Player Matchup

Nemesis
Nemesis
AkkitaNeru
Nemesis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Poseidon
Poseidon
DragoN42rus
Poseidon
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 81L
1,885 Elo+
Party 2
Jormungandr
Jormungandr
Iruushy
Jormungandr
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,466 Elo+
Party 4
Bellona
Bellona
MeGaByPaTuHo
Bellona
Level 49
God Stats
19W - 7L
1,745 SR
Queue Stats
223W - 186L
1,799 Elo+
Party 2
Medusa
Medusa
TamaloPDouéoué
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,217 Elo+
Party 4
Team Averages
Level 32
1,549 SR
1,573 Elo+

VS

Team Averages
Level 45
1,578 SR
1,544 Elo+
Yemoja
Yemoja
BulleManitou30
Yemoja
Level 76
God Stats
77W - 52L
1,610 SR
Queue Stats
254W - 179L
1,526 Elo+
Party 3
Atlas
Atlas
DiDja77
Atlas
Level 20
God Stats
4W - 0L
1,727 SR
Queue Stats
4W - 0L
1,739 Elo+
Party 3
Poseidon
Poseidon
Grishnakt
Poseidon
Level 52
God Stats
20W - 14L
1,653 SR
Queue Stats
197W - 208L
1,470 Elo+
Party 1
Fenrir
Fenrir
SicklyPsicho
Fenrir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 136L
1,526 Elo+
Party 1
Apollo
Apollo
malkodasilki
Apollo
Level 46
God Stats
3W - 4L
1,402 SR
Queue Stats
21W - 29L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AkkitaNeru
Nemesis
11
1 / 4 / 2
7,570
445
6,693
15,422
5,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
DragoN42rus
Poseidon
12
0 / 8 / 2
7,900
465
5,041
12,372
4,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Iruushy
Jormungandr
11
1 / 1 / 0
7,191
423
4,887
8,585
6,654
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
MeGaByPaTuHo
Bellona
15
3 / 3 / 0
9,554
562
8,607
14,006
11,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 3 / 0
6,362
374
410
5,060
1,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 0
8,673
510
2,943
7,104
4,127
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Atlas
DiDja77
Atlas
12
1 / 0 / 9
8,154
480
4,706
10,209
10,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
Grishnakt
Poseidon
16
7 / 3 / 3
10,079
593
14,711
7,467
3,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
16
7 / 2 / 5
9,736
573
8,447
15,231
7,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
17
3 / 0 / 1
10,313
607
4,945
7,691
3,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
5
Kills
18
19
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AkkitaNeru
Nemesis
1
4
2
0.5
W
0
0
0
0
W
Atlas
DiDja77
Atlas
1
0
9
5.5
L
Poseidon
DragoN42rus
Poseidon
0
8
2
0.13
W
Poseidon
Grishnakt
Poseidon
7
3
3
2.83
L
Jormungandr
Iruushy
Jormungandr
1
1
0
1
L
Bellona
MeGaByPaTuHo
Bellona
3
3
0
1
W
Fenrir
7
2
5
4.75
L
0
3
0
0
W
Apollo
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,638
Damage
35,752
55,445
Taken
47,702
30,517
Mitigated
29,380
8,100
Healing
17,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AkkitaNeru
Nemesis
6,693
3,394
0
2,434
15,422
5,786
0
3,766
11,492
0
63,077
W
2,943
1,038
807
2,128
7,104
4,127
1,468
230
6,874
54,945
0
W
Atlas
DiDja77
Atlas
4,706
1,639
0
905
10,209
10,613
0
3,032
7,177
20,943
0
L
Poseidon
DragoN42rus
Poseidon
5,041
508
0
1,319
12,372
4,683
0
6,046
5,864
59,613
0
W
Poseidon
Grishnakt
Poseidon
14,711
1,320
0
1,584
7,467
3,608
365
2,850
4,617
83,565
0
L
Jormungandr
Iruushy
Jormungandr
4,887
1,213
0
1,002
8,585
6,654
0
3,811
4,687
28,689
0
L
Bellona
MeGaByPaTuHo
Bellona
8,607
1,727
0
3,345
14,006
11,801
903
7,243
6,610
0
73,211
W
Fenrir
8,447
3,152
0
5,856
15,231
7,110
589
2,693
12,538
0
55,592
L
410
354
0
0
5,060
1,593
0
628
4,432
0
28,387
W
Apollo
4,945
3,581
0
5,822
7,691
3,922
1,392
1,123
6,568
0
107,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,577
Gold Earned
46,955
411
Minions Killed
551
0
Camps Cleared
0
1,556,513
Distance Traveled
1,701,195
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,570
445
72
4
0
376,399
0
W
Yemoja
8,673
510
109
6
0
333,834
1
W
Atlas
8,154
480
18
1
0
375,185
3
L
Poseidon
7,900
465
102
6
0
300,359
1
W
Poseidon
10,079
593
141
8
0
343,809
2
L
Jormungandr
7,191
423
40
2
0
335,285
3
L
Bellona
9,554
562
145
9
0
367,901
3
W
Fenrir
9,736
573
103
6
0
349,651
1
L
Medusa
6,362
374
52
3
0
176,569
1
W
Apollo
10,313
607
180
11
0
298,716
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role