Player Matchup

Scylla
Scylla
 
Scylla
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
Asdafarro
Freya
Level 145
God Stats
4W - 1L
1,776 SR
Queue Stats
153W - 148L
1,444 Elo+
Solo
Horus
Horus
ImCrim
Horus
Level 109
God Stats
3W - 2L
1,342 SR
Queue Stats
65W - 70L
1,468 Elo+
Solo
Lancelot
Lancelot
sudakiita
Lancelot
Level 122
God Stats
2W - 5L
1,500 SR
Queue Stats
159W - 162L
1,516 Elo+
Party 1
Team Averages
Level 117
1,524 SR
1,486 Elo+

VS

Team Averages
Level 104
1,693 SR
1,517 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
DatTV
Serqet
Level 56
God Stats
6W - 11L
1,686 SR
Queue Stats
223W - 270L
1,427 Elo+
Solo
Nox
Nox
FumadictoPro
Nox
Level 124
God Stats
0W - 1L
1,639 SR
Queue Stats
9W - 16L
1,613 Elo+
Solo
Lancelot
Lancelot
elkikino
Lancelot
Level 127
God Stats
1W - 2L
1,785 SR
Queue Stats
34W - 39L
1,512 Elo+
Solo
Baron Samedi
Baron Samedi
viklor
Baron Samedi
Level 129
God Stats
13W - 3L
1,855 SR
Queue Stats
165W - 148L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
6 / 1 / 0
8,235
588
7,164
6,314
2,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Geb
 
Geb
12
0 / 1 / 4
7,377
527
3,930
10,585
8,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Freya
Asdafarro
Freya
12
1 / 1 / 3
6,930
495
8,094
10,843
4,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
ImCrim
Horus
13
3 / 0 / 4
8,455
604
8,004
10,246
6,812
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
sudakiita
Lancelot
12
1 / 0 / 5
7,438
531
4,653
10,051
4,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
0 / 3 / 1
5,598
400
8,390
9,696
3,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
DatTV
Serqet
10
0 / 4 / 0
6,084
435
1,768
11,254
3,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 2 / 1
6,493
464
7,073
12,140
5,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
elkikino
Lancelot
1
0 / 0 / 0
4,180
299
0
0
0
Baron Samedi
viklor
Baron Samedi
11
2 / 2 / 0
6,608
472
9,649
10,467
4,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
11
Kills
3
3
Deaths
11
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
1
0
6
W
Geb
 
Geb
0
1
4
2
L
Heimdallr
 
Heimdallr
0
3
1
0.17
W
Freya
Asdafarro
Freya
1
1
3
2.5
L
Serqet
DatTV
Serqet
0
4
0
0
L
1
2
1
0.75
W
Horus
ImCrim
Horus
3
0
4
5
L
Lancelot
elkikino
Lancelot
0
0
0
0
W
Lancelot
sudakiita
Lancelot
1
0
5
3.5
L
Baron Samedi
viklor
Baron Samedi
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,845
Damage
26,880
48,039
Taken
43,557
26,071
Mitigated
17,652
18,414
Healing
15,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
7,164
1,454
0
1,503
6,314
2,369
3,211
3,218
3,096
51,840
0
W
Geb
 
Geb
3,930
140
0
2,890
10,585
8,612
435
5,046
5,539
19,218
0
L
Heimdallr
 
Heimdallr
8,390
4,318
0
3,034
9,696
3,628
47
5,402
4,294
0
39,682
W
Freya
Asdafarro
Freya
8,094
2,476
0
5,962
10,843
4,070
2,051
2,356
8,487
50,256
0
L
Serqet
DatTV
Serqet
1,768
571
0
3,494
11,254
3,827
0
2,732
8,522
0
35,710
L
7,073
1,173
0
4,000
12,140
5,710
0
6,195
5,945
22,923
0
W
Horus
ImCrim
Horus
8,004
3,618
792
2,551
10,246
6,812
1,520
3,527
6,589
0
54,716
L
Lancelot
elkikino
Lancelot
0
0
0
0
0
0
0
0
0
0
0
W
Lancelot
sudakiita
Lancelot
4,653
798
0
4,716
10,051
4,208
0
2,575
7,228
0
55,015
L
Baron Samedi
viklor
Baron Samedi
9,649
699
1,010
4,432
10,467
4,487
376
4,859
5,608
52,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,435
Gold Earned
28,963
390
Minions Killed
240
0
Camps Cleared
0
1,472,774
Distance Traveled
1,005,373
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,235
588
87
6
0
269,633
3
W
Geb
7,377
527
21
2
0
289,030
3
L
Heimdallr
5,598
400
64
5
0
255,707
0
W
Freya
6,930
495
74
5
0
257,279
7
L
Serqet
6,084
435
73
5
0
238,842
0
L
Nox
6,493
464
28
2
0
257,938
0
W
Horus
8,455
604
118
8
0
294,319
4
L
Lancelot
4,180
299
0
0
0
0
0
W
Lancelot
7,438
531
90
6
0
362,513
0
L
Baron Samedi
6,608
472
75
5
0
252,886
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role