Player Matchup

Khepri
Khepri
BlacK_FenRiR__
Khepri
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
177W - 178L
1,468 Elo+
Party 1
Neith
Neith
IR MooN81
Neith
Level 123
God Stats
6W - 9L
1,493 SR
Queue Stats
166W - 161L
1,494 Elo+
Party 2
Lancelot
Lancelot
NathanW995
Lancelot
Level 156
God Stats
3W - 6L
1,747 SR
Queue Stats
263W - 224L
1,625 Elo+
Party 2
Nike
Nike
RedMantis75
Nike
Level 104
God Stats
0W - 1L
1,648 SR
Queue Stats
87W - 90L
1,462 Elo+
Party 1
Yu Huang
Yu Huang
Reslithian
Yu Huang
Level 90
God Stats
1W - 2L
1,602 SR
Queue Stats
39W - 40L
1,549 Elo+
Party 1
Team Averages
Level 112
1,598 SR
1,520 Elo+

VS

Team Averages
Level 95
1,486 SR
1,475 Elo+
Ganesha
Ganesha
SekuJoestar
Ganesha
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
200W - 194L
1,480 Elo+
Solo
Charybdis
Charybdis
TheEmpathyOG
Charybdis
Level 84
God Stats
1W - 0L
1,627 SR
Queue Stats
5W - 3L
1,449 Elo+
Solo
Kukulkan
Kukulkan
al_os-67
Kukulkan
Level 87
God Stats
3W - 3L
1,247 SR
Queue Stats
79W - 64L
1,505 Elo+
Solo
Bakasura
Bakasura
l23firemonkey45
Bakasura
Level 107
God Stats
87W - 76L
1,535 SR
Queue Stats
270W - 279L
1,496 Elo+
Solo
Lancelot
Lancelot
laurenceelliottt
Lancelot
Level 128
God Stats
6W - 6L
1,523 SR
Queue Stats
671W - 666L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 6
8,707
415
5,150
17,279
18,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Neith
IR MooN81
Neith
18
8 / 3 / 0
11,553
550
12,685
14,374
7,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
NathanW995
Lancelot
16
6 / 3 / 3
10,315
491
14,410
16,300
8,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
0 / 2 / 0
8,950
426
9,075
16,848
12,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yu Huang
Reslithian
Yu Huang
14
0 / 5 / 1
8,518
406
8,579
11,615
5,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
SekuJoestar
Ganesha
16
0 / 5 / 12
9,955
474
3,834
22,173
21,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
TheEmpathyOG
Charybdis
17
1 / 3 / 2
9,891
471
4,964
13,370
4,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
al_os-67
Kukulkan
17
6 / 3 / 5
11,451
545
18,099
10,515
5,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
19
6 / 1 / 3
12,269
584
20,110
20,918
13,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
2 / 2 / 5
10,533
502
9,117
14,737
7,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
42
14
Kills
15
15
Deaths
14
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
2
6
1.5
L
Neith
IR MooN81
Neith
8
3
0
2.67
L
Lancelot
NathanW995
Lancelot
6
3
3
2.5
L
0
2
0
0
L
Yu Huang
Reslithian
Yu Huang
0
5
1
0.1
W
Ganesha
SekuJoestar
Ganesha
0
5
12
1.2
W
Charybdis
TheEmpathyOG
Charybdis
1
3
2
0.67
W
Kukulkan
al_os-67
Kukulkan
6
3
5
2.83
W
Bakasura
6
1
3
7.5
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,899
Damage
56,124
76,416
Taken
81,713
53,390
Mitigated
51,824
18,282
Healing
24,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,150
896
0
2,546
17,279
18,987
0
10,177
6,542
24,425
0
L
Neith
IR MooN81
Neith
12,685
6,690
0
4,539
14,374
7,943
2,628
1,794
11,670
0
109,469
L
Lancelot
NathanW995
Lancelot
14,410
4,486
0
5,188
16,300
8,394
0
2,410
13,610
0
83,031
L
9,075
1,586
142
4,891
16,848
12,318
0
1,458
12,610
0
73,933
L
Yu Huang
Reslithian
Yu Huang
8,579
709
0
976
11,615
5,748
0
6,094
5,241
66,909
0
W
Ganesha
SekuJoestar
Ganesha
3,834
933
0
1,478
22,173
21,065
0
7,042
15,090
33,031
0
W
Charybdis
TheEmpathyOG
Charybdis
4,964
2,726
0
4,088
13,370
4,633
1,388
1,373
11,997
0
83,246
W
Kukulkan
al_os-67
Kukulkan
18,099
1,804
0
1,082
10,515
5,753
1,652
2,671
7,844
102,320
0
W
Bakasura
20,110
11,292
0
10,871
20,918
13,164
2,374
1,240
18,914
0
77,023
W
9,117
2,241
0
6,836
14,737
7,209
0
1,403
13,252
0
104,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,043
Gold Earned
54,099
527
Minions Killed
621
0
Camps Cleared
0
1,966,314
Distance Traveled
2,053,651
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,707
415
22
1
0
390,351
9
L
Neith
11,553
550
166
8
0
337,926
0
L
Lancelot
10,315
491
100
5
0
471,433
2
L
Nike
8,950
426
128
6
0
419,127
2
L
Yu Huang
8,518
406
111
5
0
347,477
0
W
Ganesha
9,955
474
11
1
0
381,260
0
W
Charybdis
9,891
471
141
7
0
375,017
3
W
Kukulkan
11,451
545
174
8
0
374,892
2
W
Bakasura
12,269
584
154
7
0
431,300
3
W
Lancelot
10,533
502
141
7
0
491,182
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role