Player Matchup

Geb
Geb
AGamerNerd
Geb
Level 112
God Stats
13W - 16L
1,492 SR
Queue Stats
429W - 354L
1,586 Elo+
Party 2
Kuzenbo
Kuzenbo
Ban-KaiZenkai
Kuzenbo
Level 160
God Stats
1W - 4L
1,582 SR
Queue Stats
55W - 57L
1,590 Elo+
Solo
Poseidon
Poseidon
Divinemage33
Poseidon
Level 100
God Stats
19W - 15L
1,645 SR
Queue Stats
445W - 397L
1,551 Elo+
Party 2
Lancelot
Lancelot
HeyZeus520
Lancelot
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 15L
1,224 Elo+
Party 1
Nemesis
Nemesis
MeganDaBaum
Nemesis
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 83
1,544 SR
1,490 Elo+

VS

Team Averages
Level 132
1,516 SR
1,500 Elo+
Lancelot
Lancelot
LeQuackOnCrack
Lancelot
Level 157
God Stats
21W - 14L
1,484 SR
Queue Stats
241W - 212L
1,527 Elo+
Solo
Artio
Artio
cwuz
Artio
Level 150
God Stats
15W - 17L
1,421 SR
Queue Stats
276W - 324L
1,474 Elo+
Solo
Baron Samedi
Baron Samedi
irockguy1
Baron Samedi
Level 159
God Stats
9W - 2L
1,601 SR
Queue Stats
301W - 252L
1,598 Elo+
Solo
Hera
Hera
kirurg-liev
Hera
Level 69
God Stats
9W - 16L
1,789 SR
Queue Stats
172W - 189L
1,482 Elo+
Solo
Cupid
Cupid
ryanthebomd
Cupid
Level 125
God Stats
6W - 6L
1,286 SR
Queue Stats
82W - 93L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 6
9,312
716
8,433
15,366
18,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Kuzenbo
18
6 / 1 / 2
10,663
820
11,266
13,938
13,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
Divinemage33
Poseidon
17
2 / 7 / 3
9,859
758
16,508
11,734
4,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lancelot
HeyZeus520
Lancelot
14
0 / 6 / 2
8,164
628
6,647
13,095
6,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
MeganDaBaum
Nemesis
14
0 / 6 / 2
8,196
630
2,755
12,272
5,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
19
9 / 2 / 8
11,190
861
18,934
14,448
6,837
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artio
cwuz
Artio
16
2 / 0 / 15
9,941
765
6,684
16,321
15,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
irockguy1
Baron Samedi
18
6 / 1 / 10
10,380
798
13,572
10,492
4,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 5 / 6
9,707
747
5,784
8,250
3,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
6 / 0 / 11
11,038
849
12,212
8,707
4,051
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
75
8
Kills
25
25
Deaths
8
15
Assists
50
Player
Kills
Deaths
Assists
KDA
L
0
5
6
0.6
L
Kuzenbo
6
1
2
7
L
Poseidon
Divinemage33
Poseidon
2
7
3
0.5
L
Lancelot
HeyZeus520
Lancelot
0
6
2
0.17
W
Lancelot
9
2
8
6.5
L
Nemesis
MeganDaBaum
Nemesis
0
6
2
0.17
W
Artio
cwuz
Artio
2
0
15
9.5
W
Baron Samedi
irockguy1
Baron Samedi
6
1
10
11
W
2
5
6
1
W
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,609
Damage
57,186
66,405
Taken
58,218
47,196
Mitigated
34,439
5,278
Healing
20,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,433
589
0
2,521
15,366
18,598
0
6,298
8,859
18,651
0
L
Kuzenbo
11,266
3,288
0
750
13,938
13,032
0
5,637
8,033
37,940
0
L
Poseidon
Divinemage33
Poseidon
16,508
2,458
0
650
11,734
4,405
0
2,938
8,648
46,400
0
L
Lancelot
HeyZeus520
Lancelot
6,647
700
0
371
13,095
6,094
0
6,124
6,835
0
19,858
W
Lancelot
18,934
4,986
0
1,871
14,448
6,837
1,142
9,683
4,635
0
52,833
L
Nemesis
MeganDaBaum
Nemesis
2,755
509
0
986
12,272
5,067
174
4,248
7,990
0
14,380
W
Artio
cwuz
Artio
6,684
551
2,487
5,243
16,321
15,653
220
8,675
7,506
18,983
0
W
Baron Samedi
irockguy1
Baron Samedi
13,572
1,600
3,704
3,598
10,492
4,881
721
7,624
2,652
42,044
0
W
5,784
1,763
0
0
8,250
3,017
1,159
3,970
4,186
34,411
0
W
12,212
9,091
281
2,994
8,707
4,051
1,171
5,555
3,032
0
40,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,194
Gold Earned
52,256
212
Minions Killed
310
0
Camps Cleared
0
1,198,047
Distance Traveled
1,374,428
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,312
716
21
2
0
252,902
1
L
Kuzenbo
10,663
820
74
6
0
278,238
2
L
Poseidon
9,859
758
64
5
0
245,499
0
L
Lancelot
8,164
628
33
3
0
220,427
0
W
Lancelot
11,190
861
75
6
0
303,343
1
L
Nemesis
8,196
630
20
2
0
200,981
0
W
Artio
9,941
765
25
2
0
301,099
0
W
Baron Samedi
10,380
798
60
5
0
276,346
0
W
Hera
9,707
747
71
5
0
209,465
1
W
Cupid
11,038
849
79
6
0
284,175
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role