Player Matchup

Ullr
Ullr
 
Ullr
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Alfangel
Baron Samedi
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 30L
1,576 Elo+
Solo
Thor
Thor
BertusTheBull
Thor
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 112L
1,625 Elo+
Solo
Xing Tian
Xing Tian
baazig_DaZz
Xing Tian
Level 153
God Stats
1W - 2L
1,500 SR
Queue Stats
122W - 126L
1,510 Elo+
Party 1
Ganesha
Ganesha
mini__crash
Ganesha
Level 129
God Stats
1W - 2L
1,258 SR
Queue Stats
104W - 105L
1,522 Elo+
Party 1
Team Averages
Level 139
1,452 SR
1,546 Elo+

VS

Team Averages
Level 134
1,477 SR
1,577 Elo+
Baron Samedi
Baron Samedi
AgniNa
Baron Samedi
Level 160
God Stats
6W - 1L
1,689 SR
Queue Stats
166W - 60L
1,628 Elo+
Party 2
Artio
Artio
BlackRockMiku
Artio
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 121L
1,549 Elo+
Solo
Tyr
Tyr
H4rdStuckBronze
Tyr
Level 104
God Stats
2W - 0L
1,581 SR
Queue Stats
20W - 9L
1,605 Elo+
Party 2
Athena
Athena
Qcuack
Athena
Level 104
God Stats
1W - 1L
1,289 SR
Queue Stats
86W - 90L
1,478 Elo+
Party 2
Neith
Neith
Rawjik
Neith
Level 158
God Stats
1W - 1L
1,326 SR
Queue Stats
110W - 73L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
1 / 3 / 16
10,782
634
18,930
15,065
8,592
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Alfangel
Baron Samedi
19
8 / 4 / 11
12,578
740
27,636
19,828
13,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
3 / 4 / 16
11,257
662
19,661
19,703
13,648
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
baazig_DaZz
Xing Tian
20
8 / 3 / 12
12,837
755
17,196
26,257
31,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ganesha
mini__crash
Ganesha
18
0 / 4 / 16
10,821
637
10,708
25,477
31,346
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AgniNa
Baron Samedi
20
6 / 3 / 7
12,082
711
32,111
15,789
8,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 2 / 13
13,175
775
11,095
29,818
34,446
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
3 / 3 / 11
11,983
705
12,875
20,926
17,856
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Athena
Qcuack
Athena
18
1 / 7 / 11
11,155
656
5,370
26,542
21,571
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
Rawjik
Neith
20
5 / 5 / 10
12,347
726
25,125
19,658
10,396
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
70
20
Kills
18
18
Deaths
20
71
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
3
16
3
W
Baron Samedi
AgniNa
Baron Samedi
6
3
7
3.17
L
Baron Samedi
Alfangel
Baron Samedi
8
4
11
3.38
L
3
4
16
2.75
W
3
2
13
4.75
W
3
3
11
2.83
W
Athena
Qcuack
Athena
1
7
11
0.93
W
Neith
Rawjik
Neith
5
5
10
2
L
Xing Tian
baazig_DaZz
Xing Tian
8
3
12
4.67
L
Ganesha
mini__crash
Ganesha
0
4
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,131
Damage
86,576
106,330
Taken
112,733
99,354
Mitigated
92,376
37,063
Healing
53,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
18,930
5,904
3,380
1,643
15,065
8,592
1,598
7,444
7,621
0
37,112
W
Baron Samedi
AgniNa
Baron Samedi
32,111
1,651
9,286
5,552
15,789
8,107
1,370
8,577
7,212
58,551
0
L
Baron Samedi
Alfangel
Baron Samedi
27,636
1,888
8,533
4,992
19,828
13,816
1,587
9,140
10,688
53,775
0
L
19,661
2,852
507
2,669
19,703
13,648
767
9,235
10,468
0
27,429
W
11,095
1,240
6,014
12,093
29,818
34,446
540
13,016
16,802
27,519
0
W
12,875
989
2,102
3,930
20,926
17,856
401
8,457
12,469
0
26,850
W
Athena
Qcuack
Athena
5,370
1,716
2,748
2,683
26,542
21,571
959
14,596
11,946
10,576
0
W
Neith
Rawjik
Neith
25,125
9,110
2,925
6,528
19,658
10,396
4,629
10,894
8,764
0
55,326
L
Xing Tian
baazig_DaZz
Xing Tian
17,196
1,565
2,739
4,166
26,257
31,952
448
9,557
16,700
35,651
0
L
Ganesha
mini__crash
Ganesha
10,708
1,066
5,231
3,203
25,477
31,346
0
13,200
12,277
21,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,275
Gold Earned
60,742
173
Minions Killed
184
0
Camps Cleared
0
1,491,804
Distance Traveled
1,548,679
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,782
634
37
2
0
321,516
0
W
Baron Samedi
12,082
711
59
3
0
306,098
0
L
Baron Samedi
12,578
740
78
5
0
301,503
4
L
Thor
11,257
662
23
1
0
265,331
7
W
Artio
13,175
775
30
2
0
367,163
0
W
Tyr
11,983
705
24
1
0
313,288
0
W
Athena
11,155
656
13
1
0
244,516
2
W
Neith
12,347
726
58
3
0
317,614
3
L
Xing Tian
12,837
755
35
2
0
309,575
2
L
Ganesha
10,821
637
0
0
0
293,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role