,916
9,454
4,806
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
39
12
Kills
14
14
Deaths
12
15
Assists
25
Player
Kills
Deaths
Assists
KDA
W
1
4
13
1.88
L
Hercules
MONTU_0
Hercules
3
6
6
1
W
Zhong Kui
Nights Blaze666
Zhong Kui
7
6
5
1.58
L
Lancelot
7
3
4
3
L
Kukulkan
Rextrious
Kukulkan
2
5
5
0.9
W
Yu Huang
RiPx OneShot
Yu Huang
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,265
Damage
47,411
58,232
Taken
46,150
60,239
Mitigated
27,948
9,040
Healing
7,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,862
1,392
121
1,664
13,061
7,594
626
4,747
8,314
19,553
0
L
Hercules
MONTU_0
Hercules
15,037
5,692
0
6,823
25,110
34,494
214
20,858
4,252
0
32,725
W
Zhong Kui
Nights Blaze666
Zhong Kui
20,633
3,472
129
5,811
23,635
15,548
1,026
3,874
19,761
49,167
0
L
Lancelot
13,859
1,887
0
1,723
19,621
15,648
0
15,165
4,456
0
35,658
L
Kukulkan
Rextrious
Kukulkan
11,369
1,018
198
296
13,501
10,097
240
12,161
1,340
48,747
0
W
Yu Huang
RiPx OneShot
Yu Huang
17,916
4,264
0
250
9,454
4,806
1,195
3,007
6,447
54,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,627
Gold Earned
36,468
164
Minions Killed
165
7
Camps Cleared
7
816,435
Distance Traveled
824,756
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,589
682
13
1
0
276,802
0
L
Hercules
10,766
633
34
2
1
249,543
1
W
Zhong Kui
12,588
740
82
5
4
270,949
2
L
Lancelot
12,190
717
48
3
1
319,245
2
L
Kukulkan
10,671
628
82
5
5
247,647
4
W
Yu Huang
12,291
723
70
4
3
277,005
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role