Player Matchup

Artemis
Artemis
HFH JACKY
Artemis
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 86L
1,385 Elo+
Solo
Lancelot
Lancelot
Mizutsune92
Lancelot
Level 127
God Stats
32W - 22L
1,311 SR
Queue Stats
88W - 87L
1,409 Elo+
Party 1
Ra
Ra
SpartanXGenera1
Ra
Level 59
God Stats
4W - 4L
1,580 SR
Queue Stats
144W - 131L
1,466 Elo+
Party 2
Jormungandr
Jormungandr
ToxicSn1perHD
Jormungandr
Level 65
God Stats
0W - 1L
1,291 SR
Queue Stats
133W - 117L
1,468 Elo+
Party 2
Pele
Pele
Tsunemorii
Pele
Level 122
God Stats
26W - 14L
1,772 SR
Queue Stats
283W - 301L
1,451 Elo+
Party 1
Team Averages
Level 84
1,491 SR
1,436 Elo+

VS

Team Averages
Level 90
1,550 SR
1,398 Elo+
Tsukuyomi
Tsukuyomi
Hasbrogam-Gregda
Tsukuyomi
Level 129
God Stats
24W - 10L
1,755 SR
Queue Stats
258W - 248L
1,550 Elo+
Party 4
Ares
Ares
NaNoCryTeK-_-
Ares
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
242W - 228L
1,483 Elo+
Party 4
Baron Samedi
Baron Samedi
Silent_Fall22
Baron Samedi
Level 50
God Stats
1W - 5L
1,202 SR
Queue Stats
15W - 45L
1,027 Elo+
Party 3
Arachne
Arachne
domi00
Arachne
Level 66
God Stats
13W - 1L
1,861 SR
Queue Stats
20W - 11L
1,559 Elo+
Solo
Jing Wei
Jing Wei
xChilli_Jam
Jing Wei
Level 78
God Stats
23W - 31L
1,431 SR
Queue Stats
359W - 411L
1,373 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HFH JACKY
Artemis
10
0 / 3 / 1
5,623
433
4,605
7,968
2,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Lancelot
Mizutsune92
Lancelot
11
1 / 5 / 1
6,917
532
8,077
9,992
4,081
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 5 / 0
6,643
511
4,911
8,284
3,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jormungandr
ToxicSn1perHD
Jormungandr
9
0 / 3 / 0
5,825
448
4,722
11,270
6,774
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
2 / 4 / 0
6,394
492
4,602
11,351
4,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
13
5 / 2 / 2
7,989
615
9,837
12,397
7,187
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
3 / 0 / 5
7,155
550
4,195
10,250
7,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
Silent_Fall22
Baron Samedi
12
1 / 1 / 2
7,001
539
2,494
5,559
2,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
domi00
Arachne
14
10 / 1 / 3
8,541
657
14,493
15,692
6,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jing Wei
xChilli_Jam
Jing Wei
12
1 / 0 / 7
6,824
525
4,813
6,714
2,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
4
Kills
20
20
Deaths
4
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Artemis
HFH JACKY
Artemis
0
3
1
0.17
W
Tsukuyomi
5
2
2
3
L
Lancelot
Mizutsune92
Lancelot
1
5
1
0.3
W
3
0
5
5.5
W
Baron Samedi
Silent_Fall22
Baron Samedi
1
1
2
2
L
1
5
0
0.2
L
Jormungandr
ToxicSn1perHD
Jormungandr
0
3
0
0
L
2
4
0
0.5
W
Arachne
domi00
Arachne
10
1
3
11.5
W
Jing Wei
xChilli_Jam
Jing Wei
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,917
Damage
35,832
48,865
Taken
50,612
21,696
Mitigated
26,113
10,439
Healing
20,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
HFH JACKY
Artemis
4,605
1,802
0
2,404
7,968
2,575
0
2,003
5,965
0
32,644
W
Tsukuyomi
9,837
2,449
0
5,745
12,397
7,187
0
165
12,232
0
50,965
L
Lancelot
Mizutsune92
Lancelot
8,077
1,216
0
1,020
9,992
4,081
0
0
9,992
0
47,183
W
4,195
306
0
2,559
10,250
7,674
0
2,552
7,698
26,953
0
W
Baron Samedi
Silent_Fall22
Baron Samedi
2,494
43
218
1,412
5,559
2,815
1,194
1,468
4,091
40,423
0
L
4,911
997
212
1,439
8,284
3,810
0
1,672
6,612
53,805
0
L
Jormungandr
ToxicSn1perHD
Jormungandr
4,722
1,922
1,567
2,351
11,270
6,774
0
1,637
9,633
29,041
0
L
4,602
1,074
0
1,446
11,351
4,456
0
1,542
9,809
0
46,824
W
Arachne
domi00
Arachne
14,493
10,439
0
7,276
15,692
6,080
0
4,781
10,911
0
70,004
W
Jing Wei
xChilli_Jam
Jing Wei
4,813
3,364
0
3,025
6,714
2,357
0
1,718
4,996
0
45,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,402
Gold Earned
37,510
360
Minions Killed
365
0
Camps Cleared
0
1,186,129
Distance Traveled
1,277,861
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,623
433
50
4
0
230,028
0
W
Tsukuyomi
7,989
615
91
7
0
253,589
2
L
Lancelot
6,917
532
88
7
0
250,157
1
W
Ares
7,155
550
39
3
0
255,794
2
W
Baron Samedi
7,001
539
72
6
0
210,350
3
L
Ra
6,643
511
95
7
0
204,824
5
L
Jormungandr
5,825
448
42
3
0
240,045
4
L
Pele
6,394
492
85
7
0
261,075
1
W
Arachne
8,541
657
85
7
0
303,845
1
W
Jing Wei
6,824
525
78
6
0
254,283
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role