Player Matchup

Heimdallr
Heimdallr
NotKiiyoi
Heimdallr
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 9L
1,500 Elo+
Party 1
Merlin
Merlin
OGiBoSsUS
Merlin
Level 73
God Stats
2W - 2L
1,587 SR
Queue Stats
84W - 75L
1,421 Elo+
Solo
Cthulhu
Cthulhu
Raggy FEU
Cthulhu
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 14L
1,424 Elo+
Party 1
Lancelot
Lancelot
subjectoneog
Lancelot
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,422 Elo+
Solo
Achilles
Achilles
xlTaurus
Achilles
Level 148
God Stats
16W - 6L
1,784 SR
Queue Stats
459W - 232L
1,772 Elo+
Party 1
Team Averages
Level 88
1,574 SR
1,508 Elo+

VS

Team Averages
Level 73
1,590 SR
1,491 Elo+
Cthulhu
Cthulhu
DK1027
Cthulhu
Level 81
God Stats
3W - 6L
1,495 SR
Queue Stats
39W - 35L
1,544 Elo+
Solo
Hercules
Hercules
JobNid
Hercules
Level 126
God Stats
121W - 94L
1,511 SR
Queue Stats
182W - 164L
1,429 Elo+
Solo
Ra
Ra
SugarPapi69
Ra
Level 42
God Stats
36W - 31L
1,599 SR
Queue Stats
209W - 266L
1,419 Elo+
Solo
Odin
Odin
Thugnasty1931
Odin
Level 69
God Stats
2W - 2L
1,798 SR
Queue Stats
60W - 47L
1,543 Elo+
Solo
Hou Yi
Hou Yi
specialeducation
Hou Yi
Level 46
God Stats
9W - 10L
1,546 SR
Queue Stats
84W - 92L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
NotKiiyoi
Heimdallr
13
2 / 0 / 0
7,258
518
10,498
8,077
3,454
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
OGiBoSsUS
Merlin
11
0 / 1 / 0
6,265
448
3,671
5,333
2,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Raggy FEU
Cthulhu
10
0 / 0 / 0
6,522
466
4,338
7,318
6,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lancelot
subjectoneog
Lancelot
11
0 / 1 / 1
6,244
446
3,331
7,268
2,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
xlTaurus
Achilles
14
8 / 0 / 0
8,896
635
13,229
7,889
8,785
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DK1027
Cthulhu
9
0 / 0 / 1
6,192
442
4,421
12,751
6,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
JobNid
Hercules
9
0 / 7 / 0
5,396
385
3,674
15,491
7,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 0 / 1
6,853
490
3,893
5,733
2,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 0
6,044
432
2,062
7,985
3,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 2 / 0
5,667
405
3,321
8,458
3,038
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
10
Kills
2
2
Deaths
10
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DK1027
Cthulhu
0
0
1
0.5
L
Hercules
JobNid
Hercules
0
7
0
0
W
Heimdallr
NotKiiyoi
Heimdallr
2
0
0
2
W
Merlin
OGiBoSsUS
Merlin
0
1
0
0
W
Cthulhu
Raggy FEU
Cthulhu
0
0
0
0
L
1
0
1
1.5
L
1
1
0
1
L
0
2
0
0
W
Lancelot
subjectoneog
Lancelot
0
1
1
0.5
W
Achilles
xlTaurus
Achilles
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,067
Damage
17,371
35,885
Taken
50,418
23,186
Mitigated
22,466
8,592
Healing
18,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DK1027
Cthulhu
4,421
713
47
4,856
12,751
6,707
0
4,221
8,530
30,413
0
L
Hercules
JobNid
Hercules
3,674
2,423
0
5,361
15,491
7,334
0
0
15,491
0
29,656
W
Heimdallr
NotKiiyoi
Heimdallr
10,498
8,084
0
2,086
8,077
3,454
374
1,808
6,269
0
69,536
W
Merlin
OGiBoSsUS
Merlin
3,671
108
0
354
5,333
2,142
0
2,673
2,660
42,698
0
W
Cthulhu
Raggy FEU
Cthulhu
4,338
476
0
2,989
7,318
6,011
56
2,196
5,122
34,037
0
L
3,893
248
158
1,555
5,733
2,019
380
1,936
3,797
66,014
0
L
2,062
589
0
2,902
7,985
3,368
0
808
7,177
127
29,584
L
3,321
1,391
0
3,821
8,458
3,038
0
1,044
7,414
0
38,969
W
Lancelot
subjectoneog
Lancelot
3,331
294
0
789
7,268
2,794
504
1,637
5,631
0
42,123
W
Achilles
xlTaurus
Achilles
13,229
5,374
0
2,374
7,889
8,785
0
0
7,889
0
61,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,185
Gold Earned
30,152
427
Minions Killed
339
0
Camps Cleared
0
1,309,447
Distance Traveled
1,274,646
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,192
442
58
4
0
279,109
3
L
Hercules
5,396
385
42
3
0
214,296
1
W
Heimdallr
7,258
518
114
8
0
235,717
3
W
Merlin
6,265
448
78
6
0
261,043
2
W
Cthulhu
6,522
466
41
3
0
255,353
3
L
Ra
6,853
490
113
8
0
254,514
4
L
Odin
6,044
432
63
5
0
251,976
1
L
Hou Yi
5,667
405
63
5
0
274,751
3
W
Lancelot
6,244
446
80
6
0
301,217
0
W
Achilles
8,896
635
114
8
0
256,117
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role