Player Matchup

Thoth
Thoth
 
Thoth
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
NeekunWav
Bakasura
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 34L
1,395 Elo+
Party 1
Achilles
Achilles
Rommikallo
Achilles
Level 39
God Stats
18W - 19L
1,461 SR
Queue Stats
78W - 81L
1,435 Elo+
Solo
Khepri
Khepri
Trapeur_
Khepri
Level 129
God Stats
3W - 4L
1,359 SR
Queue Stats
243W - 241L
1,454 Elo+
Party 1
Anhur
Anhur
Zymol
Anhur
Level 37
God Stats
1W - 2L
1,796 SR
Queue Stats
43W - 35L
1,539 Elo+
Solo
Team Averages
Level 56
1,523 SR
1,465 Elo+

VS

Team Averages
Level 95
1,586 SR
1,511 Elo+
Ymir
Ymir
BePrime
Ymir
Level 160
God Stats
11W - 8L
1,590 SR
Queue Stats
104W - 123L
1,446 Elo+
Solo
Bellona
Bellona
DaXxibz2002
Bellona
Level 104
God Stats
18W - 7L
1,756 SR
Queue Stats
198W - 201L
1,515 Elo+
Party 2
Lancelot
Lancelot
GODSHADOW07
Lancelot
Level 102
God Stats
2W - 2L
1,500 SR
Queue Stats
200W - 207L
1,530 Elo+
Party 2
Freya
Freya
Michaelq125
Freya
Level 4
God Stats
3W - 2L
1,287 SR
Queue Stats
5W - 3L
1,478 Elo+
Party 2
Izanami
Izanami
NeverCease
Izanami
Level 105
God Stats
5W - 1L
1,795 SR
Queue Stats
111W - 111L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
1 / 3 / 2
6,377
491
5,028
7,884
3,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
NeekunWav
Bakasura
8
1 / 5 / 1
5,676
437
3,327
12,642
4,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
Rommikallo
Achilles
12
0 / 1 / 0
6,758
520
5,996
11,428
6,621
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Khepri
Trapeur_
Khepri
8
0 / 4 / 2
5,530
425
2,909
10,069
7,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
Zymol
Anhur
11
3 / 4 / 0
6,723
517
8,372
11,321
2,643
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BePrime
Ymir
11
2 / 2 / 6
7,070
544
4,551
10,902
9,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
DaXxibz2002
Bellona
14
1 / 0 / 1
8,253
635
6,569
8,216
9,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
GODSHADOW07
Lancelot
13
8 / 0 / 1
8,423
648
5,583
9,354
3,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
4 / 0 / 3
8,062
620
9,241
6,425
2,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
NeverCease
Izanami
13
2 / 3 / 3
7,984
614
8,424
11,216
3,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
5
Kills
17
17
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
3
2
0.67
W
Ymir
BePrime
Ymir
2
2
6
2.5
W
Bellona
DaXxibz2002
Bellona
1
0
1
1.5
W
Lancelot
GODSHADOW07
Lancelot
8
0
1
8.5
W
4
0
3
5.5
L
Bakasura
NeekunWav
Bakasura
1
5
1
0.3
W
Izanami
NeverCease
Izanami
2
3
3
1.17
L
Achilles
Rommikallo
Achilles
0
1
0
0
L
Khepri
Trapeur_
Khepri
0
4
2
0.25
L
Anhur
Zymol
Anhur
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,632
Damage
34,368
53,344
Taken
46,113
24,975
Mitigated
27,716
12,183
Healing
19,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
5,028
340
0
250
7,884
3,368
268
4,234
3,650
54,509
0
W
Ymir
BePrime
Ymir
4,551
1,598
0
2,056
10,902
9,127
52
2,784
7,970
27,139
0
W
Bellona
DaXxibz2002
Bellona
6,569
1,648
0
3,549
8,216
9,193
864
0
8,016
6,992
54,016
W
Lancelot
GODSHADOW07
Lancelot
5,583
903
0
5,296
9,354
3,520
0
1,037
8,183
0
52,680
W
9,241
2,671
0
4,460
6,425
2,801
673
3,026
3,311
47,660
4,693
L
Bakasura
NeekunWav
Bakasura
3,327
2,224
0
1,290
12,642
4,488
0
2,947
9,695
0
28,826
W
Izanami
NeverCease
Izanami
8,424
6,415
0
4,262
11,216
3,075
1,413
1,090
10,126
0
67,142
L
Achilles
Rommikallo
Achilles
5,996
672
0
5,911
11,428
6,621
0
692
10,736
329
50,236
L
Khepri
Trapeur_
Khepri
2,909
604
0
999
10,069
7,855
0
4,929
5,140
19,832
0
L
Anhur
Zymol
Anhur
8,372
5,784
0
3,733
11,321
2,643
0
869
10,452
0
43,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,064
Gold Earned
39,792
340
Minions Killed
463
0
Camps Cleared
0
1,234,155
Distance Traveled
1,327,700
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,377
491
87
7
0
238,914
3
W
Ymir
7,070
544
35
3
0
239,524
4
W
Bellona
8,253
635
134
10
0
283,158
4
W
Lancelot
8,423
648
89
7
0
330,865
0
W
Freya
8,062
620
87
7
0
247,663
0
L
Bakasura
5,676
437
50
4
0
270,554
1
W
Izanami
7,984
614
118
9
0
226,490
2
L
Achilles
6,758
520
97
7
0
244,761
5
L
Khepri
5,530
425
25
2
0
246,554
3
L
Anhur
6,723
517
81
6
0
233,372
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role