Player Matchup

Odin
Odin
AmazingPat
Odin
Level 16
God Stats
1W - 3L
1,390 SR
Queue Stats
2W - 8L
1,245 Elo+
Party 1
Chang'e
Chang'e
BunnyTheOverlord
Chang'e
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,748 Elo+
Party 1
Thor
Thor
SerpentineSnake
Thor
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,392 Elo+
Party 1
Bellona
Bellona
nitro thurstman
Bellona
Level 79
God Stats
1W - 2L
1,741 SR
Queue Stats
45W - 49L
1,423 Elo+
Solo
Lancelot
Lancelot
okey1516
Lancelot
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
176W - 233L
1,407 Elo+
Solo
Team Averages
Level 69
1,526 SR
1,443 Elo+

VS

Team Averages
Level 72
1,580 SR
1,514 Elo+
Lancelot
Lancelot
BeastShrimpo
Lancelot
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 65L
1,495 Elo+
Solo
Cabrakan
Cabrakan
CocoLeaf
Cabrakan
Level 17
God Stats
4W - 0L
1,698 SR
Queue Stats
39W - 28L
1,559 Elo+
Solo
Amaterasu
Amaterasu
HIGHGRADEWEEB
Amaterasu
Level 102
God Stats
10W - 4L
1,546 SR
Queue Stats
287W - 304L
1,433 Elo+
Solo
Hera
Hera
Str8KushBlazin
Hera
Level 107
God Stats
2W - 1L
1,563 SR
Queue Stats
86W - 91L
1,446 Elo+
Solo
Neith
Neith
Vampersi
Neith
Level 39
God Stats
2W - 0L
1,595 SR
Queue Stats
6W - 7L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 1
7,577
631
3,767
16,001
9,307
Talisman

Talisman

+75
Health
+15
Magical Protection

14
0 / 5 / 0
8,002
667
13,595
17,156
8,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
2 / 8 / 1
8,735
728
12,820
15,605
7,493
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 3 / 2
8,136
678
6,235
14,602
15,419
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lancelot
okey1516
Lancelot
14
1 / 6 / 0
8,359
697
4,950
12,682
5,874
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BeastShrimpo
Lancelot
16
4 / 0 / 13
9,435
786
14,842
12,606
9,378
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cabrakan
CocoLeaf
Cabrakan
17
6 / 0 / 13
10,258
855
11,839
19,809
31,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Amaterasu
HIGHGRADEWEEB
Amaterasu
17
9 / 1 / 14
10,364
864
11,455
14,270
13,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
4 / 2 / 13
9,584
799
13,881
5,300
2,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Vampersi
Neith
17
5 / 1 / 10
9,713
809
12,835
9,625
4,742
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
91
4
Kills
28
28
Deaths
4
4
Assists
63
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Lancelot
BeastShrimpo
Lancelot
4
0
13
10.5
L
0
5
0
0
W
Cabrakan
CocoLeaf
Cabrakan
6
0
13
12.5
W
Amaterasu
HIGHGRADEWEEB
Amaterasu
9
1
14
16
L
2
8
1
0.31
W
4
2
13
5.25
W
Neith
Vampersi
Neith
5
1
10
10
L
1
3
2
0.67
L
Lancelot
okey1516
Lancelot
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,367
Damage
64,852
76,046
Taken
61,610
46,558
Mitigated
62,177
6,581
Healing
16,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,767
1,185
0
0
16,001
9,307
542
4,838
11,163
0
12,279
W
Lancelot
BeastShrimpo
Lancelot
14,842
2,540
0
4,874
12,606
9,378
147
4,177
8,429
0
34,712
L
13,595
105
1,182
4,729
17,156
8,465
0
7,002
10,154
32,457
0
W
Cabrakan
CocoLeaf
Cabrakan
11,839
1,125
0
4,454
19,809
31,436
27
4,580
15,229
26,690
0
W
Amaterasu
HIGHGRADEWEEB
Amaterasu
11,455
4,476
0
4,318
14,270
13,751
455
2,561
11,709
0
25,112
L
12,820
3,785
0
0
15,605
7,493
1,346
4,819
10,786
0
29,769
W
13,881
2,795
84
770
5,300
2,870
934
1,205
4,095
43,143
0
W
Neith
Vampersi
Neith
12,835
5,614
569
1,897
9,625
4,742
2,504
1,331
8,294
0
42,628
L
6,235
1,470
0
140
14,602
15,419
0
5,148
9,454
271
18,133
L
Lancelot
okey1516
Lancelot
4,950
779
136
394
12,682
5,874
0
3,913
8,769
0
19,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,809
Gold Earned
49,354
155
Minions Killed
232
0
Camps Cleared
0
1,133,361
Distance Traveled
1,369,316
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,577
631
17
1
0
216,188
3
W
Lancelot
9,435
786
43
4
0
313,590
0
L
Chang'e
8,002
667
46
4
0
236,029
0
W
Cabrakan
10,258
855
33
3
0
261,154
5
W
Amaterasu
10,364
864
36
3
0
291,846
0
L
Thor
8,735
728
45
4
0
214,621
0
W
Hera
9,584
799
70
6
0
254,902
3
W
Neith
9,713
809
50
4
0
247,824
1
L
Bellona
8,136
678
11
1
0
247,518
3
L
Lancelot
8,359
697
36
3
0
219,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role