Player Matchup

Ullr
Ullr
 
Ullr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
 
Zeus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Javaman013
Baron Samedi
Level 122
God Stats
16W - 16L
1,505 SR
Queue Stats
559W - 592L
1,483 Elo+
Solo
Lancelot
Lancelot
Regis_CronosXD
Lancelot
Level 79
God Stats
2W - 2L
1,500 SR
Queue Stats
143W - 144L
1,479 Elo+
Solo
Bastet
Bastet
TinChogame
Bastet
Level 64
God Stats
4W - 3L
1,715 SR
Queue Stats
85W - 102L
1,601 Elo+
Party 1
Team Averages
Level 104
1,544 SR
1,513 Elo+

VS

Team Averages
Level 87
1,439 SR
1,500 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DarkEmeritusiii
Izanami
Level 106
God Stats
15W - 14L
1,406 SR
Queue Stats
112W - 111L
1,509 Elo+
Solo
Cthulhu
Cthulhu
Issfith
Cthulhu
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
195W - 242L
1,529 Elo+
Party 2
Lancelot
Lancelot
SrDumbo007
Lancelot
Level 66
God Stats
4W - 6L
1,287 SR
Queue Stats
149W - 195L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
2 / 0 / 1
6,161
560
3,392
6,124
1,891
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zeus
 
Zeus
9
2 / 0 / 2
5,356
487
6,083
6,651
2,513
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
Javaman013
Baron Samedi
9
1 / 0 / 4
5,526
502
2,847
7,351
4,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Lancelot
11
3 / 0 / 0
6,866
624
5,526
5,920
2,558
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
TinChogame
Bastet
8
1 / 2 / 2
5,275
480
3,655
9,254
3,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
10
1 / 1 / 0
5,510
501
3,963
6,641
2,194
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
 
Discordia
9
1 / 1 / 0
5,235
476
5,776
4,304
1,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 3 / 0
5,818
529
3,818
6,923
2,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Issfith
Cthulhu
7
0 / 1 / 0
5,213
474
3,719
9,520
6,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
SrDumbo007
Lancelot
8
0 / 3 / 0
4,697
427
1,797
7,921
3,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
9
Kills
2
2
Deaths
9
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
2
0
1
2.5
W
Zeus
 
Zeus
2
0
2
3
L
Cliodhna
 
Cliodhna
1
1
0
1
L
Discordia
 
Discordia
1
1
0
1
L
0
3
0
0
L
Cthulhu
Issfith
Cthulhu
0
1
0
0
W
Baron Samedi
Javaman013
Baron Samedi
1
0
4
3
W
Lancelot
3
0
0
3
L
Lancelot
SrDumbo007
Lancelot
0
3
0
0
W
Bastet
TinChogame
Bastet
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,503
Damage
19,073
35,300
Taken
35,309
14,336
Mitigated
16,383
15,151
Healing
9,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
3,392
770
0
1,253
6,124
1,891
0
1,081
5,043
0
43,307
W
Zeus
 
Zeus
6,083
1,274
0
2,853
6,651
2,513
0
3,415
3,236
30,740
0
L
Cliodhna
 
Cliodhna
3,963
696
0
2,249
6,641
2,194
0
0
6,641
0
36,821
L
Discordia
 
Discordia
5,776
140
0
315
4,304
1,543
0
1,349
2,955
32,791
0
L
3,818
2,913
0
1,208
6,923
2,619
248
1,433
5,490
0
54,814
L
Cthulhu
Issfith
Cthulhu
3,719
434
251
2,503
9,520
6,871
0
3,860
5,660
14,579
0
W
Baron Samedi
Javaman013
Baron Samedi
2,847
688
535
4,129
7,351
4,205
0
3,064
4,287
18,313
0
W
Lancelot
5,526
1,201
0
2,589
5,920
2,558
0
64
5,856
0
48,894
L
Lancelot
SrDumbo007
Lancelot
1,797
103
0
2,476
7,921
3,156
0
2,288
5,633
0
24,563
W
Bastet
TinChogame
Bastet
3,655
961
0
3,792
9,254
3,169
0
1,871
7,383
0
28,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,184
Gold Earned
26,473
296
Minions Killed
298
0
Camps Cleared
0
1,029,971
Distance Traveled
1,113,565
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,161
560
74
7
0
208,012
4
W
Zeus
5,356
487
49
4
0
175,039
5
L
Cliodhna
5,510
501
67
6
0
234,422
6
L
Discordia
5,235
476
52
5
0
207,841
0
L
Izanami
5,818
529
106
10
0
201,968
0
L
Cthulhu
5,213
474
17
2
0
213,330
4
W
Baron Samedi
5,526
502
27
2
0
189,838
1
W
Lancelot
6,866
624
94
9
0
219,362
2
L
Lancelot
4,697
427
56
5
0
256,004
2
W
Bastet
5,275
480
52
5
0
237,720
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role