Player Matchup

Ymir
Ymir
Black420Kurva
Ymir
Level 122
God Stats
4W - 3L
1,500 SR
Queue Stats
246W - 254L
1,631 Elo+
Solo
The Morrigan
The Morrigan
Danger2906
The Morrigan
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 5L
1,610 Elo+
Solo
Agni
Agni
LabryZ
Agni
Level 149
God Stats
44W - 52L
1,628 SR
Queue Stats
203W - 220L
1,533 Elo+
Solo
Lancelot
Lancelot
ascual
Lancelot
Level 109
God Stats
3W - 3L
1,622 SR
Queue Stats
73W - 75L
1,500 Elo+
Solo
Da Ji
Da Ji
ludesu
Da Ji
Level 66
God Stats
10W - 4L
1,449 SR
Queue Stats
17W - 14L
1,439 Elo+
Solo
Team Averages
Level 101
1,540 SR
1,542 Elo+

VS

Team Averages
Level 82
1,529 SR
1,523 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
ESTL
Kumbhakarna
Level 149
God Stats
8W - 5L
1,698 SR
Queue Stats
10W - 8L
1,621 Elo+
Solo
Nike
Nike
Kebler660
Nike
Level 89
God Stats
2W - 1L
1,448 SR
Queue Stats
88W - 103L
1,650 Elo+
Solo
Chernobog
Chernobog
TheKaik
Chernobog
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 8L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 0 / 22
11,377
1,034
6,601
14,930
15,589
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

The Morrigan
Danger2906
The Morrigan
17
3 / 4 / 10
10,901
991
9,941
9,873
4,911
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
LabryZ
Agni
18
7 / 0 / 13
12,223
1,111
20,809
8,906
4,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lancelot
ascual
Lancelot
18
6 / 1 / 17
12,523
1,138
14,744
8,028
4,737
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Da Ji
ludesu
Da Ji
17
10 / 1 / 9
12,475
1,134
25,335
19,742
11,203
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

251

VS

Team 2 Tickets

128

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
3 / 8 / 3
10,903
991
12,831
19,477
8,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
 
Nu Wa
16
0 / 7 / 2
10,139
922
18,504
15,916
6,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
ESTL
Kumbhakarna
15
0 / 0 / 4
9,819
893
2,240
2,923
2,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nike
15
0 / 5 / 4
9,675
880
13,914
22,996
20,996
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
TheKaik
Chernobog
16
3 / 8 / 3
11,394
1,036
7,741
18,904
8,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
22
28
Kills
6
6
Deaths
28
71
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
3
8
3
0.56
L
Nu Wa
 
Nu Wa
0
7
2
0.14
W
2
0
22
13
W
The Morrigan
Danger2906
The Morrigan
3
4
10
2
L
Kumbhakarna
ESTL
Kumbhakarna
0
0
4
2
L
Nike
0
5
4
0.4
W
Agni
LabryZ
Agni
7
0
13
13.5
L
Chernobog
TheKaik
Chernobog
3
8
3
0.56
W
Lancelot
ascual
Lancelot
6
1
17
14.5
W
Da Ji
ludesu
Da Ji
10
1
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,430
Damage
55,230
61,479
Taken
80,216
40,730
Mitigated
47,661
9,442
Healing
3,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
12,831
7,381
0
1,745
19,477
8,911
0
8,532
10,945
0
29,859
L
Nu Wa
 
Nu Wa
18,504
4,988
0
688
15,916
6,430
0
7,063
8,853
44,158
0
W
6,601
1,367
0
0
14,930
15,589
0
5,104
9,826
17,038
0
W
The Morrigan
Danger2906
The Morrigan
9,941
2,022
598
932
9,873
4,911
0
2,846
6,996
30,222
1,825
L
Kumbhakarna
ESTL
Kumbhakarna
2,240
334
0
468
2,923
2,393
0
725
2,198
7,385
0
L
Nike
13,914
703
0
0
22,996
20,996
0
9,946
13,050
0
22,786
W
Agni
LabryZ
Agni
20,809
597
870
1,864
8,906
4,290
0
3,781
5,125
57,523
0
L
Chernobog
TheKaik
Chernobog
7,741
3,835
0
541
18,904
8,931
0
9,260
9,644
0
43,003
W
Lancelot
ascual
Lancelot
14,744
1,757
0
0
8,028
4,737
0
3,813
4,215
0
31,439
W
Da Ji
ludesu
Da Ji
25,335
7,908
0
5,178
19,742
11,203
0
5,200
14,542
0
47,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,499
Gold Earned
51,930
241
Minions Killed
210
13
Camps Cleared
3
1,105,007
Distance Traveled
832,968
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,903
991
29
3
0
160,790
0
L
Nu Wa
10,139
922
67
6
0
179,859
3
W
Ymir
11,377
1,034
18
2
2
259,632
0
W
The Morrigan
10,901
991
58
5
1
167,691
2
L
Kumbhakarna
9,819
893
9
1
1
85,162
2
L
Nike
9,675
880
16
1
0
215,064
3
W
Agni
12,223
1,111
83
8
2
210,074
0
L
Chernobog
11,394
1,036
89
8
2
192,093
1
W
Lancelot
12,523
1,138
27
2
5
248,430
0
W
Da Ji
12,475
1,134
55
5
3
219,180
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role