Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Lanest
Olorun
Level 53
God Stats
3W - 3L
1,500 SR
Queue Stats
120W - 136L
1,438 Elo+
Solo
Bellona
Bellona
MrRomualdo
Bellona
Level 111
God Stats
10W - 16L
1,370 SR
Queue Stats
246W - 276L
1,485 Elo+
Solo
Kuzenbo
Kuzenbo
Sabbede
Kuzenbo
Level 59
God Stats
3W - 0L
1,670 SR
Queue Stats
425W - 451L
1,422 Elo+
Solo
Persephone
Persephone
rosolen0
Persephone
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 86L
1,451 Elo+
Solo
Team Averages
Level 92
1,508 SR
1,459 Elo+

VS

Team Averages
Level 91
1,561 SR
1,494 Elo+
Skadi
Skadi
AntraXxX123
Skadi
Level 68
God Stats
7W - 18L
1,343 SR
Queue Stats
237W - 241L
1,533 Elo+
Solo
Sol
Sol
CavaloFromHell
Sol
Level 108
God Stats
2W - 2L
1,642 SR
Queue Stats
237W - 251L
1,524 Elo+
Solo
Sun Wukong
Sun Wukong
SunWukonguei
Sun Wukong
Level 128
God Stats
16W - 14L
1,608 SR
Queue Stats
199W - 227L
1,487 Elo+
Solo
Bastet
Bastet
gissele
Bastet
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,458 Elo+
Solo
Lancelot
Lancelot
pQp bR34k JOK3R
Lancelot
Level 106
God Stats
3W - 3L
1,710 SR
Queue Stats
328W - 376L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
16
7 / 2 / 5
10,200
567
19,418
16,447
10,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
Lanest
Olorun
17
3 / 2 / 6
10,667
593
7,888
13,138
6,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bellona
MrRomualdo
Bellona
16
3 / 1 / 4
10,221
568
6,874
13,869
14,004
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kuzenbo
Sabbede
Kuzenbo
14
1 / 0 / 6
8,891
494
3,658
12,891
16,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
rosolen0
Persephone
16
5 / 3 / 3
10,149
564
10,600
10,440
4,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 0
10,801
600
8,023
11,902
4,828
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 5 / 2
8,247
458
9,493
17,157
6,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
SunWukonguei
Sun Wukong
14
1 / 3 / 3
8,796
489
11,878
17,026
13,851
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bastet
gissele
Bastet
8
0 / 5 / 0
6,360
353
1,966
7,929
2,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Lancelot
14
1 / 3 / 3
8,535
474
5,607
15,320
6,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
19
Kills
8
8
Deaths
19
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
7
2
5
4.75
L
5
3
0
1.67
L
1
5
2
0.4
W
Olorun
Lanest
Olorun
3
2
6
3
W
Bellona
MrRomualdo
Bellona
3
1
4
5
W
Kuzenbo
Sabbede
Kuzenbo
1
0
6
4
L
Sun Wukong
SunWukonguei
Sun Wukong
1
3
3
0.83
L
Bastet
gissele
Bastet
0
5
0
0
L
Lancelot
1
3
3
0.83
W
Persephone
rosolen0
Persephone
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,438
Damage
36,967
66,785
Taken
69,334
51,847
Mitigated
33,486
19,219
Healing
15,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
19,418
3,287
0
4,586
16,447
10,392
0
3,536
12,911
0
88,799
L
8,023
2,477
0
1,155
11,902
4,828
575
5,631
6,271
0
88,929
L
9,493
2,264
0
6,707
17,157
6,097
3,391
5,542
11,615
61,432
0
W
Olorun
Lanest
Olorun
7,888
3,394
254
5,986
13,138
6,213
251
1,032
12,106
94,590
0
W
Bellona
MrRomualdo
Bellona
6,874
1,750
0
3,708
13,869
14,004
770
1,337
12,532
0
79,180
W
Kuzenbo
Sabbede
Kuzenbo
3,658
1,394
0
2,062
12,891
16,897
155
1,611
11,280
31,965
0
L
Sun Wukong
SunWukonguei
Sun Wukong
11,878
2,897
0
2,709
17,026
13,851
0
5,135
11,891
0
55,465
L
Bastet
gissele
Bastet
1,966
678
0
941
7,929
2,466
873
1,810
6,119
0
10,279
L
Lancelot
5,607
930
0
4,190
15,320
6,244
0
4,028
11,292
0
60,559
W
Persephone
rosolen0
Persephone
10,600
1,382
0
2,623
10,440
4,341
276
1,976
8,461
73,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,128
Gold Earned
42,739
557
Minions Killed
446
0
Camps Cleared
0
1,832,779
Distance Traveled
1,602,319
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,200
567
116
6
0
414,140
1
L
Skadi
10,801
600
152
8
0
335,633
2
L
Sol
8,247
458
94
5
0
276,963
1
W
Olorun
10,667
593
152
8
0
317,833
5
W
Bellona
10,221
568
128
7
0
369,930
6
W
Kuzenbo
8,891
494
44
2
0
374,271
6
L
Sun Wukong
8,796
489
84
5
0
390,445
4
L
Bastet
6,360
353
15
1
0
210,942
0
L
Lancelot
8,535
474
101
6
0
388,336
1
W
Persephone
10,149
564
117
7
0
356,605
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role