Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
TurtleZ-333
Khepri
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
20W - 20L
1,355 Elo+
Party 1
Ra
Ra
aud-io93
Ra
Level 119
God Stats
3W - 2L
1,645 SR
Queue Stats
65W - 74L
1,429 Elo+
Party 1
Team Averages
Level 88
1,548 SR
1,428 Elo+

VS

Team Averages
Level 135
1,499 SR
1,312 Elo+
Tiamat
Tiamat
Heinz3030
Tiamat
Level 112
God Stats
1W - 5L
1,249 SR
Queue Stats
240W - 339L
1,288 Elo+
Solo
Lancelot
Lancelot
Kililk
Lancelot
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 70L
1,368 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
freedan866
Ah Muzen Cab
Level 148
God Stats
0W - 2L
1,748 SR
Queue Stats
195W - 259L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
4 / 0 / 4
7,418
742
11,012
6,515
2,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
11
4 / 0 / 5
7,307
731
2,633
2,210
2,500
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 3 / 7
7,358
736
6,955
7,754
2,913
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Heinz3030
Tiamat
10
0 / 6 / 0
5,963
596
5,318
9,307
5,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lancelot
Kililk
Lancelot
11
2 / 3 / 1
6,760
676
3,424
10,667
5,637
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
freedan866
Ah Muzen Cab
11
1 / 1 / 2
6,784
678
5,215
6,119
2,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
10
Kills
3
3
Deaths
10
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
4
0
4
6
L
Tiamat
Heinz3030
Tiamat
0
6
0
0
L
Lancelot
Kililk
Lancelot
2
3
1
0.83
W
Khepri
4
0
5
6.5
W
2
3
7
1.83
L
Ah Muzen Cab
freedan866
Ah Muzen Cab
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,600
Damage
13,957
16,479
Taken
26,093
8,239
Mitigated
13,650
2,798
Healing
6,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
11,012
6,444
0
0
6,515
2,826
0
1,770
4,745
0
26,420
L
Tiamat
Heinz3030
Tiamat
5,318
195
0
946
9,307
5,143
0
5,031
4,276
17,188
0
L
Lancelot
Kililk
Lancelot
3,424
245
150
3,576
10,667
5,637
0
2,345
8,322
0
11,866
W
Khepri
2,633
351
154
81
2,210
2,500
0
1,177
1,033
6,629
0
W
6,955
131
533
2,030
7,754
2,913
0
2,578
5,176
27,472
0
L
Ah Muzen Cab
freedan866
Ah Muzen Cab
5,215
1,855
0
1,373
6,119
2,870
0
2,853
3,266
0
26,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,083
Gold Earned
19,507
110
Minions Killed
100
3
Camps Cleared
5
540,309
Distance Traveled
590,370
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,418
742
46
5
1
175,587
3
L
Tiamat
5,963
596
31
3
2
167,808
0
L
Lancelot
6,760
676
22
2
1
234,913
1
W
Khepri
7,307
731
14
1
1
178,555
0
W
Ra
7,358
736
50
5
1
186,167
2
L
Ah Muzen Cab
6,784
678
47
5
2
187,649
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role