Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
FTW Prophet80
Merlin
Level 116
God Stats
345W - 397L
1,465 SR
Queue Stats
632W - 696L
1,465 Elo+
Solo
Medusa
Medusa
OMNI Whooped
Medusa
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 68L
1,620 Elo+
Party 1
Nemesis
Nemesis
SaintDoug
Nemesis
Level 107
God Stats
2W - 4L
1,511 SR
Queue Stats
26W - 44L
1,327 Elo+
Solo
Geb
Geb
dice591
Geb
Level 159
God Stats
12W - 11L
1,589 SR
Queue Stats
250W - 228L
1,664 Elo+
Party 1
Team Averages
Level 138
1,513 SR
1,515 Elo+

VS

Team Averages
Level 103
1,569 SR
1,477 Elo+
Neith
Neith
Dandy_cool1
Neith
Level 89
God Stats
155W - 130L
1,494 SR
Queue Stats
386W - 368L
1,448 Elo+
Solo
Discordia
Discordia
Ethhhhan
Discordia
Level 87
God Stats
4W - 2L
1,415 SR
Queue Stats
61W - 67L
1,470 Elo+
Party 2
Achilles
Achilles
JIN-Wt
Achilles
Level 159
God Stats
32W - 23L
1,550 SR
Queue Stats
67W - 75L
1,475 Elo+
Solo
Ymir
Ymir
Overlordkoshmar
Ymir
Level 100
God Stats
9W - 1L
1,964 SR
Queue Stats
212W - 205L
1,503 Elo+
Solo
Chronos
Chronos
SoundJake47
Chronos
Level 79
God Stats
1W - 0L
1,420 SR
Queue Stats
32W - 39L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
0 / 0 / 0
8,386
839
1,090
1,805
732
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 0 / 2
9,828
983
12,721
5,115
2,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
15
2 / 3 / 0
9,672
967
10,274
9,565
4,607
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
SaintDoug
Nemesis
14
0 / 2 / 0
9,109
911
7,057
16,165
10,069
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Geb
15
0 / 2 / 1
10,377
1,038
9,029
13,023
15,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

246

VS

Team 2 Tickets

295

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 2
9,410
941
6,708
5,375
2,604
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Discordia
Ethhhhan
Discordia
15
0 / 1 / 5
9,463
946
14,926
5,206
2,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
JIN-Wt
Achilles
15
4 / 0 / 2
10,395
1,040
8,515
8,939
14,129
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
2 / 0 / 5
10,824
1,082
6,924
14,371
17,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos
SoundJake47
Chronos
15
1 / 1 / 4
9,621
962
6,337
10,402
5,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
2
Kills
7
7
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
0
0
0
W
0
0
2
1
W
Discordia
Ethhhhan
Discordia
0
1
5
2.5
L
0
0
2
1
W
Achilles
JIN-Wt
Achilles
4
0
2
5
L
Medusa
2
3
0
0.67
W
2
0
5
4.5
L
Nemesis
SaintDoug
Nemesis
0
2
0
0
W
Chronos
SoundJake47
Chronos
1
1
4
3
L
Geb
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,171
Damage
43,410
45,673
Taken
44,293
32,943
Mitigated
41,672
3,450
Healing
6,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
1,090
226
0
0
1,805
732
0
1,421
262
2,849
0
W
6,708
3,321
0
1,680
5,375
2,604
0
2,911
2,464
0
32,830
W
Discordia
Ethhhhan
Discordia
14,926
412
0
48
5,206
2,137
0
1,823
3,383
29,553
0
L
12,721
488
275
434
5,115
2,512
0
3,159
1,788
46,977
0
W
Achilles
JIN-Wt
Achilles
8,515
1,084
0
1,124
8,939
14,129
0
4,647
4,292
0
19,949
L
Medusa
10,274
3,997
0
270
9,565
4,607
0
5,001
4,396
0
26,749
W
6,924
1,848
0
1,930
14,371
17,215
0
8,208
6,163
16,585
0
L
Nemesis
SaintDoug
Nemesis
7,057
1,939
0
967
16,165
10,069
0
9,190
6,647
0
16,524
W
Chronos
SoundJake47
Chronos
6,337
1,958
0
1,905
10,402
5,587
0
5,251
5,151
19,984
1,741
L
Geb
9,029
294
0
1,504
13,023
15,023
0
7,775
4,962
21,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,372
Gold Earned
49,713
176
Minions Killed
183
6
Camps Cleared
8
842,527
Distance Traveled
926,056
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,386
839
7
1
0
50,703
0
W
Neith
9,410
941
65
7
1
150,705
3
W
Discordia
9,463
946
37
4
2
192,393
2
L
Merlin
9,828
983
88
9
0
191,038
1
W
Achilles
10,395
1,040
19
2
4
203,947
0
L
Medusa
9,672
967
45
5
0
190,634
0
W
Ymir
10,824
1,082
20
2
0
191,751
0
L
Nemesis
9,109
911
25
3
5
212,677
0
W
Chronos
9,621
962
42
4
1
187,260
0
L
Geb
10,377
1,038
11
1
1
197,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role