Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Donete5000
Lancelot
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
210W - 163L
1,619 Elo+
Party 1
Thor
Thor
Gohan222
Thor
Level 148
God Stats
72W - 45L
1,604 SR
Queue Stats
215W - 159L
1,625 Elo+
Party 1
Team Averages
Level 150
1,535 SR
1,581 Elo+

VS

Team Averages
Level 114
1,500 SR
1,448 Elo+
Thoth
Thoth
 
Thoth
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
CharlieHF
Bastet
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,453 Elo+
Solo
Ganesha
Ganesha
Trasty
Ganesha
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 30L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
3 / 3 / 5
7,740
774
10,715
6,458
2,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Donete5000
Lancelot
14
4 / 0 / 5
7,908
791
9,653
8,517
4,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
12
3 / 2 / 3
7,401
740
7,292
8,170
2,968
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
2 / 4 / 3
7,423
742
9,496
7,402
2,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
CharlieHF
Bastet
11
2 / 3 / 1
7,050
705
2,910
10,005
3,930
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ganesha
Trasty
Ganesha
10
1 / 3 / 4
7,236
724
5,494
13,469
12,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
10
Kills
5
5
Deaths
10
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
3
5
1.83
L
Thoth
 
Thoth
2
4
3
0.88
L
Bastet
CharlieHF
Bastet
2
3
1
0.83
W
Lancelot
Donete5000
Lancelot
4
0
5
6.5
W
Thor
3
2
3
2.25
L
Ganesha
Trasty
Ganesha
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,660
Damage
17,900
23,145
Taken
30,876
9,473
Mitigated
19,040
3,507
Healing
3,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
10,715
1,265
0
749
6,458
2,284
90
5,327
1,131
34,201
0
L
Thoth
 
Thoth
9,496
109
0
628
7,402
2,709
0
2,248
4,986
34,572
0
L
Bastet
CharlieHF
Bastet
2,910
670
0
1,005
10,005
3,930
0
3,405
6,175
0
19,034
W
Lancelot
Donete5000
Lancelot
9,653
3,208
0
2,258
8,517
4,221
0
4,850
3,667
0
18,535
W
Thor
7,292
1,655
0
500
8,170
2,968
0
5,023
3,147
0
18,195
L
Ganesha
Trasty
Ganesha
5,494
760
0
1,958
13,469
12,401
0
4,559
8,163
10,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,049
Gold Earned
21,709
123
Minions Killed
114
5
Camps Cleared
4
577,583
Distance Traveled
572,217
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,740
774
66
7
2
184,703
4
L
Thoth
7,423
742
80
8
3
188,865
2
L
Bastet
7,050
705
33
3
1
213,210
1
W
Lancelot
7,908
791
32
3
1
209,687
3
W
Thor
7,401
740
25
3
2
183,193
3
L
Ganesha
7,236
724
1
0
0
170,142
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role