Player Matchup

Baron Samedi
Baron Samedi
Daegan Night
Baron Samedi
Level 131
God Stats
22W - 4L
1,691 SR
Queue Stats
327W - 236L
1,544 Elo+
Party 1
Khepri
Khepri
Krieg P Waldo
Khepri
Level 134
God Stats
5W - 0L
1,709 SR
Queue Stats
188W - 163L
1,513 Elo+
Party 1
Loki
Loki
Zaelek
Loki
Level 111
God Stats
70W - 32L
1,715 SR
Queue Stats
423W - 306L
1,544 Elo+
Party 1
Team Averages
Level 125
1,705 SR
1,534 Elo+

VS

Team Averages
Level 74
1,571 SR
1,521 Elo+
Anubis
Anubis
FaultlessBaton2
Anubis
Level 67
God Stats
107W - 113L
1,432 SR
Queue Stats
122W - 140L
1,435 Elo+
Solo
Ullr
Ullr
GDF808
Ullr
Level 67
God Stats
2W - 1L
1,607 SR
Queue Stats
36W - 40L
1,522 Elo+
Solo
Gilgamesh
Gilgamesh
Jluu902
Gilgamesh
Level 87
God Stats
1W - 3L
1,674 SR
Queue Stats
11W - 14L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Daegan Night
Baron Samedi
13
4 / 3 / 5
8,721
872
11,434
8,776
3,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 2 / 8
7,814
781
3,494
10,954
8,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
Zaelek
Loki
13
6 / 4 / 3
8,620
862
9,017
10,556
3,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 4
7,474
747
9,359
10,007
5,607
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
GDF808
Ullr
12
4 / 3 / 4
7,546
755
8,289
9,343
4,002
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
Jluu902
Gilgamesh
11
2 / 3 / 7
7,323
732
7,512
9,247
10,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
24
10
Kills
9
9
Deaths
10
16
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Daegan Night
Baron Samedi
4
3
5
2.17
L
3
4
4
1.25
L
Ullr
GDF808
Ullr
4
3
4
2
L
Gilgamesh
Jluu902
Gilgamesh
2
3
7
1.83
W
0
2
8
2
W
Loki
Zaelek
Loki
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,945
Damage
25,160
30,286
Taken
28,597
15,930
Mitigated
19,970
11,927
Healing
5,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Daegan Night
Baron Samedi
11,434
1,142
3,815
4,023
8,776
3,990
1,170
2,483
6,181
34,252
0
L
9,359
300
0
2,597
10,007
5,607
0
5,771
4,236
26,798
0
L
Ullr
GDF808
Ullr
8,289
2,567
0
1,540
9,343
4,002
0
3,744
5,599
0
24,779
L
Gilgamesh
Jluu902
Gilgamesh
7,512
1,768
0
1,065
9,247
10,361
0
5,668
3,579
0
15,192
W
3,494
483
262
2,321
10,954
8,387
271
3,156
7,591
11,280
0
W
Loki
Zaelek
Loki
9,017
2,790
0
1,506
10,556
3,553
1,364
3,849
6,602
0
18,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,155
Gold Earned
22,343
93
Minions Killed
92
2
Camps Cleared
7
553,361
Distance Traveled
494,252
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,721
872
50
5
2
174,836
2
L
Anubis
7,474
747
46
5
1
158,984
2
L
Ullr
7,546
755
33
3
3
170,060
3
L
Gilgamesh
7,323
732
13
1
3
165,208
0
W
Khepri
7,814
781
25
3
0
191,177
0
W
Loki
8,620
862
18
2
0
187,348
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role