Player Matchup

Hercules
Hercules
 
Hercules
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
 
Lancelot
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ConfusingWolf
Medusa
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Ganesha
Ganesha
JuankiiLeon00
Ganesha
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 171L
1,453 Elo+
Solo
Team Averages
Level 99
1,500 SR
1,491 Elo+

VS

Team Averages
Level 115
1,714 SR
1,589 Elo+
Yu Huang
Yu Huang
Livally
Yu Huang
Level 160
God Stats
8W - 5L
1,675 SR
Queue Stats
164W - 119L
1,669 Elo+
Party 1
Guan Yu
Guan Yu
LorenzoP
Guan Yu
Level 142
God Stats
18W - 13L
1,771 SR
Queue Stats
620W - 574L
1,568 Elo+
Party 1
Xing Tian
Xing Tian
Shyrax98
Xing Tian
Level 62
God Stats
2W - 0L
1,744 SR
Queue Stats
14W - 8L
1,598 Elo+
Party 1
Chiron
Chiron
dzurrog
Chiron
Level 88
God Stats
5W - 1L
1,712 SR
Queue Stats
210W - 212L
1,502 Elo+
Solo
Lancelot
Lancelot
mikymatrix
Lancelot
Level 123
God Stats
22W - 13L
1,665 SR
Queue Stats
234W - 193L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
0 / 0 / 1
5,172
647
2,770
3,871
1,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Merlin
 
Merlin
9
1 / 1 / 0
4,734
592
1,875
5,682
1,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
 
Lancelot
3
1 / 1 / 0
3,632
454
1,146
3,323
919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 1 / 0
3,637
455
1,394
2,232
556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ganesha
7
0 / 0 / 0
4,497
562
1,430
4,775
2,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Livally
Yu Huang
8
0 / 0 / 1
4,705
588
2,192
3,283
1,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
LorenzoP
Guan Yu
8
0 / 1 / 0
4,739
592
1,847
5,848
4,526
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Xing Tian
Shyrax98
Xing Tian
7
0 / 0 / 2
4,526
566
1,340
5,170
2,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Chiron
dzurrog
Chiron
7
2 / 0 / 0
4,408
551
2,797
2,235
612
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Lancelot
mikymatrix
Lancelot
8
1 / 1 / 0
4,707
588
1,661
5,225
1,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
6
2
Kills
3
3
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
0
1
0.5
L
Merlin
 
Merlin
1
1
0
1
L
Lancelot
 
Lancelot
1
1
0
1
L
0
1
0
0
L
Ganesha
0
0
0
0
W
Yu Huang
Livally
Yu Huang
0
0
1
0.5
W
Guan Yu
LorenzoP
Guan Yu
0
1
0
0
W
Xing Tian
Shyrax98
Xing Tian
0
0
2
1
W
Chiron
dzurrog
Chiron
2
0
0
2
W
Lancelot
mikymatrix
Lancelot
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,615
Damage
9,837
19,883
Taken
21,761
7,947
Mitigated
11,054
6,416
Healing
8,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
2,770
1,202
0
2,300
3,871
1,844
0
0
3,871
0
26,879
L
Merlin
 
Merlin
1,875
86
0
1,475
5,682
1,842
0
1,947
3,735
35,234
0
L
Lancelot
 
Lancelot
1,146
338
0
623
3,323
919
0
245
3,078
0
4,697
L
1,394
583
0
738
2,232
556
0
228
2,004
0
14,329
L
Ganesha
1,430
148
54
1,226
4,775
2,786
0
1,112
3,663
20,234
0
W
Yu Huang
Livally
Yu Huang
2,192
39
0
1,053
3,283
1,211
114
1,334
1,949
28,466
0
W
Guan Yu
LorenzoP
Guan Yu
1,847
434
46
1,948
5,848
4,526
0
0
5,848
0
23,268
W
Xing Tian
Shyrax98
Xing Tian
1,340
463
0
1,137
5,170
2,799
0
1,030
4,140
13,435
0
W
Chiron
dzurrog
Chiron
2,797
1,425
503
1,235
2,235
612
153
400
1,835
0
25,179
W
Lancelot
mikymatrix
Lancelot
1,661
283
0
2,718
5,225
1,906
0
541
4,684
0
30,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,672
Gold Earned
23,085
193
Minions Killed
238
0
Camps Cleared
0
686,156
Distance Traveled
806,656
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,172
647
68
9
0
151,667
1
L
Merlin
4,734
592
56
7
0
149,259
0
L
Lancelot
3,632
454
12
2
0
84,922
0
L
Medusa
3,637
455
32
4
0
137,020
2
L
Ganesha
4,497
562
25
3
0
163,288
1
W
Yu Huang
4,705
588
44
6
0
160,750
3
W
Guan Yu
4,739
592
57
7
0
173,821
0
W
Xing Tian
4,526
566
19
2
0
150,733
2
W
Chiron
4,408
551
40
5
0
130,076
2
W
Lancelot
4,707
588
78
10
0
191,276
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role