Player Matchup

King Arthur
King Arthur
TacticalBaconm
King Arthur
Level 123
God Stats
6W - 1L
1,685 SR
Queue Stats
118W - 62L
1,697 Elo+
Party 1
The Morrigan
The Morrigan
hotdog6
The Morrigan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 15L
1,519 Elo+
Party 1
Skadi
Skadi
lordcrush64
Skadi
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
39W - 15L
1,519 Elo+
Party 1
Team Averages
Level 78
1,562 SR
1,579 Elo+

VS

Team Averages
Level 92
1,418 SR
1,486 Elo+
King Arthur
King Arthur
SnowCladFox
King Arthur
Level 147
God Stats
8W - 9L
1,237 SR
Queue Stats
198W - 150L
1,621 Elo+
Solo
Lancelot
Lancelot
cosmiclighting
Lancelot
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 52L
1,376 Elo+
Solo
Zhong Kui
Zhong Kui
jecksweg
Zhong Kui
Level 84
God Stats
5W - 6L
1,518 SR
Queue Stats
15W - 18L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
TacticalBaconm
King Arthur
20
15 / 2 / 11
16,613
831
29,526
29,300
32,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Morrigan
hotdog6
The Morrigan
16
3 / 6 / 11
13,355
668
7,526
9,772
5,335
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
10 / 3 / 15
15,539
777
36,990
21,467
10,083
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
SnowCladFox
King Arthur
17
4 / 9 / 7
13,075
654
21,169
34,832
49,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lancelot
15
0 / 9 / 10
11,957
598
6,960
19,502
9,792
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
jecksweg
Zhong Kui
17
7 / 10 / 4
13,686
684
24,125
28,802
19,758
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
32
28
Kills
11
11
Deaths
28
37
Assists
21
Player
Kills
Deaths
Assists
KDA
L
King Arthur
SnowCladFox
King Arthur
4
9
7
0.83
W
King Arthur
TacticalBaconm
King Arthur
15
2
11
10.25
L
Lancelot
0
9
10
0.56
W
The Morrigan
hotdog6
The Morrigan
3
6
11
1.42
L
Zhong Kui
jecksweg
Zhong Kui
7
10
4
0.9
W
10
3
15
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,042
Damage
52,254
60,539
Taken
83,136
48,241
Mitigated
78,578
18,959
Healing
19,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
SnowCladFox
King Arthur
21,169
3,463
0
9,836
34,832
49,028
380
3,408
30,911
0
52,177
W
King Arthur
TacticalBaconm
King Arthur
29,526
5,736
203
13,052
29,300
32,823
222
12,559
16,104
0
79,236
L
Lancelot
6,960
389
0
2,378
19,502
9,792
963
904
18,251
0
32,448
W
The Morrigan
hotdog6
The Morrigan
7,526
2,563
0
0
9,772
5,335
0
5,972
3,651
17,877
1,012
L
Zhong Kui
jecksweg
Zhong Kui
24,125
2,632
0
7,057
28,802
19,758
1,250
2,762
25,443
51,280
0
W
36,990
22,231
0
5,704
21,467
10,083
2,466
6,494
14,610
0
98,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,507
Gold Earned
38,718
212
Minions Killed
164
8
Camps Cleared
8
847,070
Distance Traveled
916,586
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
13,075
654
45
2
1
304,042
1
W
King Arthur
16,613
831
71
4
4
339,995
1
L
Lancelot
11,957
598
56
3
5
331,623
0
W
The Morrigan
13,355
668
22
1
1
213,656
0
L
Zhong Kui
13,686
684
63
3
2
280,921
3
W
Skadi
15,539
777
119
6
3
293,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role