Player Matchup

Fenrir
Fenrir
Diamond I
 
Fenrir
Diamond I
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Masters
MagiCano4515
Baron Samedi
Masters
Level 146
God Stats
3W - 3L
1,569 SR
Queue Stats
432W - 423L
2,322 MMR
Party 1
Horus
Horus
Diamond II
mobbdeep164
Horus
Diamond II
Level 129
God Stats
5W - 7L
1,422 SR
Queue Stats
103W - 48L
2,066 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 128
1,497 SR
1,963 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 103
1,475 SR
1,633 MMR
Hercules
Hercules
Platinum V
 
Hercules
Platinum V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Platinum II
FatDatAlen
Neith
Platinum II
Level 58
God Stats
2W - 9L
1,537 SR
Queue Stats
63W - 65L
1,891 MMR
Solo
Yu Huang
Yu Huang
Gold V
joanbeva468
Yu Huang
Gold V
Level 104
God Stats
12W - 16L
1,389 SR
Queue Stats
54W - 67L
1,508 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
5 / 2 / 5
8,147
815
4,755
11,649
7,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Baron Samedi
MagiCano4515
Baron Samedi
11
1 / 2 / 7
6,815
682
9,501
10,553
6,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
4 / 0 / 6
7,460
746
8,944
12,569
10,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bans
AchillesAtlasAh Muzen CabThoth

VS

Bans
BastetAresScyllaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
1 / 3 / 2
6,407
641
5,038
9,431
8,443
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
10
0 / 4 / 2
6,025
603
7,722
10,500
3,900
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
joanbeva468
Yu Huang
10
3 / 3 / 1
6,945
695
9,783
6,323
2,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
10
Kills
4
4
Deaths
10
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
2
5
3.75
L
Hercules
 
Hercules
1
3
2
0.67
L
Neith
0
4
2
0.25
W
Baron Samedi
MagiCano4515
Baron Samedi
1
2
7
2.25
L
Yu Huang
joanbeva468
Yu Huang
3
3
1
1.17
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,200
Damage
22,543
34,771
Taken
26,254
25,416
Mitigated
14,859
19,903
Healing
5,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,755
1,495
329
4,252
11,649
7,947
27
3,196
8,453
0
13,135
L
Hercules
 
Hercules
5,038
2,212
0
3,021
9,431
8,443
0
2,959
5,991
0
11,631
L
Neith
7,722
2,729
0
1,823
10,500
3,900
0
3,973
5,918
0
24,567
W
Baron Samedi
MagiCano4515
Baron Samedi
9,501
1,174
1,509
3,339
10,553
6,568
114
3,778
6,775
31,406
0
L
Yu Huang
joanbeva468
Yu Huang
9,783
345
0
525
6,323
2,516
0
1,979
3,995
22,330
0
W
8,944
3,720
2,625
7,849
12,569
10,901
52
3,073
9,496
0
19,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,422
Gold Earned
19,377
103
Minions Killed
89
5
Camps Cleared
4
553,217
Distance Traveled
495,525
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,147
815
23
2
0
181,829
4
L
Hercules
6,407
641
16
2
1
167,447
0
L
Neith
6,025
603
45
5
1
155,801
2
W
Baron Samedi
6,815
682
52
5
3
168,553
0
L
Yu Huang
6,945
695
28
3
2
172,277
3
W
Horus
7,460
746
28
3
2
202,835
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role