Player Matchup

Hou Yi
Hou Yi
Diamond III
 
Hou Yi
Diamond III
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Platinum III
LASHÄ
Mercury
Platinum III
Level 160
God Stats
4W - 6L
1,249 SR
Queue Stats
152W - 155L
1,767 MMR
Solo
Ares
Ares
Platinum I
MisterFlicko
Ares
Platinum I
Level 125
God Stats
12W - 9L
1,774 SR
Queue Stats
300W - 291L
1,949 MMR
Solo
King Arthur
King Arthur
Diamond IV
Vestaa
King Arthur
Diamond IV
Level 158
God Stats
6W - 8L
1,455 SR
Queue Stats
298W - 270L
2,060 MMR
Solo
Vulcan
Vulcan
Platinum II
christianbirakh
Vulcan
Platinum II
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 50L
1,855 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 138
1,496 SR
1,826 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 139
1,494 SR
1,961 MMR
Merlin
Merlin
Masters
Paincy
Merlin
Masters
Level 160
God Stats
20W - 34L
1,491 SR
Queue Stats
772W - 799L
2,033 MMR
Solo
Rama
Rama
Diamond V
Smiga
Rama
Diamond V
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 169L
2,149 MMR
Solo
Bellona
Bellona
Platinum III
Sаtan
Bellona
Platinum III
Level 144
God Stats
21W - 19L
1,685 SR
Queue Stats
157W - 150L
1,750 MMR
Solo
Fafnir
Fafnir
Gold III
Vishn
Fafnir
Gold III
Level 124
God Stats
0W - 2L
1,143 SR
Queue Stats
14W - 4L
1,881 MMR
Solo
Poseidon
Poseidon
Diamond V
iLxwis
Poseidon
Diamond V
Level 106
God Stats
2W - 2L
1,649 SR
Queue Stats
81W - 75L
1,992 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
17
6 / 1 / 4
10,577
661
13,156
12,691
5,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
LASHÄ
Mercury
16
3 / 1 / 4
9,404
588
7,120
13,233
6,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
3 / 3 / 6
8,420
526
9,142
15,624
15,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

King Arthur
Vestaa
King Arthur
15
2 / 1 / 0
9,154
572
9,156
16,611
15,610
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
1 / 1 / 1
8,638
540
5,890
7,187
3,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bans
BastetUllrKaliBakasura

VS

Bans
AtlasCliodhnaThothNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Paincy
Merlin
14
2 / 2 / 2
8,454
528
7,248
9,280
4,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
Smiga
Rama
12
0 / 7 / 2
7,225
452
5,350
13,368
3,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Sаtan
Bellona
15
1 / 1 / 1
9,133
571
12,660
17,950
22,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fafnir
Vishn
Fafnir
12
3 / 4 / 3
7,712
482
6,609
16,298
18,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
iLxwis
Poseidon
13
1 / 2 / 3
7,804
488
6,464
10,872
4,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
15
Kills
7
7
Deaths
16
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
6
1
4
8
W
Mercury
LASHÄ
Mercury
3
1
4
5
W
3
3
6
2
L
Merlin
Paincy
Merlin
2
2
2
1.5
L
Rama
Smiga
Rama
0
7
2
0.14
L
Bellona
Sаtan
Bellona
1
1
1
1.5
W
King Arthur
Vestaa
King Arthur
2
1
0
2
L
Fafnir
Vishn
Fafnir
3
4
3
1.13
W
1
1
1
1.5
L
Poseidon
iLxwis
Poseidon
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,464
Damage
38,331
65,346
Taken
67,768
47,106
Mitigated
53,924
17,036
Healing
16,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
13,156
7,240
0
5,500
12,691
5,775
1,369
3,136
9,555
0
96,427
W
Mercury
LASHÄ
Mercury
7,120
4,029
0
1,314
13,233
6,846
708
5,310
7,923
0
86,303
W
9,142
1,051
0
5,693
15,624
15,081
0
6,128
9,496
23,985
0
L
Merlin
Paincy
Merlin
7,248
262
0
500
9,280
4,040
0
3,177
6,103
78,086
0
L
Rama
Smiga
Rama
5,350
4,590
0
1,490
13,368
3,896
0
1,856
11,512
0
55,526
L
Bellona
Sаtan
Bellona
12,660
3,380
0
6,841
17,950
22,974
0
845
17,105
0
83,268
W
King Arthur
Vestaa
King Arthur
9,156
1,116
0
3,878
16,611
15,610
0
1,521
15,090
0
77,164
L
Fafnir
Vishn
Fafnir
6,609
2,010
0
2,246
16,298
18,748
99
7,229
9,069
19,557
0
W
5,890
988
0
651
7,187
3,794
65
4,226
2,961
92,227
0
L
Poseidon
iLxwis
Poseidon
6,464
982
0
5,438
10,872
4,266
0
2,340
8,532
66,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,193
Gold Earned
40,328
624
Minions Killed
528
0
Camps Cleared
0
1,721,794
Distance Traveled
1,589,996
28
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,577
661
168
11
0
300,911
6
W
Mercury
9,404
588
137
9
0
414,954
2
W
Ares
8,420
526
11
1
0
333,757
8
L
Merlin
8,454
528
149
9
0
292,830
6
L
Rama
7,225
452
88
6
0
258,864
4
L
Bellona
9,133
571
161
10
0
357,673
3
W
King Arthur
9,154
572
137
9
0
320,023
4
L
Fafnir
7,712
482
17
1
0
315,879
2
W
Vulcan
8,638
540
171
11
0
352,149
8
L
Poseidon
7,804
488
113
7
0
364,750
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role