Player Matchup

Anubis
Anubis
Akatsuki_Augus
Anubis
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
231W - 309L
1,371 Elo+
Solo
Izanami
Izanami
GOW vTitan II
Izanami
Level 33
God Stats
1W - 2L
1,508 SR
Queue Stats
19W - 29L
1,827 Elo+
Solo
The Morrigan
The Morrigan
I_C_U456
The Morrigan
Level 28
God Stats
45W - 65L
1,376 SR
Queue Stats
631W - 672L
1,323 Elo+
Party 1
Sobek
Sobek
LaRampart
Sobek
Level 46
God Stats
1W - 6L
1,124 SR
Queue Stats
200W - 239L
1,368 Elo+
Party 1
Lancelot
Lancelot
SV_ArchAngel2
Lancelot
Level 42
God Stats
1W - 2L
1,285 SR
Queue Stats
14W - 19L
1,365 Elo+
Solo
Team Averages
Level 39
1,359 SR
1,451 Elo+

VS

Team Averages
Level 73
1,580 SR
1,396 Elo+
Mulan
Mulan
HB0MB94
Mulan
Level 98
God Stats
13W - 4L
1,733 SR
Queue Stats
263W - 254L
1,525 Elo+
Solo
Anubis
Anubis
LuMood
Anubis
Level 41
God Stats
9W - 12L
1,315 SR
Queue Stats
67W - 77L
1,281 Elo+
Solo
Ymir
Ymir
cnn0123
Ymir
Level 98
God Stats
2W - 1L
1,725 SR
Queue Stats
14W - 30L
1,317 Elo+
Solo
Merlin
Merlin
darkgaia74
Merlin
Level 89
God Stats
33W - 39L
1,586 SR
Queue Stats
69W - 84L
1,458 Elo+
Solo
Ravana
Ravana
sunWuMonkeyking
Ravana
Level 39
God Stats
17W - 13L
1,542 SR
Queue Stats
316W - 307L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 1
8,106
901
0
0
0
Izanami
16
1 / 3 / 7
10,111
1,123
10,604
12,519
4,891
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Morrigan
I_C_U456
The Morrigan
15
0 / 10 / 5
9,145
1,016
4,399
11,277
5,347
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
LaRampart
Sobek
16
3 / 5 / 6
10,982
1,220
8,605
21,890
33,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lancelot
SV_ArchAngel2
Lancelot
15
6 / 11 / 2
11,259
1,251
20,012
25,479
9,268
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

106

VS

Team 2 Tickets

315

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
HB0MB94
Mulan
17
6 / 2 / 13
11,330
1,259
10,380
11,684
11,447
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
LuMood
Anubis
17
9 / 3 / 16
11,853
1,317
12,741
8,933
5,280
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
cnn0123
Ymir
17
2 / 4 / 18
10,545
1,172
10,061
12,604
7,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
darkgaia74
Merlin
17
8 / 0 / 17
11,730
1,303
16,591
6,499
2,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
4 / 1 / 20
11,158
1,240
14,840
9,591
5,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
113
10
Kills
29
29
Deaths
10
21
Assists
84
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
L
Izanami
1
3
7
1.5
W
Mulan
HB0MB94
Mulan
6
2
13
6.25
L
The Morrigan
I_C_U456
The Morrigan
0
10
5
0.25
L
Sobek
LaRampart
Sobek
3
5
6
1.2
W
Anubis
LuMood
Anubis
9
3
16
5.67
L
Lancelot
SV_ArchAngel2
Lancelot
6
11
2
0.64
W
Ymir
cnn0123
Ymir
2
4
18
2.75
W
Merlin
darkgaia74
Merlin
8
0
17
16.5
W
4
1
20
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,620
Damage
64,613
71,165
Taken
49,311
53,381
Mitigated
32,064
4,752
Healing
7,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
10,604
8,202
0
947
12,519
4,891
0
3,852
8,667
0
38,105
W
Mulan
HB0MB94
Mulan
10,380
1,406
0
2,680
11,684
11,447
0
2,720
7,673
0
31,860
L
The Morrigan
I_C_U456
The Morrigan
4,399
731
0
62
11,277
5,347
0
6,773
4,379
8,563
0
L
Sobek
LaRampart
Sobek
8,605
1,137
0
2,116
21,890
33,875
0
12,437
9,453
16,361
0
W
Anubis
LuMood
Anubis
12,741
844
272
1,840
8,933
5,280
0
2,392
6,541
30,299
0
L
Lancelot
SV_ArchAngel2
Lancelot
20,012
2,916
144
1,483
25,479
9,268
0
16,408
9,071
0
38,229
W
Ymir
cnn0123
Ymir
10,061
1,514
0
700
12,604
7,261
0
3,629
8,975
21,874
0
W
Merlin
darkgaia74
Merlin
16,591
1,635
30
1,134
6,499
2,638
0
2,427
4,072
33,265
0
W
14,840
6,228
0
637
9,591
5,438
0
1,836
7,755
202
31,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,603
Gold Earned
56,616
128
Minions Killed
180
4
Camps Cleared
8
601,024
Distance Traveled
840,501
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,106
901
0
0
0
0
0
L
Izanami
10,111
1,123
55
6
1
150,989
0
W
Mulan
11,330
1,259
42
5
2
162,433
1
L
The Morrigan
9,145
1,016
10
1
1
95,342
0
L
Sobek
10,982
1,220
13
1
0
163,628
0
W
Anubis
11,853
1,317
42
5
0
140,469
0
L
Lancelot
11,259
1,251
50
6
2
191,065
1
W
Ymir
10,545
1,172
19
2
3
151,165
0
W
Merlin
11,730
1,303
35
4
2
191,015
1
W
Ravana
11,158
1,240
42
5
1
195,419
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role