Player Matchup

Shiva
Shiva
AxlGarciaxD31
Shiva
Level 107
God Stats
9W - 13L
1,449 SR
Queue Stats
233W - 236L
1,417 Elo+
Solo
Bellona
Bellona
MONTU_0
Bellona
Level 56
God Stats
1W - 1L
1,278 SR
Queue Stats
276W - 378L
1,338 Elo+
Solo
Zeus
Zeus
booobooo2030
Zeus
Level 57
God Stats
92W - 108L
1,459 SR
Queue Stats
562W - 764L
1,321 Elo+
Solo
Team Averages
Level 73
1,395 SR
1,359 Elo+

VS

Team Averages
Level 49
1,528 SR
1,314 Elo+
Kukulkan
Kukulkan
AlexLikeMango
Kukulkan
Level 45
God Stats
99W - 114L
1,424 SR
Queue Stats
140W - 189L
1,344 Elo+
Solo
Chaac
Chaac
Cat President
Chaac
Level 43
God Stats
1W - 1L
1,661 SR
Queue Stats
42W - 61L
1,271 Elo+
Solo
Lancelot
Lancelot
TheDetinator24
Lancelot
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 28L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 5
9,447
675
11,237
12,999
11,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
MONTU_0
Bellona
13
2 / 2 / 4
9,165
655
9,478
14,095
11,056
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 1 / 4
9,558
683
15,812
6,005
2,750
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AlexLikeMango
Kukulkan
14
2 / 2 / 0
8,992
642
12,762
9,556
4,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
0 / 3 / 3
7,882
563
7,855
22,084
10,503
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Lancelot
10
1 / 3 / 2
7,946
568
3,618
8,585
6,599
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
8
Kills
3
3
Deaths
8
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AlexLikeMango
Kukulkan
2
2
0
1
W
3
0
5
5.5
L
0
3
3
0.5
W
Bellona
MONTU_0
Bellona
2
2
4
2
L
Lancelot
1
3
2
0.67
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,527
Damage
24,235
33,099
Taken
40,225
25,461
Mitigated
21,485
8,752
Healing
4,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AlexLikeMango
Kukulkan
12,762
390
0
0
9,556
4,383
0
3,282
6,061
39,432
0
W
11,237
2,250
83
4,888
12,999
11,655
880
4,288
8,711
0
32,673
L
7,855
2,645
0
3,833
22,084
10,503
0
8,914
12,736
0
18,412
W
Bellona
MONTU_0
Bellona
9,478
3,964
240
1,344
14,095
11,056
222
5,327
8,768
0
30,732
L
Lancelot
3,618
938
158
135
8,585
6,599
0
4,073
4,310
0
10,986
W
15,812
589
385
1,812
6,005
2,750
126
3,886
2,119
44,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,170
Gold Earned
24,820
157
Minions Killed
114
8
Camps Cleared
3
747,635
Distance Traveled
650,210
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,992
642
75
5
0
224,785
1
W
Shiva
9,447
675
48
3
4
257,911
2
L
Chaac
7,882
563
25
2
1
244,961
0
W
Bellona
9,165
655
39
3
1
240,567
0
L
Lancelot
7,946
568
14
1
2
180,464
0
W
Zeus
9,558
683
70
5
3
249,157
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role