Player Matchup

Geb
Geb
DarkDay96
Geb
Level 128
God Stats
25W - 14L
1,651 SR
Queue Stats
164W - 140L
1,542 Elo+
Party 2
Lancelot
Lancelot
RedLemon95
Lancelot
Level 160
God Stats
7W - 4L
1,297 SR
Queue Stats
83W - 50L
1,676 Elo+
Party 2
Kukulkan
Kukulkan
eckojr16
Kukulkan
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 32L
1,418 Elo+
Party 2
Team Averages
Level 110
1,482 SR
1,546 Elo+

VS

Team Averages
Level 98
1,601 SR
1,488 Elo+
Discordia
Discordia
Truelykingcam23
Discordia
Level 97
God Stats
10W - 10L
1,579 SR
Queue Stats
160W - 145L
1,550 Elo+
Party 1
Lancelot
Lancelot
cool_RANCH13
Lancelot
Level 128
God Stats
1W - 5L
1,442 SR
Queue Stats
323W - 323L
1,526 Elo+
Party 1
Shiva
Shiva
kys0908
Shiva
Level 69
God Stats
3W - 1L
1,781 SR
Queue Stats
94W - 121L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 1 / 6
14,683
699
9,782
19,086
27,038
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lancelot
RedLemon95
Lancelot
20
7 / 4 / 3
15,351
731
22,212
23,260
12,081
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
eckojr16
Kukulkan
17
1 / 7 / 5
12,872
613
9,764
14,140
7,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Truelykingcam23
Discordia
18
6 / 5 / 4
13,638
649
19,935
15,775
7,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
cool_RANCH13
Lancelot
19
4 / 3 / 5
13,690
652
15,629
23,519
12,495
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
kys0908
Shiva
13
1 / 2 / 4
11,627
554
7,324
13,846
18,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
24
10
Kills
11
12
Deaths
10
14
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
W
Lancelot
RedLemon95
Lancelot
7
4
3
2.13
L
Discordia
Truelykingcam23
Discordia
6
5
4
1.6
L
Lancelot
cool_RANCH13
Lancelot
4
3
5
2.17
W
Kukulkan
eckojr16
Kukulkan
1
7
5
0.5
L
Shiva
kys0908
Shiva
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,758
Damage
42,888
56,486
Taken
53,140
46,139
Mitigated
38,696
12,638
Healing
8,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,782
607
0
2,124
19,086
27,038
683
7,009
11,870
39,031
0
W
Lancelot
RedLemon95
Lancelot
22,212
5,040
0
10,514
23,260
12,081
1,680
8,031
14,838
0
70,750
L
Discordia
Truelykingcam23
Discordia
19,935
1,114
0
1,450
15,775
7,234
0
5,172
10,603
62,743
0
L
Lancelot
cool_RANCH13
Lancelot
15,629
3,311
0
5,660
23,519
12,495
1,037
8,237
15,282
0
75,183
W
Kukulkan
eckojr16
Kukulkan
9,764
800
0
0
14,140
7,020
311
5,943
7,993
60,249
0
L
Shiva
kys0908
Shiva
7,324
833
154
1,167
13,846
18,967
0
6,680
7,166
205
19,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,906
Gold Earned
38,955
234
Minions Killed
233
8
Camps Cleared
10
1,206,031
Distance Traveled
986,840
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
14,683
699
33
2
1
430,398
3
W
Lancelot
15,351
731
98
5
5
434,828
5
L
Discordia
13,638
649
109
5
3
329,824
0
L
Lancelot
13,690
652
97
5
7
419,086
2
W
Kukulkan
12,872
613
103
5
2
340,805
3
L
Shiva
11,627
554
27
1
0
237,930
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role