Player Matchup

Skadi
Skadi
AreYouMadBro45
Skadi
Level 68
God Stats
32W - 23L
1,552 SR
Queue Stats
322W - 349L
1,427 Elo+
Party 2
Agni
Agni
AsapVnillaThundr
Agni
Level 100
God Stats
40W - 28L
1,519 SR
Queue Stats
280W - 255L
1,427 Elo+
Party 2
Lancelot
Lancelot
Bc631-Bbryanc94
Lancelot
Level 23
God Stats
6W - 10L
1,434 SR
Queue Stats
64W - 89L
1,357 Elo+
Party 3
Erlang Shen
Erlang Shen
Tokat360
Erlang Shen
Level 29
God Stats
5W - 3L
1,865 SR
Queue Stats
109W - 115L
1,425 Elo+
Party 2
Khepri
Khepri
lil_TALI_G
Khepri
Level 59
God Stats
34W - 28L
1,567 SR
Queue Stats
334W - 319L
1,508 Elo+
Party 3
Team Averages
Level 56
1,587 SR
1,429 Elo+

VS

Team Averages
Level 57
1,468 SR
1,570 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Baqueroo12
Merlin
Level 17
God Stats
0W - 1L
1,270 SR
Queue Stats
8W - 7L
1,443 Elo+
Party 1
Sun Wukong
Sun Wukong
Perujo70
Sun Wukong
Level 5
God Stats
1W - 2L
1,622 SR
Queue Stats
5W - 3L
1,689 Elo+
Party 1
Kali
Kali
RMARME
Kali
Level 99
God Stats
3W - 3L
1,447 SR
Queue Stats
5W - 3L
1,650 Elo+
Party 1
Lancelot
Lancelot
XPOZE Sin
Lancelot
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 28L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 7 / 8
10,682
509
22,872
18,563
8,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 5 / 9
10,447
497
17,614
17,583
8,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
15
2 / 5 / 5
9,454
450
8,377
17,156
7,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
Tokat360
Erlang Shen
14
0 / 4 / 4
8,889
423
7,715
18,341
11,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Khepri
lil_TALI_G
Khepri
15
8 / 4 / 12
11,291
538
8,062
18,022
20,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
4 / 7 / 5
9,684
461
16,020
24,704
11,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Baqueroo12
Merlin
14
3 / 6 / 5
9,261
441
9,832
14,974
6,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Perujo70
Sun Wukong
17
4 / 3 / 5
10,807
515
15,648
22,309
14,677
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Kali
RMARME
Kali
17
11 / 5 / 5
11,489
547
15,390
25,146
13,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
XPOZE Sin
Lancelot
11
3 / 8 / 8
8,647
412
8,498
17,157
7,020
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
53
23
Kills
25
25
Deaths
29
38
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
4
7
5
0.93
W
8
7
8
1.71
W
5
5
9
1.9
L
Merlin
Baqueroo12
Merlin
3
6
5
0.92
W
Lancelot
2
5
5
0.9
L
Sun Wukong
Perujo70
Sun Wukong
4
3
5
2.17
L
Kali
RMARME
Kali
11
5
5
2.7
W
Erlang Shen
Tokat360
Erlang Shen
0
4
4
0.5
L
Lancelot
XPOZE Sin
Lancelot
3
8
8
0.88
W
Khepri
lil_TALI_G
Khepri
8
4
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,640
Damage
65,388
89,665
Taken
104,290
56,482
Mitigated
52,809
23,637
Healing
28,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
16,020
7,734
0
6,814
24,704
11,559
659
7,479
17,225
0
71,703
W
22,872
13,836
0
4,167
18,563
8,385
0
1,110
17,344
0
73,564
W
17,614
1,080
289
5,493
17,583
8,114
0
4,045
13,168
70,779
0
L
Merlin
Baqueroo12
Merlin
9,832
367
0
1,172
14,974
6,387
0
5,760
9,214
54,794
0
W
Lancelot
8,377
1,956
0
3,358
17,156
7,858
744
2,158
14,828
0
58,587
L
Sun Wukong
Perujo70
Sun Wukong
15,648
6,149
0
9,697
22,309
14,677
185
2,817
19,492
0
85,483
L
Kali
RMARME
Kali
15,390
6,412
0
7,888
25,146
13,166
0
7,682
17,364
0
64,988
W
Erlang Shen
Tokat360
Erlang Shen
7,715
5,508
0
6,724
18,341
11,153
1,137
835
17,465
0
51,751
L
Lancelot
XPOZE Sin
Lancelot
8,498
2,387
270
2,584
17,157
7,020
505
2,192
14,965
0
31,483
W
Khepri
lil_TALI_G
Khepri
8,062
1,720
344
3,262
18,022
20,972
0
2,042
15,882
26,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,763
Gold Earned
49,888
373
Minions Killed
431
0
Camps Cleared
0
2,006,614
Distance Traveled
2,042,074
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,684
461
92
4
0
347,806
2
W
Skadi
10,682
509
84
4
0
423,847
3
W
Agni
10,447
497
92
4
0
365,231
2
L
Merlin
9,261
441
80
4
0
349,327
2
W
Lancelot
9,454
450
87
4
0
432,581
2
L
Sun Wukong
10,807
515
129
6
0
413,075
5
L
Kali
11,489
547
84
4
0
449,678
1
W
Erlang Shen
8,889
423
83
4
0
378,519
1
L
Lancelot
8,647
412
46
2
0
482,188
0
W
Khepri
11,291
538
27
1
0
406,436
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role