Player Matchup

Baron Samedi
Baron Samedi
CHYanbin
Baron Samedi
Level 145
God Stats
10W - 5L
1,408 SR
Queue Stats
177W - 185L
1,489 Elo+
Solo
Ymir
Ymir
SuperZwaard
Ymir
Level 18
God Stats
2W - 1L
1,311 SR
Queue Stats
12W - 23L
1,307 Elo+
Solo
Sun Wukong
Sun Wukong
edufer2001
Sun Wukong
Level 93
God Stats
2W - 0L
1,775 SR
Queue Stats
10W - 6L
1,646 Elo+
Solo
Anubis
Anubis
kuler2021
Anubis
Level 68
God Stats
5W - 2L
1,500 SR
Queue Stats
112W - 124L
1,482 Elo+
Solo
Loki
Loki
sastrique1969
Loki
Level 25
God Stats
7W - 6L
1,500 SR
Queue Stats
86W - 112L
1,416 Elo+
Solo
Team Averages
Level 70
1,499 SR
1,468 Elo+

VS

Team Averages
Level 69
1,509 SR
1,406 Elo+
Rama
Rama
 
Rama
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Fabiou
Zeus
Level 135
God Stats
2W - 2L
1,774 SR
Queue Stats
54W - 70L
1,439 Elo+
Party 1
Horus
Horus
Iwantoplay
Horus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 40L
1,402 Elo+
Solo
Amaterasu
Amaterasu
TwitchSuad36
Amaterasu
Level 40
God Stats
0W - 1L
1,272 SR
Queue Stats
10W - 15L
1,249 Elo+
Party 1
Lancelot
Lancelot
x_ElvenAlumia
Lancelot
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CHYanbin
Baron Samedi
17
7 / 2 / 11
10,334
795
16,555
11,009
7,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 0 / 12
10,302
792
11,206
14,232
20,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
edufer2001
Sun Wukong
17
6 / 2 / 10
10,431
802
12,038
14,380
10,531
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
kuler2021
Anubis
17
1 / 3 / 9
9,458
728
9,761
9,086
5,465
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
4 / 1 / 9
10,378
798
8,665
7,636
4,153
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
18
1 / 3 / 2
10,258
789
12,941
15,607
7,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zeus
Fabiou
Zeus
16
2 / 3 / 2
8,994
692
12,125
6,594
3,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
15
2 / 5 / 2
9,026
694
5,005
18,135
13,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
TwitchSuad36
Amaterasu
16
2 / 4 / 1
9,309
716
6,864
17,564
12,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Lancelot
x_ElvenAlumia
Lancelot
14
1 / 6 / 3
8,603
662
3,803
13,511
5,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
18
21
Kills
8
8
Deaths
21
51
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
3
2
0.67
W
Baron Samedi
CHYanbin
Baron Samedi
7
2
11
6.25
L
Zeus
Fabiou
Zeus
2
3
2
1
L
Horus
2
5
2
0.6
W
3
0
12
9
L
Amaterasu
TwitchSuad36
Amaterasu
2
4
1
0.63
W
Sun Wukong
edufer2001
Sun Wukong
6
2
10
5.5
W
Anubis
kuler2021
Anubis
1
3
9
1.83
W
4
1
9
8.5
L
Lancelot
x_ElvenAlumia
Lancelot
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,225
Damage
40,738
56,343
Taken
71,411
47,815
Mitigated
42,436
17,776
Healing
16,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
12,941
11,910
0
6,413
15,607
7,511
1,480
6,435
9,172
0
64,432
W
Baron Samedi
CHYanbin
Baron Samedi
16,555
2,018
2,234
4,229
11,009
7,110
994
3,511
7,378
34,877
0
L
Zeus
Fabiou
Zeus
12,125
1,797
0
1,686
6,594
3,181
0
3,062
3,532
35,283
2,084
L
Horus
5,005
2,744
768
2,540
18,135
13,535
0
10,535
7,600
0
7,782
W
11,206
2,340
269
2,654
14,232
20,556
305
2,405
11,731
24,288
0
L
Amaterasu
TwitchSuad36
Amaterasu
6,864
2,248
0
3,701
17,564
12,754
0
10,722
6,842
0
20,321
W
Sun Wukong
edufer2001
Sun Wukong
12,038
3,700
103
4,418
14,380
10,531
1,767
3,000
11,160
0
35,094
W
Anubis
kuler2021
Anubis
9,761
610
205
2,065
9,086
5,465
707
1,171
7,807
34,877
0
W
8,665
1,227
0
1,599
7,636
4,153
139
1,552
5,994
0
39,103
L
Lancelot
x_ElvenAlumia
Lancelot
3,803
554
279
702
13,511
5,455
265
6,768
6,743
0
16,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,903
Gold Earned
46,190
225
Minions Killed
236
0
Camps Cleared
0
1,351,409
Distance Traveled
1,253,515
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,258
789
109
8
0
239,644
4
W
Baron Samedi
10,334
795
42
3
0
254,555
5
L
Zeus
8,994
692
56
4
0
239,923
2
L
Horus
9,026
694
7
1
0
269,176
0
W
Ymir
10,302
792
33
3
0
273,600
1
L
Amaterasu
9,309
716
34
3
0
268,150
2
W
Sun Wukong
10,431
802
37
3
0
278,652
1
W
Anubis
9,458
728
53
4
0
239,157
0
W
Loki
10,378
798
60
5
0
305,445
2
L
Lancelot
8,603
662
30
2
0
236,622
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role