Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Argges
Ah Muzen Cab
Level 125
God Stats
4W - 2L
1,531 SR
Queue Stats
86W - 92L
1,522 Elo+
Solo
Jing Wei
Jing Wei
Giveme1000gems
Jing Wei
Level 127
God Stats
1W - 2L
1,924 SR
Queue Stats
368W - 376L
1,469 Elo+
Solo
Osiris
Osiris
NoJokeMan
Osiris
Level 85
God Stats
44W - 35L
1,481 SR
Queue Stats
134W - 128L
1,478 Elo+
Solo
Team Averages
Level 99
1,587 SR
1,494 Elo+

VS

Team Averages
Level 105
1,509 SR
1,574 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
BookOfNotes
Bakasura
Level 160
God Stats
36W - 25L
1,736 SR
Queue Stats
473W - 325L
1,700 Elo+
Party 1
Ullr
Ullr
GVSchadowlord
Ullr
Level 159
God Stats
2W - 5L
1,543 SR
Queue Stats
253W - 185L
1,633 Elo+
Party 1
Ganesha
Ganesha
IazyMonkey
Ganesha
Level 47
God Stats
4W - 4L
1,447 SR
Queue Stats
106W - 119L
1,433 Elo+
Solo
Ymir
Ymir
SaddlerTime
Ymir
Level 45
God Stats
1W - 0L
1,318 SR
Queue Stats
13W - 8L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
2 / 2 / 0
5,771
577
5,656
8,112
2,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Zeus
 
Zeus
8
0 / 6 / 1
5,172
517
3,520
7,757
2,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Argges
Ah Muzen Cab
11
1 / 1 / 1
5,740
574
4,689
5,677
2,208
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
9
0 / 1 / 0
4,875
488
2,749
5,832
1,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
NoJokeMan
Osiris
9
0 / 2 / 1
4,903
490
6,308
7,174
3,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
10
0 / 0 / 0
5,398
540
2,344
5,653
1,751
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bakasura
BookOfNotes
Bakasura
12
11 / 1 / 1
7,819
782
11,024
9,239
4,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 2 / 2
5,621
562
4,013
6,942
2,436
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
IazyMonkey
Ganesha
9
0 / 0 / 5
5,494
549
1,322
8,267
5,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

9
0 / 0 / 2
5,079
508
1,949
7,698
4,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
3
Kills
12
12
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
2
0
1
L
Zeus
 
Zeus
0
6
1
0.08
W
Ah Muzen Cab
 
Ah Muzen Cab
0
0
0
0
L
Ah Muzen Cab
Argges
Ah Muzen Cab
1
1
1
1.5
W
Bakasura
BookOfNotes
Bakasura
11
1
1
11.5
W
1
2
2
1
L
Jing Wei
0
1
0
0
W
Ganesha
IazyMonkey
Ganesha
0
0
5
2.5
L
Osiris
NoJokeMan
Osiris
0
2
1
0.25
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,922
Damage
20,652
34,552
Taken
37,799
12,211
Mitigated
18,225
9,566
Healing
15,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,656
2,867
0
1,320
8,112
2,487
0
1,632
6,035
0
31,067
L
Zeus
 
Zeus
3,520
1,187
0
1,119
7,757
2,138
396
220
6,837
27,231
0
W
Ah Muzen Cab
 
Ah Muzen Cab
2,344
764
0
1,946
5,653
1,751
0
0
5,653
0
40,388
L
Ah Muzen Cab
Argges
Ah Muzen Cab
4,689
988
0
1,818
5,677
2,208
0
75
5,529
0
52,455
W
Bakasura
BookOfNotes
Bakasura
11,024
7,541
0
5,458
9,239
4,500
35
2,677
6,562
0
39,565
W
4,013
1,325
0
868
6,942
2,436
0
0
6,942
0
39,991
L
Jing Wei
2,749
2,185
0
2,279
5,832
1,862
0
468
5,014
0
29,716
W
Ganesha
IazyMonkey
Ganesha
1,322
233
0
3,414
8,267
5,511
0
643
7,624
16,977
0
L
Osiris
NoJokeMan
Osiris
6,308
1,830
0
3,030
7,174
3,516
0
876
5,793
0
34,104
W
1,949
708
0
3,430
7,698
4,027
0
200
7,498
29,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,461
Gold Earned
29,411
301
Minions Killed
334
0
Camps Cleared
0
988,311
Distance Traveled
997,038
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,771
577
56
6
0
218,165
2
L
Zeus
5,172
517
46
5
0
183,116
0
W
Ah Muzen Cab
5,398
540
80
8
0
199,740
2
L
Ah Muzen Cab
5,740
574
93
9
0
210,972
1
W
Bakasura
7,819
782
90
9
0
227,196
0
W
Ullr
5,621
562
85
9
0
173,512
1
L
Jing Wei
4,875
488
52
5
0
159,054
0
W
Ganesha
5,494
549
5
1
0
196,987
0
L
Osiris
4,903
490
54
5
0
217,004
6
W
Ymir
5,079
508
74
7
0
199,603
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role