Player Matchup

Zhong Kui
Zhong Kui
Desintegrator
Zhong Kui
Level 160
God Stats
31W - 25L
1,289 SR
Queue Stats
336W - 267L
1,568 Elo+
Solo
Lancelot
Lancelot
Papi_Redbeard
Lancelot
Level 158
God Stats
6W - 6L
1,749 SR
Queue Stats
120W - 116L
1,555 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
expertguns
Ah Muzen Cab
Level 158
God Stats
4W - 4L
1,522 SR
Queue Stats
472W - 518L
1,545 Elo+
Solo
Guan Yu
Guan Yu
jackshang
Guan Yu
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 12L
1,468 Elo+
Solo
Kukulkan
Kukulkan
titan9193
Kukulkan
Level 106
God Stats
6W - 7L
1,458 SR
Queue Stats
79W - 89L
1,524 Elo+
Solo
Team Averages
Level 118
1,504 SR
1,532 Elo+

VS

Team Averages
Level 93
1,426 SR
1,488 Elo+
Cthulhu
Cthulhu
DevourHope91
Cthulhu
Level 63
God Stats
49W - 76L
1,492 SR
Queue Stats
81W - 125L
1,439 Elo+
Solo
Chernobog
Chernobog
OilMoneyyy
Chernobog
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,554 Elo+
Solo
Ra
Ra
Romaniac01
Ra
Level 41
God Stats
0W - 3L
1,195 SR
Queue Stats
56W - 60L
1,396 Elo+
Solo
Lancelot
Lancelot
TeRieh
Lancelot
Level 128
God Stats
2W - 3L
1,555 SR
Queue Stats
82W - 80L
1,604 Elo+
Solo
Janus
Janus
Thanonemo
Janus
Level 147
God Stats
1W - 7L
1,389 SR
Queue Stats
62W - 67L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Desintegrator
Zhong Kui
19
2 / 3 / 4
11,823
695
17,194
19,686
16,759
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lancelot
Papi_Redbeard
Lancelot
20
9 / 3 / 4
13,647
803
24,290
24,311
21,944
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
expertguns
Ah Muzen Cab
20
6 / 2 / 8
13,056
768
28,462
17,014
9,232
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Guan Yu
jackshang
Guan Yu
19
4 / 2 / 6
11,884
699
17,749
23,561
25,835
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
titan9193
Kukulkan
19
1 / 2 / 3
11,796
694
8,716
13,773
7,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DevourHope91
Cthulhu
18
0 / 1 / 6
11,486
676
8,913
16,881
19,404
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
OilMoneyyy
Chernobog
19
3 / 5 / 5
11,755
691
22,515
25,111
12,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 8 / 3
10,945
644
11,523
21,749
10,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lancelot
TeRieh
Lancelot
19
5 / 4 / 2
12,159
715
22,846
23,200
10,642
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Janus
Thanonemo
Janus
18
2 / 4 / 1
11,115
654
11,616
15,910
5,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
29
22
Kills
12
12
Deaths
22
25
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Desintegrator
Zhong Kui
2
3
4
1.33
L
Cthulhu
DevourHope91
Cthulhu
0
1
6
3
L
Chernobog
OilMoneyyy
Chernobog
3
5
5
1.1
W
Lancelot
Papi_Redbeard
Lancelot
9
3
4
3.67
L
2
8
3
0.44
L
Lancelot
TeRieh
Lancelot
5
4
2
1.5
L
Janus
Thanonemo
Janus
2
4
1
0.63
W
Ah Muzen Cab
expertguns
Ah Muzen Cab
6
2
8
5
W
Guan Yu
jackshang
Guan Yu
4
2
6
3.5
W
Kukulkan
titan9193
Kukulkan
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,411
Damage
77,413
98,345
Taken
102,851
81,605
Mitigated
58,651
29,585
Healing
18,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Desintegrator
Zhong Kui
17,194
830
0
3,594
19,686
16,759
510
5,844
13,842
45,148
0
L
Cthulhu
DevourHope91
Cthulhu
8,913
271
661
2,971
16,881
19,404
0
6,134
10,696
26,268
0
L
Chernobog
OilMoneyyy
Chernobog
22,515
16,442
0
6,252
25,111
12,843
23
4,722
20,105
0
50,094
W
Lancelot
Papi_Redbeard
Lancelot
24,290
4,978
0
6,711
24,311
21,944
930
6,029
18,282
0
59,481
L
11,523
1,182
643
1,441
21,749
10,044
0
4,563
16,994
49,508
0
L
Lancelot
TeRieh
Lancelot
22,846
6,217
0
4,295
23,200
10,642
0
7,339
15,640
0
42,080
L
Janus
Thanonemo
Janus
11,616
133
0
2,045
15,910
5,718
0
3,084
12,696
47,633
0
W
Ah Muzen Cab
expertguns
Ah Muzen Cab
28,462
9,291
0
3,772
17,014
9,232
4,129
7,478
9,536
0
81,896
W
Guan Yu
jackshang
Guan Yu
17,749
2,048
2,739
7,877
23,561
25,835
295
8,600
14,961
0
27,504
W
Kukulkan
titan9193
Kukulkan
8,716
328
762
4,130
13,773
7,835
1,541
4,101
9,672
55,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,206
Gold Earned
57,460
339
Minions Killed
351
0
Camps Cleared
0
1,836,229
Distance Traveled
1,688,159
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,823
695
53
3
0
364,447
1
L
Cthulhu
11,486
676
50
3
0
377,797
0
L
Chernobog
11,755
691
78
5
0
288,820
0
W
Lancelot
13,647
803
77
5
0
402,037
3
L
Ra
10,945
644
76
4
0
305,223
2
L
Lancelot
12,159
715
43
3
0
390,768
2
L
Janus
11,115
654
104
6
0
325,551
3
W
Ah Muzen Cab
13,056
768
95
6
0
365,353
0
W
Guan Yu
11,884
699
21
1
0
391,084
6
W
Kukulkan
11,796
694
93
5
0
313,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role