Player Matchup

Lancelot
Lancelot
D_bust_a_scrub45
Lancelot
Level 128
God Stats
0W - 3L
1,191 SR
Queue Stats
70W - 61L
1,509 Elo+
Solo
The Morrigan
The Morrigan
Sir Crow09
The Morrigan
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 105L
1,458 Elo+
Solo
Hera
Hera
XxEndgamexX777
Hera
Level 96
God Stats
7W - 10L
1,615 SR
Queue Stats
66W - 87L
1,440 Elo+
Solo
Ares
Ares
codesmashbros
Ares
Level 122
God Stats
4W - 12L
1,535 SR
Queue Stats
608W - 621L
1,468 Elo+
Solo
Rama
Rama
rain-man1992
Rama
Level 149
God Stats
1W - 4L
1,404 SR
Queue Stats
81W - 95L
1,455 Elo+
Solo
Team Averages
Level 110
1,449 SR
1,466 Elo+

VS

Team Averages
Level 108
1,543 SR
1,432 Elo+
Heimdallr
Heimdallr
Ivan1256
Heimdallr
Level 122
God Stats
3W - 2L
1,437 SR
Queue Stats
112W - 91L
1,383 Elo+
Solo
Susano
Susano
Loaded Eclipse
Susano
Level 63
God Stats
4W - 4L
1,170 SR
Queue Stats
59W - 69L
1,398 Elo+
Solo
Chaac
Chaac
OBESESLOWBRO
Chaac
Level 68
God Stats
2W - 0L
1,943 SR
Queue Stats
96W - 90L
1,437 Elo+
Solo
Kumbhakarna
Kumbhakarna
TAZFK22
Kumbhakarna
Level 160
God Stats
8W - 3L
1,665 SR
Queue Stats
527W - 584L
1,453 Elo+
Solo
Lancelot
Lancelot
leo-sanchez14
Lancelot
Level 129
God Stats
5W - 8L
1,500 SR
Queue Stats
245W - 243L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 8 / 5
10,736
1,074
14,704
15,317
6,401
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Morrigan
Sir Crow09
The Morrigan
15
2 / 9 / 5
10,061
1,006
10,857
12,851
5,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
0 / 3 / 6
9,738
974
10,832
10,080
3,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 3 / 6
9,837
984
6,501
18,483
16,970
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
2 / 2 / 6
10,480
1,048
10,683
10,867
3,741
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

159

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ivan1256
Heimdallr
18
10 / 1 / 13
13,421
1,342
26,882
12,332
6,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

16
0 / 3 / 12
9,721
972
7,277
10,095
5,673
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
4 / 1 / 16
11,193
1,119
10,951
10,549
12,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
TAZFK22
Kumbhakarna
17
5 / 1 / 11
11,332
1,133
5,781
15,184
18,509
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Lancelot
leo-sanchez14
Lancelot
17
6 / 3 / 9
11,262
1,126
10,751
11,763
5,693
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
86
9
Kills
25
25
Deaths
9
28
Assists
61
Player
Kills
Deaths
Assists
KDA
L
4
8
5
0.81
W
Heimdallr
Ivan1256
Heimdallr
10
1
13
16.5
W
0
3
12
2
W
4
1
16
12
L
The Morrigan
Sir Crow09
The Morrigan
2
9
5
0.5
W
Kumbhakarna
TAZFK22
Kumbhakarna
5
1
11
10.5
L
0
3
6
1
L
1
3
6
1.33
W
Lancelot
leo-sanchez14
Lancelot
6
3
9
3.5
L
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,577
Damage
61,642
67,598
Taken
59,923
35,398
Mitigated
48,294
1,475
Healing
9,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,704
906
0
0
15,317
6,401
0
475
14,715
0
26,342
W
Heimdallr
Ivan1256
Heimdallr
26,882
16,088
0
4,284
12,332
6,336
0
5,977
6,355
0
67,126
W
7,277
490
0
201
10,095
5,673
0
3,877
6,218
0
14,555
W
10,951
1,480
0
3,697
10,549
12,083
0
4,846
5,703
225
21,936
L
The Morrigan
Sir Crow09
The Morrigan
10,857
2,293
116
401
12,851
5,104
0
1,697
10,982
23,003
0
W
Kumbhakarna
TAZFK22
Kumbhakarna
5,781
929
695
815
15,184
18,509
0
8,302
6,516
13,376
0
L
10,832
942
82
585
10,080
3,182
0
605
9,399
30,556
0
L
6,501
491
0
0
18,483
16,970
0
1,947
16,335
15,904
0
W
Lancelot
leo-sanchez14
Lancelot
10,751
1,332
0
197
11,763
5,693
0
5,479
6,284
0
29,826
L
10,683
6,154
0
291
10,867
3,741
0
1,282
9,470
0
30,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,852
Gold Earned
56,929
164
Minions Killed
192
3
Camps Cleared
8
886,405
Distance Traveled
976,758
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
10,736
1,074
35
4
0
161,563
0
W
Heimdallr
13,421
1,342
94
9
6
188,348
0
W
Susano
9,721
972
28
3
0
174,175
0
W
Chaac
11,193
1,119
18
2
1
208,040
0
L
The Morrigan
10,061
1,006
36
4
0
185,322
0
W
Kumbhakarna
11,332
1,133
10
1
1
188,032
0
L
Hera
9,738
974
44
4
0
182,647
1
L
Ares
9,837
984
11
1
0
196,024
0
W
Lancelot
11,262
1,126
42
4
0
218,163
0
L
Rama
10,480
1,048
38
4
3
160,849
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role