Player Matchup

Cu Chulainn
Cu Chulainn
Durkuir
Cu Chulainn
Level 66
God Stats
1W - 4L
1,604 SR
Queue Stats
34W - 44L
1,363 Elo+
Solo
Lancelot
Lancelot
Frostflamer
Lancelot
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
239W - 227L
1,547 Elo+
Solo
Hel
Hel
MarioRecio12
Hel
Level 160
God Stats
10W - 18L
1,457 SR
Queue Stats
138W - 140L
1,530 Elo+
Solo
Team Averages
Level 115
1,520 SR
1,480 Elo+

VS

Team Averages
Level 60
1,511 SR
1,435 Elo+
Jing Wei
Jing Wei
AikerBoy
Jing Wei
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 107L
1,436 Elo+
Party 1
Tiamat
Tiamat
GoatNips420
Tiamat
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
135W - 144L
1,440 Elo+
Party 1
Anubis
Anubis
ZuBLa
Anubis
Level 54
God Stats
4W - 1L
1,532 SR
Queue Stats
7W - 10L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Durkuir
Cu Chulainn
19
5 / 10 / 6
15,847
689
23,650
36,700
49,006
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Lancelot
Frostflamer
Lancelot
20
10 / 6 / 4
16,057
698
22,758
36,095
29,406
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
2 / 5 / 11
14,418
627
19,002
23,007
21,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AikerBoy
Jing Wei
20
12 / 7 / 7
17,096
743
31,340
27,125
12,017
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
19
6 / 5 / 10
15,618
679
32,584
25,401
20,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
ZuBLa
Anubis
20
3 / 6 / 16
15,775
686
21,390
24,800
14,314
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
54
17
Kills
21
21
Deaths
18
21
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AikerBoy
Jing Wei
12
7
7
2.21
L
Cu Chulainn
Durkuir
Cu Chulainn
5
10
6
0.8
L
Lancelot
Frostflamer
Lancelot
10
6
4
2
W
Tiamat
6
5
10
2.2
L
2
5
11
1.5
W
Anubis
ZuBLa
Anubis
3
6
16
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,410
Damage
85,314
95,802
Taken
77,326
99,474
Mitigated
46,356
26,057
Healing
24,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AikerBoy
Jing Wei
31,340
27,701
0
5,010
27,125
12,017
1,900
7,488
19,637
0
75,684
L
Cu Chulainn
Durkuir
Cu Chulainn
23,650
4,754
0
0
36,700
49,006
276
21,169
14,872
0
55,007
L
Lancelot
Frostflamer
Lancelot
22,758
2,436
0
6,066
36,095
29,406
1,453
19,326
16,085
0
53,242
W
Tiamat
32,584
2,867
1,622
8,270
25,401
20,025
109
5,839
19,562
59,913
0
L
19,002
1,047
7,994
11,997
23,007
21,062
676
12,271
10,308
82,677
0
W
Anubis
ZuBLa
Anubis
21,390
2,956
0
9,347
24,800
14,314
611
6,029
18,771
63,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,322
Gold Earned
48,489
219
Minions Killed
235
8
Camps Cleared
7
1,191,048
Distance Traveled
1,121,325
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
17,096
743
99
4
3
396,937
5
L
Cu Chulainn
15,847
689
64
3
3
340,915
0
L
Lancelot
16,057
698
54
2
2
451,132
2
W
Tiamat
15,618
679
50
2
1
407,011
1
L
Hel
14,418
627
101
4
3
399,001
0
W
Anubis
15,775
686
86
4
3
317,377
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role