Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
 
Ganesha
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Eggscalibre
Bacchus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 64L
1,447 Elo+
Party 1
Medusa
Medusa
Feniks100990
Medusa
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
149W - 206L
1,252 Elo+
Solo
Merlin
Merlin
vitocorleonnnnnn
Merlin
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 74L
1,464 Elo+
Solo
Team Averages
Level 91
1,500 SR
1,433 Elo+

VS

Team Averages
Level 65
1,417 SR
1,542 Elo+
Ganesha
Ganesha
Axelrouge
Ganesha
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 87L
1,453 Elo+
Solo
Thoth
Thoth
BoZhEnA 72r
Thoth
Level 41
God Stats
2W - 9L
1,035 SR
Queue Stats
399W - 441L
1,446 Elo+
Solo
The Morrigan
The Morrigan
Chastiefol
The Morrigan
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,943 Elo+
Solo
Ah Puch
Ah Puch
GreatMushroomer
Ah Puch
Level 124
God Stats
12W - 3L
1,777 SR
Queue Stats
280W - 285L
1,402 Elo+
Solo
Skadi
Skadi
Sttrider
Skadi
Level 67
God Stats
3W - 1L
1,271 SR
Queue Stats
142W - 151L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
5 / 4 / 7
8,348
759
10,545
15,742
13,096
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ganesha
 
Ganesha
7
0 / 1 / 0
6,084
553
952
2,475
2,155
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bacchus
Eggscalibre
Bacchus
16
6 / 4 / 7
8,619
784
12,122
12,588
11,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
14
2 / 6 / 3
8,166
742
2,017
10,733
4,841
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 6 / 8
7,587
690
8,447
11,848
5,857
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Axelrouge
Ganesha
15
0 / 3 / 16
8,789
799
4,252
15,174
16,092
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
5 / 2 / 11
10,150
923
11,938
8,976
4,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

The Morrigan
Chastiefol
The Morrigan
11
0 / 6 / 11
7,956
723
3,552
8,339
3,840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
10 / 2 / 9
10,579
962
13,809
9,526
4,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Sttrider
Skadi
17
6 / 3 / 12
10,145
922
14,236
11,884
6,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
80
15
Kills
21
21
Deaths
16
25
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
5
4
7
2.13
L
Ganesha
 
Ganesha
0
1
0
0
W
Ganesha
Axelrouge
Ganesha
0
3
16
2.67
W
5
2
11
5.25
W
The Morrigan
Chastiefol
The Morrigan
0
6
11
0.92
L
Bacchus
Eggscalibre
Bacchus
6
4
7
2.38
L
Medusa
2
6
3
0.58
W
10
2
9
7.25
W
Skadi
Sttrider
Skadi
6
3
12
4
L
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,083
Damage
47,787
53,386
Taken
53,899
37,574
Mitigated
35,236
14,081
Healing
16,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
10,545
2,185
1,195
4,401
15,742
13,096
0
7,899
7,843
0
25,827
L
Ganesha
 
Ganesha
952
0
222
517
2,475
2,155
0
905
1,570
2,379
0
W
Ganesha
Axelrouge
Ganesha
4,252
462
803
1,654
15,174
16,092
329
5,438
9,562
13,577
0
W
11,938
430
993
2,300
8,976
4,419
836
3,885
4,913
27,982
0
W
The Morrigan
Chastiefol
The Morrigan
3,552
1,025
0
0
8,339
3,840
895
2,639
5,290
11,516
0
L
Bacchus
Eggscalibre
Bacchus
12,122
814
2,490
2,704
12,588
11,625
0
8,132
4,456
17,881
0
L
Medusa
2,017
900
102
1,261
10,733
4,841
0
8,948
1,785
0
11,622
W
13,809
361
2,402
2,973
9,526
4,816
1,667
2,932
6,386
28,173
0
W
Skadi
Sttrider
Skadi
14,236
7,776
1,633
3,388
11,884
6,069
2,720
5,649
6,001
0
33,278
L
8,447
728
299
890
11,848
5,857
0
7,667
4,181
16,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,804
Gold Earned
47,619
78
Minions Killed
126
0
Camps Cleared
0
843,738
Distance Traveled
1,067,369
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,348
759
19
2
0
208,515
0
L
Ganesha
6,084
553
0
0
0
42,316
0
W
Ganesha
8,789
799
2
0
0
234,328
0
W
Thoth
10,150
923
32
3
0
222,883
1
W
The Morrigan
7,956
723
20
2
0
196,482
0
L
Bacchus
8,619
784
10
1
0
203,017
0
L
Medusa
8,166
742
32
3
0
210,030
0
W
Ah Puch
10,579
962
29
3
0
224,704
0
W
Skadi
10,145
922
43
4
0
188,972
0
L
Merlin
7,587
690
17
2
0
179,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role