Player Matchup

Janus
Janus
 
Janus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
BURNIN BACON
Odin
Level 134
God Stats
3W - 4L
1,425 SR
Queue Stats
113W - 93L
1,550 Elo+
Solo
Ra
Ra
BenjaminXT
Ra
Level 47
God Stats
12W - 7L
1,548 SR
Queue Stats
199W - 198L
1,463 Elo+
Solo
Lancelot
Lancelot
v Kitsune
Lancelot
Level 159
God Stats
10W - 5L
1,500 SR
Queue Stats
437W - 464L
1,521 Elo+
Solo
Vulcan
Vulcan
Бультерьер
Vulcan
Level 101
God Stats
12W - 8L
1,696 SR
Queue Stats
71W - 67L
1,484 Elo+
Solo
Team Averages
Level 118
1,534 SR
1,504 Elo+

VS

Team Averages
Level 103
1,531 SR
1,469 Elo+
Thanatos
Thanatos
 
Thanatos
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DeathHorus16
Izanami
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,500 Elo+
Solo
Amaterasu
Amaterasu
FarligFiskeFisse
Amaterasu
Level 68
God Stats
9W - 5L
1,635 SR
Queue Stats
70W - 66L
1,445 Elo+
Solo
Thoth
Thoth
Selenba
Thoth
Level 124
God Stats
0W - 2L
1,453 SR
Queue Stats
28W - 40L
1,378 Elo+
Solo
Chronos
Chronos
spankymonkey2015
Chronos
Level 149
God Stats
2W - 2L
1,569 SR
Queue Stats
365W - 363L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
3 / 2 / 10
7,854
785
9,447
5,381
1,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 1 / 15
8,304
830
11,822
9,885
6,881
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
5 / 2 / 7
8,045
805
5,314
5,677
2,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lancelot
v Kitsune
Lancelot
15
3 / 3 / 9
7,839
784
8,591
9,782
5,505
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
5 / 1 / 7
8,091
809
8,017
5,406
2,168
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
4 / 5 / 3
8,027
803
6,623
11,112
6,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
DeathHorus16
Izanami
13
2 / 5 / 5
7,379
738
6,672
10,137
5,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
13
1 / 5 / 3
6,942
694
5,417
12,979
7,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thoth
Selenba
Thoth
14
0 / 4 / 4
7,023
702
4,515
6,990
3,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 2 / 3
7,346
735
4,082
8,343
4,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
26
21
Kills
8
9
Deaths
21
48
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
2
10
4
L
Thanatos
 
Thanatos
4
5
3
1.1
W
5
1
15
12.5
W
5
2
7
4.25
L
Izanami
DeathHorus16
Izanami
2
5
5
0.9
L
Amaterasu
1
5
3
0.5
L
Thoth
Selenba
Thoth
0
4
4
0.5
L
1
2
3
1.25
W
Lancelot
v Kitsune
Lancelot
3
3
9
2.5
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,191
Damage
27,309
36,131
Taken
49,561
18,697
Mitigated
26,599
7,154
Healing
11,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
9,447
542
0
412
5,381
1,915
252
1,699
3,602
23,327
0
L
Thanatos
 
Thanatos
6,623
959
0
5,511
11,112
6,166
0
3,978
6,970
0
16,652
W
11,822
2,802
276
1,882
9,885
6,881
368
1,236
8,239
0
30,210
W
5,314
278
1,201
1,203
5,677
2,228
335
1,361
4,198
23,192
0
L
Izanami
DeathHorus16
Izanami
6,672
2,875
424
2,222
10,137
5,510
0
4,439
5,572
0
15,731
L
Amaterasu
5,417
2,536
0
1,590
12,979
7,745
0
6,283
6,450
0
13,256
L
Thoth
Selenba
Thoth
4,515
324
0
500
6,990
3,071
0
3,951
2,979
23,331
0
L
4,082
1,084
0
1,161
8,343
4,107
1,592
3,289
4,812
24,688
0
W
Lancelot
v Kitsune
Lancelot
8,591
1,664
0
1,930
9,782
5,505
390
2,915
6,564
0
21,295
W
8,017
2,539
0
250
5,406
2,168
1,034
792
4,416
28,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,133
Gold Earned
36,717
214
Minions Killed
171
0
Camps Cleared
0
1,062,246
Distance Traveled
950,281
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,854
785
37
4
0
198,593
3
L
Thanatos
8,027
803
26
3
0
186,568
3
W
Odin
8,304
830
29
3
0
219,400
2
W
Ra
8,045
805
62
6
0
199,699
2
L
Izanami
7,379
738
24
2
0
182,180
0
L
Amaterasu
6,942
694
17
2
0
196,168
0
L
Thoth
7,023
702
46
5
0
192,785
3
L
Chronos
7,346
735
58
6
0
192,580
1
W
Lancelot
7,839
784
35
4
0
228,229
0
W
Vulcan
8,091
809
51
5
0
216,325
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role