Player Matchup

Hachiman
Hachiman
BadderMercury52
Hachiman
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
Gamilael63
Tiamat
Level 59
God Stats
6W - 5L
1,399 SR
Queue Stats
147W - 136L
1,495 Elo+
Party 3
Heimdallr
Heimdallr
HueNato
Heimdallr
Level 160
God Stats
9W - 9L
1,527 SR
Queue Stats
579W - 510L
1,583 Elo+
Party 3
Zeus
Zeus
Mik3DC
Zeus
Level 138
God Stats
4W - 3L
1,612 SR
Queue Stats
214W - 238L
1,504 Elo+
Party 3
Freya
Freya
Smokill97
Freya
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 81L
1,552 Elo+
Solo
Team Averages
Level 80
1,508 SR
1,527 Elo+

VS

Team Averages
Level 74
1,653 SR
1,564 Elo+
Poseidon
Poseidon
Chuck1eNutz
Poseidon
Level 28
God Stats
4W - 0L
1,701 SR
Queue Stats
26W - 33L
1,481 Elo+
Party 1
Eset
Eset
Eevee5689
Eset
Level 157
God Stats
1W - 0L
1,682 SR
Queue Stats
2W - 1L
1,747 Elo+
Party 2
Izanami
Izanami
IrjshHitman
Izanami
Level 146
God Stats
3W - 0L
1,883 SR
Queue Stats
117W - 81L
1,590 Elo+
Party 1
King Arthur
King Arthur
Valmetra
King Arthur
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Solo
Achilles
Achilles
here4eevee
Achilles
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
5
0 / 1 / 0
4,904
701
0
1,049
341
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
Gamilael63
Tiamat
15
5 / 2 / 6
7,708
1,101
4,469
7,880
8,825
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
HueNato
Heimdallr
15
6 / 2 / 7
8,056
1,151
10,233
6,385
3,769
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zeus
Mik3DC
Zeus
13
1 / 2 / 8
6,667
952
7,067
4,309
1,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Freya
Smokill97
Freya
10
1 / 4 / 4
6,388
913
4,070
6,016
2,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Chuck1eNutz
Poseidon
15
5 / 2 / 5
8,315
1,188
5,631
6,528
2,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Eset
10
1 / 3 / 9
6,495
928
4,546
5,502
3,016
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
IrjshHitman
Izanami
14
2 / 2 / 4
7,287
1,041
7,383
5,892
2,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Valmetra
King Arthur
11
0 / 3 / 7
6,394
913
1,699
10,548
4,784
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
here4eevee
Achilles
13
3 / 3 / 6
7,224
1,032
3,820
9,146
10,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
42
13
Kills
11
11
Deaths
13
25
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hachiman
0
1
0
0
W
Poseidon
Chuck1eNutz
Poseidon
5
2
5
3.75
W
Eset
1
3
9
1.83
L
Tiamat
Gamilael63
Tiamat
5
2
6
4
L
Heimdallr
HueNato
Heimdallr
6
2
7
4.75
W
Izanami
IrjshHitman
Izanami
2
2
4
2
L
Zeus
Mik3DC
Zeus
1
2
8
2.5
L
Freya
Smokill97
Freya
1
4
4
0.75
W
King Arthur
Valmetra
King Arthur
0
3
7
1.17
W
Achilles
here4eevee
Achilles
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,839
Damage
23,079
25,639
Taken
37,616
16,652
Mitigated
22,873
7,459
Healing
10,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
0
0
0
0
1,049
341
0
449
600
0
0
W
Poseidon
Chuck1eNutz
Poseidon
5,631
309
823
1,908
6,528
2,191
656
2,362
4,165
23,695
0
W
Eset
4,546
290
771
1,273
5,502
3,016
989
2,200
3,302
8,463
0
L
Tiamat
Gamilael63
Tiamat
4,469
370
449
2,894
7,880
8,825
110
2,377
5,385
9,724
0
L
Heimdallr
HueNato
Heimdallr
10,233
3,133
694
2,033
6,385
3,769
544
2,359
3,954
0
20,298
W
Izanami
IrjshHitman
Izanami
7,383
4,092
1,050
941
5,892
2,839
400
3,144
2,748
0
15,733
L
Zeus
Mik3DC
Zeus
7,067
495
180
666
4,309
1,565
248
1,736
2,498
18,375
0
L
Freya
Smokill97
Freya
4,070
1,098
0
543
6,016
2,152
30
3,256
2,701
7,123
0
W
King Arthur
Valmetra
King Arthur
1,699
328
0
2,046
10,548
4,784
216
4,035
6,513
0
2,527
W
Achilles
here4eevee
Achilles
3,820
675
395
1,229
9,146
10,043
309
3,865
5,281
0
7,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,723
Gold Earned
35,715
65
Minions Killed
96
0
Camps Cleared
0
598,407
Distance Traveled
818,687
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,904
701
0
0
0
21,204
0
W
Poseidon
8,315
1,188
48
7
0
173,220
0
W
Eset
6,495
928
10
1
0
144,137
0
L
Tiamat
7,708
1,101
7
1
0
157,251
0
L
Heimdallr
8,056
1,151
25
4
0
155,056
0
W
Izanami
7,287
1,041
28
4
0
139,710
3
L
Zeus
6,667
952
25
4
0
128,487
2
L
Freya
6,388
913
8
1
0
136,409
0
W
King Arthur
6,394
913
2
0
0
157,526
0
W
Achilles
7,224
1,032
8
1
0
204,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role