Player Matchup

Fenrir
Fenrir
Diamond I
 
Fenrir
Diamond I
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ares
Ares
Masters
MagiCano4515
Ares
Masters
Level 146
God Stats
4W - 15L
1,525 SR
Queue Stats
432W - 423L
2,337 MMR
Party 1
Horus
Horus
Diamond II
mobbdeep164
Horus
Diamond II
Level 129
God Stats
5W - 7L
1,460 SR
Queue Stats
103W - 48L
2,081 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 128
1,495 SR
1,973 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 120
1,497 SR
1,529 MMR
Ullr
Ullr
Platinum V
 
Ullr
Platinum V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Bronze V
JuanJuanero
Cthulhu
Bronze V
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,500 MMR
Solo
Persephone
Persephone
Gold II
Telluright
Persephone
Gold II
Level 108
God Stats
12W - 12L
1,492 SR
Queue Stats
61W - 76L
1,586 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
4 / 2 / 6
6,681
835
6,304
9,898
8,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 1 / 7
6,532
817
3,468
8,556
7,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
6 / 1 / 4
7,358
920
7,931
10,805
9,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bans
AchillesAh Muzen CabBastetGebZeus

VS

Bans
AtlasArtioBaron SamediSobekScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
9
1 / 2 / 3
5,750
719
4,243
5,452
1,896
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
JuanJuanero
Cthulhu
9
1 / 4 / 2
5,961
745
4,559
7,813
5,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Persephone
Telluright
Persephone
9
2 / 3 / 2
6,317
790
7,255
6,574
1,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
10
Kills
4
4
Deaths
9
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
2
6
3.5
L
Ullr
 
Ullr
1
2
3
1.25
L
Cthulhu
JuanJuanero
Cthulhu
1
4
2
0.5
W
0
1
7
3.5
L
Persephone
Telluright
Persephone
2
3
2
1
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,703
Damage
16,057
29,259
Taken
19,839
24,777
Mitigated
9,197
11,033
Healing
1,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,304
2,148
181
2,956
9,898
8,236
150
4,670
5,228
0
14,262
L
Ullr
 
Ullr
4,243
1,397
0
750
5,452
1,896
0
1,396
3,936
0
12,497
L
Cthulhu
JuanJuanero
Cthulhu
4,559
361
0
656
7,813
5,349
0
2,018
5,322
13,898
0
W
3,468
204
0
2,707
8,556
7,193
728
2,796
5,760
16,100
0
L
Persephone
Telluright
Persephone
7,255
450
0
463
6,574
1,952
0
110
6,200
15,962
0
W
7,931
3,663
743
4,446
10,805
9,348
54
4,646
6,159
0
19,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,571
Gold Earned
18,028
64
Minions Killed
64
5
Camps Cleared
2
456,653
Distance Traveled
413,600
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,681
835
26
3
2
145,864
2
L
Ullr
5,750
719
29
4
1
124,447
2
L
Cthulhu
5,961
745
21
3
1
149,524
3
W
Ares
6,532
817
17
2
2
157,574
1
L
Persephone
6,317
790
14
2
0
139,629
2
W
Horus
7,358
920
21
3
1
153,215
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role